#include <iostream>
#include <cstring>
using namespace std;
class myString
{
private:
char *str; //记录c风格的字符串
int size; //记录字符串的实际长度
public:
//无参构造
myString():size(10)
{
str = new char[size]; //构造出一个长度为10的字符串
strcpy(str,""); //赋值为空串
}
//有参构造
myString(const char *s) //string s("hello world")
{
size = strlen(s);
str = new char[size+1];
strcpy(str, s);
}
//析构函数
~myString(){
delete []str; //释放连续的空间
}
//
void show(){
cout<<"str="<<str<<endl;
}
//拷贝构造
myString(const myString & other)
{
size = strlen(other.str);
str = new char[size+1];
strcpy(str, other.str);
}
//拷贝赋值函数
myString & operator = (const myString & other){
if(this!=&other){
this->size=other.size;
this->str=new char[size+1];
strcpy(str,other.str);
}
return *this;
}
//判空函数
bool empty()
{
if(0 == *str)
{
cout << "空" << endl;
return false;
}
else
{
cout << "非空" << endl;
return true;
}
}
//size函数
int sizeo(){
return strlen(str);
}
//c_str函数 指针函数,返回一个指针
char *c_str(){
return str;
}
//at函数
char &at(int pos){
return str[pos];
}
//+加号运算符重载
const myString operator + (const myString &R)const{
myString temp;
strcat(this->str,R.str);
strcpy(temp.str,this->str);
return temp;
}
//+=加等于运算符重载
myString & operator +=(const myString &R){
strcat(this->str,R.str);
return *this;
}
//>关系运算符重载(>)
bool operator > (const myString &R)const{
int n=strcmp(this->str,R.str);
return n>0;
}
/* =================== =========================== === */
//>=
bool operator >=(const myString&R)const{
int n=strcmp(this->str,R.str);
return n>=0;
}
//==
bool operator==(const myString &R)const{
int n=strcmp(this->str,R.str);
return n=0; //如果n=0,返回真
}
//!=
bool operator!=(const myString & R)const{
int n=strcmp(this->str,R.str);
return n!=0;
}
//[]
char & operator[](int pos){
return str[pos];
}
//<< 友元函数
friend ostream & operator <<(ostream &L,const myString &R);
//>>
friend istream &operator >> (istream &L,myString &R);
};
ostream & operator <<(ostream &L,const myString &R){
L<<R.str;
return L;
}
istream &operator >> (istream &L,myString &R){
L>>R.str;
R.size=strlen(R.str);
return L;
}
int main()
{
char *s1="hello";
myString s2(s1); //拷贝构造
s2.show();
myString s3("world");
s2=s2+s3;
s2.show();
s3+=s1;
s3.show();
if(s2>s3){
cout<<"大于"<<endl;
}else cout<<"不大于"<<endl;
if(s2==s1){
cout<<"相等"<<endl;
}else cout<<"不相等"<<endl;
return 0;
}
#include <iostream>
using namespace std;
class Father{
protected:
string name;
public:
Father() {cout<<"Father::无参构造"<<endl;}
Father(string n):name(n) {cout<<"Father::有参构造"<<endl;}
Father(const Father&other):name(other.name)
{
cout<<"Father::拷贝构造"<<endl;
}
Father& operator=(const Father&other)
{
if(this != &other)
{
this->name = other.name;
}
cout<<"Father::拷贝赋值函数"<<endl;
return *this;
}
~Father() {cout<<"Father::析构函数"<<endl;}
void show(){
cout<<"name="<<name<<endl;
}
};
class Son:public Father{
private:
string toy;
public:
Son(){cout<<"Son::无参构造"<<endl;}
Son(string n,string t):Father(n),toy(n)
{cout<<"Son::有参构造"<<endl;}
~Son() {cout<<"Son::析构函数"<<endl;}
Son(const Son &other):Father(other),toy(other.toy)
{
cout<<"Son::拷贝构造"<<endl;
}
Son &operator=(const Son &other)
{
if(this!=&other){
Father::operator=(other);
this->toy=other.toy;
}
}
void show(){
cout<<"name="<<name<<" toy="<<toy<<endl;
}
};
int main()
{
Father f1("sss");
f1.show();
/*
cout << "=============" << endl;
Son s1;
Son s2("zxc","12");
Son s3(s2);
s1=s3;
s1.show();
cout << "=============" << endl;
*/
return 0;
}