IOS开发之CALayer基本属性和使用
#import "ViewController.h"
@interface ViewController ()
@property(nonatomic,weak)CALayer *layer;
@end
@implementation ViewController
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
self.layer.transform = CATransform3DTranslate(self.layer.transform, 10, 0, 0);
}
-(void)disbaleAnimation{
[CATransaction begin];
[CATransaction setDisableActions:YES];
[CATransaction commit];
}
- (void)viewDidLoad {
[super viewDidLoad];
CALayer *layer = [[CALayer alloc] init];
layer.backgroundColor = [UIColor redColor].CGColor;
layer.position = CGPointMake(200, 200);
layer.bounds = CGRectMake(0, 0, 100, 100);
layer.contents = (__bridge id)([UIImage imageNamed:@"me"].CGImage);
[self.view.layer addSublayer:layer];
self.layer=layer;
}
-(void)caLayerTestDemo1{
UIView *redView = [[UIView alloc] init];
redView.frame = CGRectMake(100, 100, 100, 100);
redView.backgroundColor =[UIColor redColor];
redView.layer.borderWidth =10;
redView.layer.borderColor = [UIColor grayColor].CGColor;
redView.layer.shadowOffset=CGSizeZero;
redView.layer.shadowColor =[UIColor blueColor].CGColor;
redView.layer.shadowRadius = 50;
redView.layer.shadowOpacity = 1;
redView.layer.cornerRadius = 50;
redView.layer.masksToBounds=YES;
redView.layer.contents = (__bridge id)([UIImage imageNamed:@"me"].CGImage);
[self.view addSubview:redView];
}
@end