import pygame
import pygame.freetype # Import the freetype module.
pygame.init()
screen = pygame.display.set_mode((400, 300))
GAME_FONT = pygame.freetype.Font("/usr/share/fonts/truetype/ubuntu/Ubuntu-B.ttf", 24)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
screen.fill((255,255,255))
# You can use `render` and then blit the text surface ...
text_surface, rect = GAME_FONT.render("12", (0, 0, 0))
screen.blit(text_surface, (40, 150))
# or just `render_to` the target surface.
GAME_FONT.render_to(screen, (40, 50), "Hello 34567890", (0, 0, 0))
pygame.display.flip()
pygame.quit()
pygame 文本 字体
最新推荐文章于 2024-08-07 14:47:48 发布