项目需求:动态背景
继承SurfaceView的类FrameAnimation:
主界面:MainActivity
主布局:
需求很简单,只是用帧动画做一个动态的背景而已,但若是70多张图片都是1920*1080,一张485k的话,传统意义上的帧动画就很难实现了,往往加载10张就开始OOM。
一般来说,常用的实现动态背景的有效方式有三种:
①视频:果断粗暴,清晰度很有保证,但是在无限轮播重复的时候,总会有一瞬间的卡顿,这真的很让人郁闷。
②GIF动态图:直接用Glide加载就可以实现无限重复的动态背景,而且衔接没有丝毫停顿,但是有个问题,清晰度很难保证,有时候GIF太大,加载也会很缓慢。
③帧动画:清晰度非常高,但是等着OOM吧!
下面我们使用第四种方法,继承SurfaceView,实现加载多张大图片,完成真正意义上的帧动画。
图片资源接口:PictureInterface
package com.giousa.frameanimationtest;
/**
* Description:
* Author:Giousa
*/
public interface PictureInterface {
int[] srcId =
{R.drawable.a_00000, R.drawable.a_00001, R.drawable.a_00002, R.drawable.a_00003,
R.drawable.a_00004, R.drawable.a_00005, R.drawable.a_00006,
R.drawable.a_00007, R.drawable.a_00008, R.drawable.a_00009,
R.drawable.a_00010, R.drawable.a_00011, R.drawable.a_00012, R.drawable.a_00013,
R.drawable.a_00014, R.drawable.a_00015, R.drawable.a_00016,
R.drawable.a_00017, R.drawable.a_00018, R.drawable.a_00019
, R.drawable.a_00020, R.drawable.a_00021, R.drawable.a_00022, R.drawable.a_00023,
R.drawable.a_00024, R.drawable.a_00025, R.drawable.a_00026,
R.drawable.a_00027, R.drawable.a_00028, R.drawable.a_00029
, R.drawable.a_00030, R.drawable.a_00031, R.drawable.a_00032, R.drawable.a_00033,
R.drawable.a_00034, R.drawable.a_00035, R.drawable.a_00036,
R.drawable.a_00037, R.drawable.a_00038, R.drawable.a_00039
, R.drawable.a_00040, R.drawable.a_00041, R.drawable.a_00042, R.drawable.a_00043,
R.drawable.a_00044, R.drawable.a_00045, R.drawable.a_00046,
R.drawable.a_00047, R.drawable.a_00048, R.drawable.a_00049
, R.drawable.a_00050, R.drawable.a_00051, R.drawable.a_00052, R.drawable.a_00053,
R.drawable.a_00054, R.drawable.a_00055, R.drawable.a_00056,
R.drawable.a_00057, R.drawable.a_00058, R.drawable.a_00059
, R.drawable.a_00060, R.drawable.a_00061, R.drawable.a_00062, R.drawable.a_00063,
R.drawable.a_00064, R.drawable.a_00065, R.drawable.a_00066,
R.drawable.a_00067, R.drawable.a_00068, R.drawable.a_00069
, R.drawable.a_00070, R.drawable.a_00071, R.drawable.a_00072, R.drawable.a_00073,
R.drawable.a_00074, R.drawable.a_00075
};
}
继承SurfaceView的类FrameAnimation:
package com.giousa.frameanimationtest;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Handler;
import android.util.AttributeSet;
import android.util.Log;
import android.view.KeyEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import java.util.ArrayList;
/**
* Description:
* Author:Giousa
* Date:2016/11/4
* Email:65489469@qq.com
*/
public class FrameAnimation extends SurfaceView implements SurfaceHolder.Callback, Runnable {
private SurfaceHolder mSurfaceHolder;
private boolean mIsThreadRunning = true; // 线程运行开关
public static boolean mIsDestroy = false;// 是否已经销毁
private int[] mBitmapResourceIds;// 用于播放动画的图片资源id数组
private ArrayList<String> mBitmapResourcePaths;// 用于播放动画的图片资源path数组
private int totalCount;//资源总数
private Canvas mCanvas;
private Bitmap mBitmap;// 显示的图片
private int mCurrentIndext;// 当前动画播放的位置
private int mGapTime = 150;// 每帧动画持续存在的时间
private boolean mIsRepeat = false;
private OnFrameFinishedListener mOnFrameFinishedListener;// 动画监听事件
public FrameAnimation(Context context) {
this(context, null);
initView();
}
public FrameAnimation(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initView();
}
public FrameAnimation(Context context, AttributeSet attrs) {
this(context, attrs, 0);
initView();
}
private void initView() {
mSurfaceHolder = this.getHolder();
mSurfaceHolder.addCallback(this);
// 白色背景
setZOrderOnTop(true);
setZOrderMediaOverlay(true);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// 当surfaceView销毁时, 停止线程的运行. 避免surfaceView销毁了线程还在运行而报错.
