C语言的IOCP example
#include <winsock2.h>
#include <ws2tcpip.h>
#include <mswsock.h>
#include <stdio.h>
#pragma comment(lib, "ws2_32.lib")
#define Port 5000
#define Max_Buffer_Size 4096
#define Max_Threads 2
static GUID ax_guid = WSAID_ACCEPTEX;
static GUID as_guid = WSAID_GETACCEPTEXSOCKADDRS;
const char res_bufs[] = "HTTP/1.1 200 OK\r\nContent-Type: text/html; charset=UTF-8\r\n\r\nWelcome to Server.";
LPFN_ACCEPTEX lpfn_AcceptEx;
LPFN_GETACCEPTEXSOCKADDRS lpfn_GetAcceptExSockAddrs;
HANDLE iocp;
SOCKET listener;
typedef struct
{
OVERLAPPED overlapped;
SOCKET accept;
WSABUF wsa_buf;
CHAR buf[Max_Buffer_Size];
DWORD bytes_send;
DWORD bytes_recv;
int action;
} Pre_IO_Context, *LP_Pre_IO_Context;
int init(void);
DWORD WINAPI worker_thread(LPVOID iocp);
int post_accept_ex();
int post_recv(Pre_IO_Context* io_ctx);
int post_send(Pre_IO_Context* io_ctx);
int do_accept(HANDLE iocp, Pre_IO_Context* io_ctx);
int do_recv(Pre_IO_Context* io_ctx);
int do_send(Pre_IO_Context* io_ctx);
int main(void)
{
int i;
DWORD thread_id;
HANDLE threads[Max_Threads];
LINGER linger;
SOCKADDR_IN inet_addr;
int opt_val = 1;
int opt_len = sizeof(int);
printf("Win IOCP");
if (-1 == init())
{
printf("init failed.");
return -1;
}
if ((iocp = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0)) == NULL)
{
printf("CreateIoCompletionPort Failed,err: %d\n", GetLastError());
return -1;
}
for (i = 0; i < Max_Threads; i++)
{
if ((threads[i] = CreateThread(NULL, 0, worker_thread, iocp, 0, &thread_id)) == NULL)
{
printf("CreateThread() failed. error: %d\n", GetLastError());
CloseHandle(iocp);
WSACleanup();
return -1;
}
}
if ((listener = WSASocketW(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED)) == INVALID_SOCKET)
{
printf("WSASocket() failed. error: %d\n", WSAGetLastError());
WSACleanup();
return -1;
}
if (-1 == setsockopt(listener, SOL_SOCKET, SO_KEEPALIVE, (const void*)& opt_val, opt_len))
{
printf("setsockopt(SO_KEEPALIVE) failed.");
closesocket(listener);
WSACleanup();
CloseHandle(iocp);
return -1;
}
// closesocket: return immediately and send RST
linger.l_onoff = 1;
linger.l_linger = 0;
if (-1 == setsockopt(listener, SOL_SOCKET, SO_LINGER, (char*)& linger, sizeof(linger)))
{
printf("setsockopt(SO_LINGER) failed.");
closesocket(listener);
WSACleanup();
CloseHandle(iocp);
return -1;
}
// Windows only support SO_REUSEADDR
if (-1 == setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, (const void*)& opt_val, opt_len))
{
printf("setsockopt(SO_REUSEADDR) failed.");
closesocket(listener);
WSACleanup();
CloseHandle(iocp);
return -1;
}
if (INVALID_HANDLE_VALUE == CreateIoCompletionPort((HANDLE)listener, iocp, 0, 0))
{
printf("CreateIoCompletionPort(listener) failed.");
closesocket(listener);
WSACleanup();
CloseHandle(iocp);
return -1;
}
printf("Associate socket with iocp. socket: %I64d, iocp: %p \n", listener, iocp);
inet_addr.sin_family = AF_INET;
inet_addr.sin_addr.s_addr = htonl(INADDR_ANY);
inet_addr.sin_port = htons(Port);
if (SOCKET_ERROR == bind(listener, (PSOCKADDR)& inet_addr, sizeof(inet_addr)))
{
printf("bind() failed.");
closesocket(listener);
WSACleanup();
CloseHandle(iocp);
return -1;
}
if (SOCKET_ERROR == listen(listener, SOMAXCONN))
{
printf("listen() failed.");
closesocket(listener);
WSACleanup();
CloseHandle(iocp);
return -1;
}
printf("Listen on prot(%d).\n", Port);
for (i = 0; i < Max_Threads; i++)
{
post_accept_ex();
}
// MAXIMUM_WAIT_OBJECTS
WaitForMultipleObjects(Max_Threads, threads, FALSE, INFINITE);
