RGB转换为Yxy色系坐标
这些是我们的颜色计算器用来在不同颜色空间中转换颜色数据的公式。 每个转换公式都被编写为“中性编程函数”,可以轻松转换为任何特定的编程语言:
Standard-RGB → XYZ
//sR, sG and sB (Standard RGB) input range = 0 ÷ 255
//X, Y and Z output refer to a D65/2° standard illuminant.
var_R = ( sR / 255 )
var_G = ( sG / 255 )
var_B = ( sB / 255 )
if ( var_R > 0.04045 ) var_R = ( ( var_R + 0.055 ) / 1.055 ) ^ 2.4
else var_R = var_R / 12.92
if ( var_G > 0.04045 ) var_G = ( ( var_G + 0.055 ) / 1.055 ) ^ 2.4
else var_G = var_G / 12.92
if ( var_B > 0.04045 ) var_B = ( ( var_B + 0.055 ) / 1.055 ) ^ 2.4
else var_B = var_B / 12.92
var_R = var_R * 100
var_G = var_G * 100
var_B = var_B * 100
X = var_R * 0.4124 + var_G * 0.3576 + var_B * 0.1805
Y = var_R * 0.2126 + var_G * 0.7152 + var_B * 0.0722
Z = var_R * 0.0193 + var_G * 0.1192 + var_B * 0.9505
XYZ → Yxy
Y = Y
x = X / ( X + Y + Z )
y = Y / ( X + Y + Z )
Yxy → XYZ
X = x * ( Y / y )
Y = Y
Z = ( 1 - x - y ) * ( Y / y )
XYZ → CIE-L*ab
//Reference-X, Y and Z refer to specific illuminants and observers.
//Common reference values are available below in this same page.
var_X = X / Reference-X
var_Y = Y / Reference-Y
var_Z = Z / Reference-Z
if ( var_X > 0.008856 ) var_X = var_X ^ ( 1/3 )
else var_X = ( 7.787 * var_X ) + ( 16 / 116 )
if ( var_Y > 0.008856 ) var_Y = var_Y ^ ( 1/3 )
else var_Y = ( 7.787 * var_Y ) + ( 16 / 116 )
if ( var_Z > 0.008856 ) var_Z = var_Z ^ ( 1/3 )
else var_Z = ( 7.787 * var_Z ) + ( 16 / 116 )
CIE-L* = ( 116 * var_Y ) - 16
CIE-a* = 500 * ( var_X - var_Y )
CIE-b* = 200 * ( var_Y - var_Z )
CIE-L*ab → XYZ
//Reference-X, Y and Z refer to specific illuminants and observers.
//Common reference values are available below in this same page.
var_Y = ( CIE-L* + 16 ) / 116
var_X = CIE-a* / 500 + var_Y
var_Z = var_Y - CIE-b* / 200
if ( var_Y^3 > 0.008856 ) var_Y = var_Y^3
else var_Y = ( var_Y - 16 / 116 ) / 7.787
if ( var_X^3 > 0.008856 ) var_X = var_X^3
else var_X = ( var_X - 16 / 116 ) / 7.787
if ( var_Z^3 > 0.008856 ) var_Z = var_Z^3
else var_Z = ( var_Z - 16 / 116 ) / 7.787
X = var_X * Reference-X
Y = var_Y * Reference-Y
Z = var_Z * Reference-Z
XYZ → CIE-L*uv
//Reference-X, Y and Z refer to specific illuminants and observers.
//Common reference values are available below in this same page.
var_U = ( 4 * X ) / ( X + ( 15 * Y ) + ( 3 * Z ) )
var_V = ( 9 * Y ) / ( X + ( 15 * Y ) + ( 3 * Z ) )
var_Y = Y / 100
if ( var_Y > 0.008856 ) var_Y = var_Y ^ ( 1/3 )
else var_Y = ( 7.787 * var_Y ) + ( 16 / 116 )
ref_U = ( 4 * Reference-X ) / ( Reference-X + ( 15 * Reference-Y ) + ( 3 * Reference-Z ) )
ref_V = ( 9 * Reference-Y ) / ( Reference-X + ( 15 * Reference-Y ) + ( 3 * Reference-Z ) )
CIE-L* = ( 116 * var_Y ) - 16
CIE-u* = 13 * CIE-L* * ( var_U - ref_U )
CIE-v* = 13 * CIE-L* * ( var_V - ref_V )
CIE-L*uv → XYZ
//Reference-X, Y and Z refer to specific illuminants and observers.
//Common reference values are available below in this same page.
var_Y = ( CIE-L* + 16 ) /116
if ( var_Y^3 > 0.008856 ) var_Y = var_Y^3
else var_Y = ( var_Y - 16 / 116 ) / 7.787
ref_U = ( 4 * Reference-X ) / ( Reference-X + ( 15 * Reference-Y ) + ( 3 * Reference-Z ) )
ref_V = ( 9 * Reference-Y ) / ( Reference-X + ( 15 * Reference-Y ) + ( 3 * Reference-Z ) )
var_U = CIE-u* / ( 13 * CIE-L* ) + ref_U
var_V = CIE-v* / ( 13 * CIE-L* ) + ref_V
Y = var_Y * 100
X = - ( 9 * Y * var_U ) / ( ( var_U - 4 ) * var_V - var_U * var_V )
Z = ( 9 * Y - ( 15 * var_V * Y ) - ( var_V * X ) ) / ( 3 * var_V )