#include <thread>
#include <iostream>
#include <vector>
using namespace std;
// eg: 1
class Person {
public:
virtual ~Person() = default;
virtual void createHead() = 0;
virtual void createHand() = 0;
virtual void createBody() = 0;
virtual void createFoot() = 0;
};
class ThinPerson: public Person {
public:
virtual void createHead() {
std::cout << "ThinPerson createHead." << std::endl;
}
virtual void createHand() {
std::cout << "ThinPerson createHand." << std::endl;
}
virtual void createBody() {
std::cout << "ThinPerson createBody." << std::endl;
}
virtual void createFoot() {
std::cout << "ThinPerson createFoot." << std::endl;
}
};
class FatPerson: public Person {
public:
virtual void createHead() {
std::cout << "FatPerson createHead." << std::endl;
}
virtual void createHand() {
std::cout << "FatPerson createHand." << std::endl;
}
virtual void createBody() {
std::cout << "FatPerson createBody." << std::endl;
}
virtual void createFoot() {
std::cout << "FatPerson createFoot." << std::endl;
}
};
class Direct {
public:
Direct(Person* person) {
this->person = person;
}
void create() {
this->person->createBody();
this->person->createHand();
this->person->createBody();
this->person->createFoot();
}
private:
Person* person;
};
int main() {
Person* person = new FatPerson();
Direct* direct = new Direct(person);
direct->create();
delete person;
delete direct;
return 0;
}
//
// Created by win10 on 2021/11/16.
//
#include <thread>
#include <iostream>
#include <vector>
using namespace std;
// eg 2
// 产品类
class Product {
public:
void add(string str) {
this->m_list.push_back(str);
}
void show() {
for (auto iterator = this->m_list.begin(); iterator != this->m_list.end(); iterator++) {
std::cout << *iterator << std::endl;
}
}
private:
vector<string> m_list;
};
class Builder {
public:
Builder() = default;
virtual ~Builder() = default;
virtual void buildA() = 0;
virtual void buildB() = 0;
virtual Product* getResult() = 0;
};
class ConcreteBuilder1: public Builder {
public:
ConcreteBuilder1() {
this->product = new Product();
}
virtual ~ConcreteBuilder1() {
delete this->product;
};
virtual void buildA() {
this->product->add("a");
}
virtual void buildB() {
this->product->add("b");
}
virtual Product* getResult() {
return this->product;
}
private:
Product* product;
};
class ConcreteBuilder2: public Builder {
public:
ConcreteBuilder2() {
this->product = new Product();
}
virtual ~ConcreteBuilder2() {
delete this->product;
};
virtual void buildA() {
this->product->add("a");
}
virtual void buildB() {
this->product->add("b");
}
virtual Product* getResult() {
return this->product;
}
private:
Product* product;
};
class Direct {
public:
Direct() = default;
void constructor(Builder* builder) {
builder->buildA();
builder->buildB();
}
};
int main() {
Builder* builder1 = new ConcreteBuilder1();
Builder* builder2 = new ConcreteBuilder2();
Direct direct;
direct.constructor(builder1);
Product* product1 = builder1->getResult();
product1->show();
direct.constructor(builder2);
Product* product2 = builder1->getResult();
product2->show();
delete builder1;
delete builder2;
return 0;
}