UI登录类
public class UILogOnCtrl : UIBaseView
{
//昵称
[SerializeField]
private InputField Input_Name;
//密码
[SerializeField]
private InputField Input_Pwd;
//提示框
[SerializeField]
private Text Tips;
public override void OnBtnClick(GameObject obj)
{
switch (obj.name)
{
case "Log_Btn":
LogOnBtnLogClick();
break;
case "Reg_Btn":
LogbtnRegClick();
break;
default:
break;
}
}
//登录试图登录按钮
public void LogOnBtnLogClick()
{
if (string.IsNullOrEmpty(Input_Name.text))
{
Tips.text = "请输入用户名或密码";
return;
}
if (string.IsNullOrEmpty(Input_Pwd.text))
{
Tips.text = "请输入用户名或密码";
return;
}
string oldName = PlayerPrefs.GetSt