LZMA和LZ4区别

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This is a shared library for Android, iOS, OSX, Windows, Linux and webGL to decompress 7z (7zip) files and to compress/decompress zip/gzip (.zip/.gz), LZ4 (.lz4), brotli (.br), fastLZ files and buffers. ZIP plugin: iOS/tvOS compilation may require to add the -lz linking flag at Build Settings-> Linking- > Other Linker flags on xcode. webGL for flz,lzma & lz4 supports buffers compression/decompression only. Brotli supports buffer decompression. webGL for zip supports all functions except those that require file system operations. 7ZIP section: The library serves the scope to have fast decompression of 7z files and compress/decompress lzma files and buffers. - The library does 7z decompression and not 7z compression. Compression of lzma alone files is supported. Passwords are not supported. - It is about 2.5x times faster then using a c# implementation for 7z decompression. - You can extract a single file out of the 7z archive. - If you intend to decompress large files it would be better to use the largeFiles flag.(consumes less ram) - You can extract the contents of the 7z file keeping its folder structure. - Ability to get the filenames and file sizes of files in a 7z archive. - get progress of extraction when the 7zip archive has multiple files. - get byte level progress of 7z decompression (single or multiple files). - get byte level progress of lzma compression/decompression. - Ability to encode/decode to/from .lzma alone format. - Ability to decode a specific file in a 7z archive to a byte buffer. - Ability to decode/encode a byte buffer to/from the lzma alone format. - Ability to cancel the decompression when the 7z archive has multiple entries.

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