//三子棋
//测试游戏的逻辑
#include <stdio.h>
#include"game.h"
void menu()
{
printf("************************************\n");
printf("********* 1. paly ************\n");
printf("********* 0. exit ************\n");
printf("************************************\n");
}
void game()
{
//存储数据需要二维数组
char board[ROW][COL];
//初始化棋盘 - 初始化空格
InitBoard(board, ROW, COL);
//打印一下棋盘 - 打印数组的内容
DisplayBorad(board, ROW, COL);
char ret = 0;//接受游戏状态
while (1)
{
//玩家下棋
playerMove(board, ROW, COL);
DisplayBorad(board, ROW, COL);
//判断玩家输赢
ret = iswin(board, ROW, COL);
if (ret != 'C')
break;
//电脑下棋
Computermove(board, ROW, COL);
DisplayBorad(board, ROW, COL);
//判断电脑输赢
char ret = iswin(board, ROW, COL);
if (ret != 'C')
break;
}
if (ret == '*')
{
printf("玩家赢了\n");
}
else if (ret == '#')
{
printf("电脑赢了\n");
}
else
{
printf("游戏平局\n");
}
DisplayBorad(board, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,重新选择\n");
break;
}
} while (input);
return 0;
}
2022/3/24三子棋
于 2022-03-24 22:12:25 首次发布