三子棋实现 — C语言

1.三子棋简单介绍

        简单介绍 C语言 三子棋的实现,并延展成五子棋等,初学者比较难理解的是棋盘和分隔符的打印 和 多子棋判定,目前暂未实现电脑智能下棋。

        目前的判断只能实现多子棋在相对应的棋盘下正确判断,比如 三子棋就必须在3 x 3 的棋盘下才能正确运行判断代码。


2.代码实现

  2.1 game.h

#define _CRT_SECURE_NO_WARNINGS 1
#pragma once
#include<stdio.h>
#include<string.h>
#include<time.h>
#include<stdbool.h>

#define ROW 3 // 棋盘大小
#define COL 3 // 棋盘大小
#define CHEER 3 // 棋子连线获胜数 3就代表3棋连线即可获胜,就是三子棋



void InitBoard(char board[][COL], int row, int col);
void DispBoard(char board[][COL], int row, int col);
void PlayMove(char board[][COL], int row, int col);
void AutoMove(char board[][COL], int row, int col);
char IsWin(char board[][COL], int row, int col);

  2.1 game.c

#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"

void InitBoard(char board[][COL], int row, int col) 
{
	int i = 0;
	int j = 0;
	for ( i = 0; i < row; i++)
	{
		for ( j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}


void DispBoard(char board[][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for ( i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col -1)
				printf("|");
		}
			printf("\n");

		if (i < row -1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
		
	}
}

void PlayMove(char board[][COL], int row, int col)
{
	int x = 0;
	int y = 0;

	while (1)
	{
		printf("P Move\n");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x-1][y-1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用\n");
			}

		}
		else
		{
			printf("坐标非法\n");
		}
	}

}


void AutoMove(char board[][COL], int row, int col)
{
	
	printf("Com Move\n");
	while (1)
	{
		int x = rand() % row;
		int y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}

bool CheckFull(char board[][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return false;
			}
		}
	}
	
	return true;
}

char IsWin(char board[][COL], int row, int col)
{
	//判断行 
	int win = 1;
	for ( int i = 0; i < row; i++)
	{
		//换行重置win
		win = 1;

		for ( int j = 0; j < col-1; j++)//col-1 防止越界对比
		{
			if (board[i][j] == board[i][j+1] && board[i][j] != ' ')
			{
				win++;
			}
			if (CHEER == win)
			{
				return board[i][j];
			}
			
		}
	}


	//判断列
	win = 1;
	for (int i = 0; i < row; i++)
	{
		//换列重置win
		win = 1;

		for (int j = 0; j < col-1; j++)//col-1 防止越界对比
		{
			if (board[j][i] == board[j + 1][i] && board[j][i] != ' ')
			{
				win++;
			}
			if (CHEER == win)
			{
				return board[j][i];
			}
		}
	}


	//判断右交叉
	win = 1;
	int j = row -1;
	for (int i = 0; i < row - 1 ; i++)//row-1 防止越界对比
	{
		if (board[i][j] == board[i+1][j-1] && board[i][j] != ' ')
		{
			win++;
		}
		if (CHEER == win)
		{
			return board[i][j];
		}
		j--;
	}

	//判断左交叉
	win = 1;
	j = 0;
	for (int i = 0; i < row-1; i++)//row-1 防止越界对比
	{
		if (board[i][j] == board[i + 1][j + 1] && board[i][j] != ' ')
		{
			win++;
		}
		if (CHEER == win)
		{
			return board[i][j];
		}
		j++;
	}



	bool full = CheckFull(board, row, col);
	if (full)
	{
		return 'Q';
	}
	

	return 'C';
}

  2.1 test.c

#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"

void menu()
{
	printf("----------------------------\n");
	printf("---------- 1.Play ----------\n");
	printf("---------- 0.Exit ----------\n");
	printf("----------------------------\n");
}
void game()
{
	char board[ROW][COL] = {0};
	InitBoard(board, ROW, COL);
	DispBoard(board, ROW, COL);
	char ret = 0;

	while (1)
	{
		
		PlayMove(board, ROW, COL);
		DispBoard(board, ROW, COL);
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		
		AutoMove(board, ROW, COL);
		DispBoard(board, ROW, COL);
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}


	if ('*' == ret)
	{
		printf("----P win----\n");
	}
	else if ('Q' == ret)
	{
		printf("平局\n");
	}
	else if ('#' == ret)
	{
		printf("----C win----\n");
	}
	

}
int main()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:> ");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			printf("Sam Game\n");
			game();
			break;
		case 0:
			printf("Exit\n");
			break;
		default:
			printf("option error\n");
			break;
		}

	} while (input);

	return 0;
}

3. 判断代码图解和棋盘打印代码

3.1 交叉判断


3.2 棋盘代码图解

 

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