//PostQueuedCompletionStatus(iocp, 0, (DWORD)-1, NULL);
printf("All threads exit.");
return 0;
}
int init(void)
{
SYSTEM_INFO sys_info;
WSADATA wsa_data;
DWORD ret;
SOCKET s;
GetSystemInfo(&sys_info);
printf("System memery page size: %d \n", sys_info.dwPageSize);
printf("System cpus: %d \n", sys_info.dwNumberOfProcessors);
if ((ret = WSAStartup(0x0202, &wsa_data)) != 0)
{
printf("WSAStartup() failed. error: %d\n", ret);
return -1;
}
if (LOBYTE(wsa_data.wVersion) != 2 || HIBYTE(wsa_data.wVersion) != 2)
{
printf("Require Windows Socket Version 2.2 Error!\n");
WSACleanup();
return -1;
}
s = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (s == -1) {
printf("socket() failed.");
return -1;
}
if (-1 == WSAIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, &ax_guid, sizeof(GUID),
&lpfn_AcceptEx, sizeof(LPFN_ACCEPTEX), &ret, NULL, NULL))
{
printf("WSAIoctl(LPFN_ACCEPTEX) failed.");
return -1;
}
if (-1 == WSAIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, &as_guid, sizeof(GUID),
&lpfn_GetAcceptExSockAddrs, sizeof(LPFN_GETACCEPTEXSOCKADDRS),
&ret, NULL, NULL))
{
printf("WSAIoctl(LPFN_GETACCEPTEXSOCKADDRS) failed.");
return -1;
}
if (-1 == closesocket(s)) {
printf("closesocket() failed.");
return -1;
}
return 0;
}
DWORD WINAPI worker_thread(LPVOID lp_iocp)
{
DWORD bytes;
LP_Pre_IO_Context io_ctx;
DWORD err_no = 0;
HANDLE iocp = (HANDLE)lp_iocp;
PULONG_PTR lp_completion_key = NULL;
while (TRUE)
{
if (0 == GetQueuedCompletionStatus(iocp, &bytes, (PULONG_PTR)& lp_completion_key, (LPOVERLAPPED*)& io_ctx, INFINITE))
{
err_no = GetLastError();
if (err_no) {
if (WAIT_TIMEOUT == err_no) continue;
if (ERROR_NETNAME_DELETED == err_no || ERROR_OPERATION_ABORTED == err_no)
{
printf("The socket was closed. error: %d\n", err_no);
GlobalFree(io_ctx);
continue;
}
printf("GetQueuedCompletionStatus() failed. error: %d\n", err_no);
GlobalFree(io_ctx);
return err_no;
}
}
printf("GetQueuedCompletionStatus ---------------------------\n");
if (NULL == io_ctx)
{
printf("GetQueuedCompletionStatus() returned no operation");
continue;
}
printf("IO_Context: %p \n", io_ctx);
printf("Bytes transferred: %d \n", bytes);
printf("IO_Context->Action: %d\n", io_ctx->action);
if (0 == bytes && 0 != io_ctx->action)
{
printf("No bytes transferred for the action.");
GlobalFree(io_ctx);
continue;
}
switch (io_ctx->action)
{
case 0:
post_accept_ex();
do_accept(iocp, io_ctx);
post_recv(io_ctx);
break;
case 1:
do_recv(io_ctx);
post_send(io_ctx);
break;
case 2:
do_send(io_ctx);
break;
default:
printf("ERROR: No action match! \n");
break;
}
}
}
int post_accept_ex()
{
LP_Pre_IO_Context io_ctx;
printf("post_accept_ex. listner: %I64d\n", listener);
if ((io_ctx = (LP_Pre_IO_Context)GlobalAlloc(GPTR, sizeof(Pre_IO_Context))) == NULL)
{
printf("GlobalAlloc() failed. error: %d\n", GetLastError());
return -1;
}
ZeroMemory(&(io_ctx->overlapped), sizeof(OVERLAPPED));
io_ctx->bytes_recv = 0;
io_ctx->bytes_send = 0;
io_ctx->wsa_buf.len = Max_Buffer_Size;
io_ctx->wsa_buf.buf = io_ctx->buf;
io_ctx->action = 0;
io_ctx->accept = WSASocketW(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);
if (INVALID_SOCKET == io_ctx->accept)
{
printf("WSASocketW() failed.\n");
return -1;
}
if (0 == lpfn_AcceptEx(
listener,
io_ctx->accept,
io_ctx->wsa_buf.buf,
//io_ctx->wsa_buf.len - (sizeof(SOCKADDR_IN) + 16) * 2,
0,
sizeof(SOCKADDR_IN) + 16,
sizeof(SOCKADDR_IN) + 16,
&(io_ctx->bytes_recv),
&(io_ctx->overlapped)
