可视化 编程 程序:【例7-2】本例调用一幅坦克(或自己的bmp格式文件)的图片,并在用户窗口区上显示

程序:【例7-2】本例调用一幅坦克(或自己的bmp格式文件)的图片,并在用户窗口区上显示 
 

#include <windows.h>
LRESULT WINAPI WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam);
BOOLEAN InitWindowClass(HINSTANCE hInstance, int nCmdShow);
HWND hWndMain;
int iY = 80;
HBITMAP hBm;
BITMAP bm;
HDC hdcmem;
HDC hDC;						//定义设备环境句柄
int iWindowWidth, iWindowHeight;
char cUpWarn[] = " 不能再向上移动了";
char cDownWarn[] = "不能再向下移动了";
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE 	hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	MSG Message;
	hBm = LoadBitmap(hInstance, "pic6_2");	//加载位图
	GetObject(hBm, sizeof(BITMAP), (LPVOID)&bm);
	//获得位图信息
	iWindowWidth = 2 * bm.bmWidth;	//得到窗口的宽度
	iWindowHeight = 6 * bm.bmHeight;	//得到窗口的高度
	if (!InitWindowClass(hInstance, nCmdShow))
	{
		MessageBox(NULL, "创建窗口失败!", "创建窗口", NULL);
		return 1;
	}

	while (GetMessage(&Message, 0, 0, 0))
	{
		TranslateMessage(&Message);
		DispatchMessage(&Message);
	}


	return Message.wParam;
}
LRESULT WINAPI WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
	PAINTSTRUCT ps;			//定义包含绘图信息的结构体变量
	HPEN hPen;				//定义画笔句柄
	HBRUSH hBrush;			//定义画刷句柄
	switch (iMessage)
	{
	case WM_LBUTTONDOWN:
		iY = iY - 10;					//位图高度-10
		InvalidateRect(hWnd, NULL, 1);	//刷新用户区
		break;
	case WM_KEYDOWN:
		switch (wParam)
		{
		case VK_UP:			//按上箭头时,位置-10
			iY = iY - 10;	break;
		case VK_DOWN:			//按下箭头时,位置+10
			iY = iY + 10;	break;
		}
		InvalidateRect(hWnd, NULL, 1);	//刷新用户区
		break;
	case WM_CREATE:
		hDC = GetDC(hWnd);
		hdcmem = CreateCompatibleDC(hDC);
		ReleaseDC(hWnd, hDC);
	case WM_PAINT:				//处理绘图消息
		hDC = BeginPaint(hWnd, &ps);		//得到设备环境句柄
		if (iY > 0 && iY < iWindowHeight / 2)	//当位图完整的在窗口中时
		{
			SelectObject(hdcmem, hBm);	//选入内存句柄
			BitBlt(hDC, 60, iY, bm.bmWidth, bm.bmHeight,
				hdcmem, 0, 0, SRCCOPY);//输出位图
		}
		else if (iY <= 0)	//当位图的上边界超出了窗口时
			TextOut(hDC, 0, 0, cUpWarn, strlen(cUpWarn));//输出警告
		else			//当位图的下边界超出了窗口时
			TextOut(hDC, 0, 0, cDownWarn, strlen(cDownWarn));//输出警告
		EndPaint(hWnd, &ps);
		break;

	case WM_DESTROY:
		DeleteObject(hBm);
		PostQuitMessage(0);
		return 0;
	default:
		return(DefWindowProc(hWnd, iMessage, wParam, lParam));
	}
	return 0;
}

BOOLEAN InitWindowClass(HINSTANCE hInstance, int nCmdShow)
{
	WNDCLASSEX wcex;
	HWND hWnd;
	TCHAR szWindowClass[] = "窗口示例";
	TCHAR szTitle[] = "2019339901078_李海龙_Win32Application_7_2";
	wcex.cbSize = sizeof(WNDCLASSEX);
	wcex.style = 0;
	wcex.lpfnWndProc = WndProc;
	wcex.cbClsExtra = 0;
	wcex.cbWndExtra = 0;
	wcex.hInstance = hInstance;
	wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APPLICATION));
	wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
	wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wcex.lpszMenuName = NULL;
	wcex.lpszClassName = szWindowClass;
	wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_APPLICATION));

	if (!RegisterClassEx(&wcex))								return FALSE;
	hWnd = CreateWindow(szWindowClass, szTitle,
		WS_OVERLAPPEDWINDOW,
		CW_USEDEFAULT, CW_USEDEFAULT,
		CW_USEDEFAULT, CW_USEDEFAULT,
		NULL, NULL, hInstance, NULL
	);
	if (!hWnd)
		return FALSE;
	ShowWindow(hWnd, nCmdShow);
	UpdateWindow(hWnd);
	return TRUE;
}

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