今天发布了IrrLicht引擎的1.3版,增加了一些新的特性:
1、改进了字体的支持:抗锯齿、透明通道、不同字符集及新的字体工具
2、增强的界面系统:元素对其、工具提示等更多
3、渲染级视频(二次软件光栅化) 的速度提高与新的特性:顶点缓冲、双线形抖动、裁剪测试、……
4、几个速度的增强
5、修改了几个API,所以当更新的时候请小心
6、依次修复了数百个错误
更多请到IrrLicht官方网站查看:官方网站(英文)
原更新内容:
We just released version 1.3 of the Irrlicht Engine. The following new features can be found in the SDK:
- Improved font support: Anti aliasing, alpha channels, different character sets, and a new font tool
- Enhanced GUI system: serialization, a first version of a GUI editor, element alignment, tool tips and more
- BurningVideo (the 2nd Software Rasterizer) speed improvements and new features: VertexCache, Bilinear Dither, Clipping test, ...
- Several speed enhancements
- A lot of API breaking changes (for example to ISceneNodes and Materials), so be careful when updating
- Literally hundreds of bug fixes