using UnityEngine;
using System.Collections;
public class MusiccSript : MonoBehaviour {
bool Ismusic =true;
public AudioSource radio;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void Song(){
UIToggle toggle = UIToggle .current ;
Ismusic= toggle.value;
if(Ismusic)
radio.Pause ();
else radio.Play ();
}
}
using System.Collections;
public class MusiccSript : MonoBehaviour {
bool Ismusic =true;
public AudioSource radio;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void Song(){
UIToggle toggle = UIToggle .current ;
Ismusic= toggle.value;
if(Ismusic)
radio.Pause ();
else radio.Play ();
}
}