//图片路径
_currentUrl : null
/*
* 初始化
*/
_init:function(){
// 随机精灵
this._currentUrl = "res/"+parseInt(1 + Math.random()*13)+".png";
},
_buildShred: function(){
//将一张图片添加到缓存
var texture = cc.textureCache.addImage(this._currentUrl);
var textureBasePoint = cc.p(0,texture.height);
//每块碎片的宽度
var wid = texture.width/LEVEL;
//每块碎片的高度
var hei= texture.height/LEVEL;
//防止移位
wid = wid.toFixed(5)-0.00001;
hei = hei.toFixed(5)-0.00001;
//按顺序切割
for(var i=0;i<LEVEL;i++){
for (var j = 0; j<LEVEL ; j++){
//保存碎片
this._sp = new Cell(texture,cc.rect(i*wid,j*hei,wid,hei), num);
//设定碎片锚点
this._sp.setAnchorPoint(0,1);
this._sp.setPosition(this.A.x+i*wid ,100+texture.height - j*hei );
this._picPanel.addChild(this._sp);
this._shredArr.push(this._sp);
}
}
},