经过多方寻找资料和反复试验,终于实现了在单文档程序中分割窗口,并且可以对视图进行随意切换,以下是比较详尽的步骤:
1,向导第四步,选高级,“使用分割栏”挑勾,原始VIEW类为CMyView,派生自CVIEW类 2,要想加入从其他VIEW类派生的类,如CFormView等,应该在StdAfx.h中加入#include <afxcview.h> 3,加入新类CTView,派生自CTreeView,编辑初始化CTView::OnInitialUpdate() 代码如下 void CTView::OnInitialUpdate() { CTreeView::OnInitialUpdate();
// TODO: Add your specialized code here and/or call the base class CTreeCtrl &treeCtrl=GetTreeCtrl(); DWORD dwStyle=::GetWindowLong(treeCtrl.m_hWnd,GWL_STYLE); dwStyle|=TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT; ::SetWindowLong(treeCtrl.m_hWnd,GWL_STYLE,dwStyle); HTREEITEM hRoot,hCurPos; TV_INSERTSTRUCT tInsert; tInsert.hParent=TVI_ROOT; tInsert.hInsertAfter=TVI_LAST; tInsert.item.mask=TVIF_TEXT|TVIF_PARAM; tInsert.item.pszText="分类"; tInsert.item.lParam=0; hRoot=treeCtrl.InsertItem(&tInsert); char *plant[4]={"编程","小说","科学","人文"}; char *cell[4][5]={ {"VC++","Delphi","BCB","",""},//主系统运行日志 {"武侠","侦探","言情","恐怖","悬疑"}, {"天文","地理","自然","",""}, {"社会科学","","","",""} }; int i,j; for(i=0;i<4;i++) { tInsert.hParent=hRoot; tInsert.item.pszText=plant[i]; hCurPos=treeCtrl.InsertItem(&tInsert); for(j=0;j<5;j++) { tInsert.hParent=hCurPos; if(cell[i][j]!="") { tInsert.item.pszText=cell[i][j]; treeCtrl.InsertItem(&tInsert);} } //treeCtrl.Expand(hCurPos,TVE_EXPAND);
} treeCtrl.Expand(hRoot,TVE_EXPAND); }
4,加入CFormView派生类,先加入一个对话框资源,在对话框属性中,指定STYLES->STYLE:child BORDER:NONE,不选Title Bar 在More Styles中不选可见。然后在新建的CFormView的派生类CFView中指定对话框为刚建的对话框
5,因为每个CView派生类都已经继承了GetDocument()函数,因此只要在调用时直接调用无需再在其中声明GetDocument()函数了,调用后再进行类型强制转换应该就可以了。比方,在cmyview.h中注释掉 // Attributes // CMyDoc* GetDocument(); 在cmyview.cpp中注释掉 //CMyDoc* CMyView::GetDocument() // non-debug version is inline //{ //ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CMyDoc))); //return (CMyDoc*)m_pDocument; //}
并在OnDraw中试用如下代码 void CMyView::OnDraw(CDC* pDC) { CMyDoc* pDoc =(CMyDoc*)CMyView:: GetDocument(); ASSERT_VALID(pDoc); // TODO: add draw code for native data here }
7,为了使新加的view派生类能够被方便的调用,可以将这些view派生类的构造函数由protected改为public
8,加入一个新类CMySplitter,派生自CMDIChildWnd类,然后将代码中所有的CMDIChildWnd改成CSplitterWnd 在MainFrm.h中加入#include "MySplitter.h",并将CSplitterWnd m_wndSplitter;改成 CMySplitter m_wndSplitter;
9,给CMySplitter类加入一个publice型成员函数 BOOL ReplaceView(int row, int col,CRuntimeClass * pViewClass,SIZE size); 编辑代码如下
BOOL CMySplitter::ReplaceView(int row, int col, CRuntimeClass *pViewClass, SIZE size) { CCreateContext context; BOOL bSetActive; if ((GetPane(row,col)->IsKindOf(pViewClass))==TRUE) return FALSE; // Get pointer to CDocument object so that it can be used in the creation // process of the new view CDocument * pDoc= ((CView *)GetPane(row,col))->GetDocument(); CView * pActiveView=GetParentFrame()->GetActiveView(); if (pActiveView==NULL || pActiveView==GetPane(row,col)) bSetActive=TRUE; else bSetActive=FALSE;
// set flag so that document will not be deleted when view is destroyed pDoc->m_bAutoDelete=FALSE; // Delete existing view ((CView *) GetPane(row,col))->DestroyWindow(); // set flag back to default pDoc->m_bAutoDelete=TRUE; // Create new view context.m_pNewViewClass=pViewClass; context.m_pCurrentDoc=pDoc; context.m_pNewDocTemplate=NULL; context.m_pLastView=NULL; context.m_pCurrentFrame=NULL; CreateView(row,col,pViewClass,size, &context); CView * pNewView= (CView *)GetPane(row,col); if (bSetActive==TRUE) GetParentFrame()->SetActiveView(pNewView); RecalcLayout(); GetPane(row,col)->SendMessage(WM_PAINT); return TRUE; }
10,在MainFrm.cpp前边加上 #include "AppDoc.h" #include "TView.h" #include "MyView.h" #include "FView.h" 在MainFrm.cpp 中编辑虚拟函数BOOL CMainFrame::OnCreateClient如下 BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT /*lpcs*/, CCreateContext* pContext) {
if (!m_wndSplitter.CreateStatic(this,1,2)) { TRACE(_T("failed to create the splitter")); return FALSE; }
if (!m_wndSplitter.CreateView(0,0,RUNTIME_CLASS(CTView),CSize(100,100),pContext)) { TRACE(_T("Failed to create view in first pane")); return FALSE; }
if (!m_wndSplitter.CreateView(0,1,RUNTIME_CLASS(CMyView),CSize(100,100),pContext)) { TRACE(_T("failed to create view in second pane")); return FALSE; }
return TRUE; }
11,加入两个菜单项ID_VIEW_VIEW和ID_VIEW_FVIEW分别对应两个视图,在MainFrm.h中加入成员变量 BOOL ShowView1; 在CMainFrame::OnCreate中return 0;前边加上一行ShowView1=true; 编辑两个菜单项代码如下 void CMainFrame::OnViewView() { // TODO: Add your command handler code here CMainFrame *pMainFrame=(CMainFrame*)AfxGetMainWnd(); pMainFrame->m_wndSplitter.ReplaceView(0,1,RUNTIME_CLASS(CSplView),CSize(100,100)); ShowView1=true; }
void CMainFrame::OnViewFview() { // TODO: Add your command handler code here CMainFrame *pMainFrame=(CMainFrame*)AfxGetMainWnd(); pMainFrame->m_wndSplitter.ReplaceView(0,1,RUNTIME_CLASS(CFView),CSize(100,100)); ShowView1=false; }
void CMainFrame::OnUpdateViewView(CCmdUI* pCmdUI) { // TODO: Add your command update UI handler code here pCmdUI->SetCheck(ShowView1); }
void CMainFrame::OnUpdateViewFview(CCmdUI* pCmdUI) { // TODO: Add your command update UI handler code here pCmdUI->SetCheck(!ShowView1); }