{@link EventExecutorGroup}负责通过其{@link #next()}方法提供{@link EventExecutor}的。除此之外,它还负责处理它们的生命周期,并允许在全局范围内关闭它们。
boolean isShuttingDown();当且仅当由这个{@link EventExecutorGroup}管理的所有{@link EventExecutor}正在{@linkplain #shutdownGracefully() shut down gracefully}或已经{@linkplain #isShutdown() shut down}返回TRUE.
Future<?> shutdownGracefully();{@link # shutdown(long, long, TimeUnit)}的快捷方法,具有合理的默认值。返回 {@link #terminationFuture()}
Future<?> shutdownGracefully(long quietPeriod, long timeout, TimeUnit unit);
Future<?> terminationFuture();返回{@link Future},当这个{@link EventExecutorGroup}管理的所有{@link EventExecutor}终止时,将通知该{@link Future}。
List<Runnable> shutdownNow();
void shutdown();
EventExecutor next();返回由这个{@link EventExecutorGroup}管理的{@link EventExecutor}中的一个。
Iterator<EventExecutor> iterator();
Future<?> submit(Runnable task);
<T> Future<T> submit(Runnable task, T result);
<T> Future<T> submit(Callable<T> task);
ScheduledFuture<?> schedule(Runnable command, long delay, TimeUnit unit);
<V> ScheduledFuture<V> schedule(Callable<V> callable, long delay, TimeUnit unit);
ScheduledFuture<?> scheduleAtFixedRate(Runnable command, long initialDelay, long period, TimeUnit unit);
ScheduledFuture<?> scheduleWithFixedDelay(Runnable command, long initialDelay, long delay, TimeUnit unit);