)) {
if (WSA_IO_PENDING != WSAGetLastError())
{
printf("LPFN_ACCEPTEX() failed. last error: %d\n", WSAGetLastError());
return -1;
}
}
printf("post_accept_ex. listner: %I64d, io_ctx: %p \n", listener, io_ctx);
return 0;
}
int do_accept(HANDLE iocp, Pre_IO_Context* io_ctx)
{
printf("do_accept. io_ctx: %p \n", io_ctx);
SOCKADDR_IN* local_sock_addr = NULL;
SOCKADDR_IN* remote_sock_addr = NULL;
int addr_len = sizeof(SOCKADDR_IN);
if (-1 == setsockopt(io_ctx->accept, SOL_SOCKET, SO_UPDATE_ACCEPT_CONTEXT, (char*)& listener, sizeof(SOCKET)))
{
printf("setsockopt(SO_UPDATE_ACCEPT_CONTEXT) failed. error: %d\n", WSAGetLastError());
}
lpfn_GetAcceptExSockAddrs(
io_ctx->wsa_buf.buf,
io_ctx->wsa_buf.len - ((addr_len + 16) * 2),
addr_len + 16,
addr_len + 16,
(SOCKADDR * *)& local_sock_addr, &addr_len,
(SOCKADDR * *)& remote_sock_addr, &addr_len
);
printf("do_accept, client socket: %I64d \n", io_ctx->accept);
if (NULL == CreateIoCompletionPort((HANDLE)io_ctx->accept, iocp, 0, 0))
{
printf("CreateIoCompletionPort() failed. error: %d\n", GetLastError());
return -1;
}
return 0;
}
int post_recv(Pre_IO_Context* io_ctx)
{
printf("post_recv. io_ctx: %p \n", io_ctx);
DWORD flags = 0;
DWORD bytes = 0;
DWORD err_no;
int ret;
ZeroMemory(&(io_ctx->overlapped), sizeof(OVERLAPPED));
io_ctx->bytes_recv = 0;
io_ctx->bytes_send = 0;
io_ctx->wsa_buf.len = Max_Buffer_Size;
io_ctx->wsa_buf.buf = io_ctx->buf;
io_ctx->action = 1;
ret = WSARecv(io_ctx->accept, &(io_ctx->wsa_buf), 1, &bytes, &flags, &(io_ctx->overlapped), NULL);
err_no = WSAGetLastError();
if (-1 == ret && WSA_IO_PENDING != err_no)
{
if (err_no == WSAEWOULDBLOCK) printf("WSARecv() not ready");
printf("WSARecv() faild. client socket: %I64d, error: %d\n", io_ctx->accept, err_no);
return -1;
}
return 0;
}
int do_recv(Pre_IO_Context* io_ctx)
{
printf("do_recv. io_ctx: %p \n", io_ctx);
printf("do_recv: recv data:\n %s \n", io_ctx->wsa_buf.buf);
ZeroMemory(&(io_ctx->overlapped), sizeof(OVERLAPPED));
io_ctx->bytes_recv = 0;
io_ctx->bytes_send = 0;
io_ctx->wsa_buf.len = Max_Buffer_Size;
io_ctx->wsa_buf.buf = io_ctx->buf;
io_ctx->action = 10;
return 0;
}
int post_send(Pre_IO_Context* io_ctx)
{
printf("post_send. io_ctx: %p \n", io_ctx);
DWORD flags = 0;
DWORD bytes = 0;
DWORD err_no;
int ret;
io_ctx->wsa_buf.buf = &res_bufs;
io_ctx->wsa_buf.len = sizeof(res_bufs) - 1;
//io_ctx->overlapped.hEvent = WSACreateEvent();
io_ctx->action = 2;
ret = WSASend(io_ctx->accept, &(io_ctx->wsa_buf), 1, &bytes, 0, &(io_ctx->overlapped), NULL);
err_no = WSAGetLastError();
if (-1 == ret && err_no != WSA_IO_PENDING)
{
printf("WSASend() faild. error: %d\n", err_no);
//WSAResetEvent(io_ctx->overlapped.hEvent);
return -1;
}
if (err_no == WSA_IO_PENDING)
{
printf("WSASend() posted. bytest: %d err: %d\n", bytes, err_no);
}
printf("WSASend send bytest: %d \n", bytes);
/*
WSAWaitForMultipleEvents(1, &io_ctx->overlapped.hEvent, TRUE, INFINITE, TRUE);
printf("WSAWaitForMultipleEvents() failed. err: %d\n", WSAGetLastError());
WSAGetOverlappedResult(io_ctx->accept, &io_ctx->overlapped, &io_ctx->bytes_send, FALSE, &flags);
printf("WSAGetOverlappedResult() send bytes: %d\n", io_ctx->bytes_send);
WSAResetEvent(io_ctx->overlapped.hEvent);
printf("WSAResetEvent() err: %d\n", WSAGetLastError());
*/
return 0;
}
int do_send(Pre_IO_Context* io_ctx)
{
printf("do_send. io_ctx: %p \n", io_ctx);
shutdown(io_ctx->accept, SD_BOTH);
GlobalFree(io_ctx);
return 0;
}
仅记录一个简单的示例,没有严谨的处理。同时谅解一下代码风格。