import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;public class AirplaneGame extends Frame implements KeyListener {
private int planeX = 250;
private int planeY = 250;public AirplaneGame() {
setSize(500, 500);
setVisible(true);
addKeyListener(this);
}public void paint(Graphics g) {
g.setColor(Color.BLUE);
g.fillRect(planeX, planeY, 50, 50);
}public void update(Graphics g) {
paint(g);
}public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
switch (keyCode) {
case KeyEvent.VK_UP:
planeY -= 10;
break;
case KeyEvent.VK_DOWN:
planeY += 10;
break;
case KeyEvent.VK_LEFT:
planeX -= 10;
break;
case KeyEvent.VK_RIGHT:
planeX += 10;
break;
}
repaint();
}public void keyTyped(KeyEvent e) {
}public void keyReleased(KeyEvent e) {
}public static void main(String[] args) {
new AirplaneGame();
}
}