// mIsThreadRunning = false;
// try {
// Thread.sleep(mGapTime);
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
//
// mIsDestroy = true;
}
/**
* 制图方法
*/
private void drawView() {
// 无资源文件退出
if (mBitmapResourceIds == null && mBitmapResourcePaths == null) {
Log.e("frameview", "the bitmapsrcIDs is null");
mIsThreadRunning = false;
return;
}
// 锁定画布
if(mSurfaceHolder != null){
mCanvas = mSurfaceHolder.lockCanvas();
}
try {
if (mSurfaceHolder != null && mCanvas != null) {
mCanvas.drawColor(Color.WHITE);
if (mBitmapResourceIds != null && mBitmapResourceIds.length > 0)
mBitmap = BitmapFactory.decodeResource(getResources(), mBitmapResourceIds[mCurrentIndext]);
else if (mBitmapResourcePaths != null && mBitmapResourcePaths.size() > 0) {
mBitmap = BitmapFactory.decodeFile(mBitmapResourcePaths.get(mCurrentIndext));
}
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.STROKE);
Rect mSrcRect, mDestRect;
mSrcRect = new Rect(0, 0, mBitmap.getWidth(), mBitmap.getHeight());
mDestRect = new Rect(0, 0, getWidth(), getHeight());
mCanvas.drawBitmap(mBitmap, mSrcRect, mDestRect, paint);
// 播放到最后一张图片
if (mCurrentIndext == totalCount - 1) {
//TODO 设置重复播放
//播放到最后一张,当前index置零
mCurrentIndext = 0;
}
}
} catch (Exception e) {
e.printStackTrace();
} finally {
mCurrentIndext++;
if(mCurrentIndext >= totalCount){
mCurrentIndext = 0;
}
if (mCanvas != null) {
// 将画布解锁并显示在屏幕上
if(mSurfaceHolder!=null){
mSurfaceHolder.unlockCanvasAndPost(mCanvas);
}
}
if (mBitmap != null) {
// 收回图片
mBitmap.recycle();
}
}
}
@Override
public void run() {
if (mOnFrameFinishedListener != null) {
mOnFrameFinishedListener.onStart();
}
// 每隔150ms刷新屏幕
while (mIsThreadRunning) {
drawView();
try {
Thread.sleep(mGapTime);
} catch (Exception e) {
e.printStackTrace();
}
}
if (mOnFrameFinishedListener != null) {
mOnFrameFinishedListener.onStop();
}
}
/**
* 开始动画
*/
public void start() {
if (!mIsDestroy) {
mCurrentIndext = 0;
mIsThreadRunning = true;
new Thread(this).start();
} else {
// 如果SurfaceHolder已经销毁抛出该异常
try {
throw new Exception("IllegalArgumentException:Are you sure the SurfaceHolder is not destroyed");
} catch (Exception e) {
e.printStackTrace();
}
}
}
/**
* 设置动画播放素材的id
*
* @param bitmapResourceIds 图片资源id
*/
public void setBitmapResoursID(int[] bitmapResourceIds) {
this.mBitmapResourceIds = bitmapResourceIds;
totalCount = bitmapResourceIds.length;
}
/**
* 设置动画播放素材的路径
*
* @param bitmapResourcePaths
*/
public void setmBitmapResourcePath(ArrayList bitmapResourcePaths) {
this.mBitmapResourcePaths = bitmapResourcePaths;
totalCount = bitmapResourcePaths.size();
}
/**
* 设置每帧时间
*/
public void setGapTime(int gapTime) {
this.mGapTime = gapTime;
}
/**
* 结束动画
*/
public void stop() {
mIsThreadRunning = false;
}
/**
* 继续动画
*/
public void reStart() {
mIsThreadRunning = false;
}
/**
* 设置动画监听器
*/
public void setOnFrameFinisedListener(OnFrameFinishedListener onFrameFinishedListener) {
this.mOnFrameFinishedListener = onFrameFinishedListener;
}
/**
* 动画监听器
*
* @author qike
*/
public interface OnFrameFinishedListener {
/**
* 动画开始
*/
void onStart();
/**
* 动画结束
*/
void onStop();
}
/**
* 当用户点击返回按钮时,停止线程,反转内存溢出
*/
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
// 当按返回键时,将线程停止,避免surfaceView销毁了,而线程还在运行而报错
if (keyCode == KeyEvent.KEYCODE_BACK) {
mIsThreadRunning = false;
}
return super.onKeyDown(keyCode, event);
}
}
主界面:MainActivity
package com.giousa.frameanimationtest;
import android.content.Intent;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;
public class MainActivity extends AppCompatActivity implements PictureInterface{
private final String TAG = MainActivity.class.getSimpleName();
private FrameAnimation mFrameAnimation;
private Button mSecond;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
initView();
initData();
}
private void initView() {
mFrameAnimation = (FrameAnimation) findViewById(R.id.frame_animation);
mSecond = (Button) findViewById(R.id.btn_second);
mSecond.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent intent = new Intent(MainActivity.this,SecondActivity.class);
startActivity(intent);
}
});
}
private void initData() {
initAnimation();
}
private void initAnimation() {
//设置资源文件
mFrameAnimation.setBitmapResoursID(srcId);
//设置监听事件
mFrameAnimation.setOnFrameFinisedListener(new FrameAnimation.OnFrameFinishedListener() {
@Override
public void onStop() {
Log.e(TAG, "stop");
}
@Override
public void onStart() {
Log.e(TAG, "start");
Log.e(TAG, Runtime.getRuntime().totalMemory() / 1024 + "k");
}
});
//设置单张图片展示时长
mFrameAnimation.setGapTime(150);
mFrameAnimation.start();
}
}
主布局:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.giousa.frameanimationtest.MainActivity">
<com.giousa.frameanimationtest.FrameAnimation
android:id="@+id/frame_animation"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
<Button
android:gravity="center"
android:textSize="25sp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="跳转到第二界面"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_marginBottom="88dp"
android:id="@+id/btn_second"/>
</RelativeLayout>