local path = device.writablePath
local size = cc.Director:getInstance():getWinSize()
local screen = cc.RenderTexture:create(size.width, size.height)
local temp = cc.Director:getInstance():getRunningScene()
screen:begin()
temp:visit()
screen:endToLua()
local pathsave = path.."/share.png"
if screen:saveToFile('share.png', 0) == true then
print(pathsave)
end
quick cocos2dx截图保存到本地
最新推荐文章于 2021-12-16 09:54:02 发布