C语言实现井字棋

这篇文章描述了一个使用C语言编写的简单游戏,包括单人和双人模式,玩家和电脑轮流在4x4的棋盘上落子,通过函数实现游戏逻辑和状态检测。
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game.c

#define _CRT_SECURE_NO_WARNINGS
#include"game.h"


void start()
{
	printf("*****************************\n");
	printf("********1.单人游戏***********\n");
	printf("********2.双人游戏***********\n");
	printf("********0.退出游戏***********\n");
	printf("*****************************\n");
}


void showboard(char board[ROW][COL])
{
	int i = 0;
	int j = 0;
	for ( i = 0;i < ROW; i++)
	{
		for ( j = 0;j < COL;j++)
		{
			printf(" %c ", board[i][j]);
			if (j < COL - 1)
				printf("|");
		}
		printf("\n");

		for (j = 0; j < COL; j++)
		{
			if (i < ROW - 1)
				printf("___");
			else
				printf("   ");
			if (j < COL - 1)
				printf("|");
		}
		printf("\n");
	}
}

void initborad(char board[ROW][COL])
{
	int i = 0;
	int j = 0;
	for (i = 0; i < ROW; i++)
	{
		for (j = 0; j < COL; j++)
		{
			board[i][j] = ' ';

		}
	}
}


void player1do(char board[ROW][COL])
{
	int x = 0;
	int y = 0;
	printf("*请下棋\n");
	
	while (1) {
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= 4 && y >= 1 && y <= 4 )
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用\n");
				Sleep(1000);
				printf("请重新输入\n"); 
				
			}
		}
		else 
		{
			printf("坐标无效\n"); 
			Sleep(1000);
			printf("请重新输入\n");
		}
	}

}

void player2do(char board[ROW][COL])
{
	int x = 0;
	int y = 0;
	printf("$请下棋\n");

	while (1) {
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= 4 && y >= 1 && y <= 4)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '$';
				break;
			}
			else
			{
				printf("坐标被占用\n");
				Sleep(1000);
				printf("请重新输入\n");

			}
		}
		else
		{
			printf("坐标无效\n");
			Sleep(1000);
			printf("请重新输入\n");
		}
	}

}

void computerdo(char board[ROW][COL])
{
	int r = 0;
	printf("电脑下棋\n");
	while(1)
	{
		int x = rand() % ROW;
		int y = rand() % COL;
		if (board[x][y] == ' ')
		{
			board[x][y] = '$';
			break;
		}
	}
}



int ISwin(char board[ROW][COL])
{
	int i = 0;
	int j = 0;
	char ret = ' ';
	for (i = 0; i < ROW; i++)
	{
		if ((board[i][0] == board[i][1])&&( board[i][1] == board[i][2])&& (board[i][2] == board[i][3]))
				ret = board[i][0];
		if((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[2][i] == board[3][i]))
				ret = board[0][i];
	}
	if((board[0][0] == board[1][1]) && (board[2][2] == board[1][1]) && (board[2][2] == board[3][3])) 
		ret = board[0][0];
	if((board[0][3] == board[1][2]) && (board[1][2] == board[2][1] )&& (board[2][1] == board[3][0]))
		ret = board[3][0];
	if (ret == '*')
	{ 
		printf("*玩家获胜\n");
		return 1;
	}
	if (ret == '$')
	{
		printf("$玩家获胜\n");
		return 1;
	}




}




game.h

#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<windows.h>
#define ROW 4
#define COL 4


void start();
void game1();
void game2();
void showboard(char board[ROW][COL]);
void initborad(char board[ROW][COL]);
void player1do(char board[ROW][COL]);
void player2do(char board[ROW][COL]);
void computerdo(char board[ROW][COL]);
int ISwin(char board[ROW][COL]);


test.c

#define _CRT_SECURE_NO_WARNINGS
#include "game.h"



void game1()
{
	char board[ROW][COL] = { '\0'};
	initborad(board);
	showboard(board);
	do
	{
		
		player1do(board);
		showboard(board);
		Sleep(1000);
		if (ISwin(board) == 1)
			break;
		computerdo(board);
		Sleep(000);
		showboard(board);
		if (ISwin(board) == 1)
			break;
	}while (1);



}


void game2()
{
	char board[ROW][COL] = { '\0' };
	initborad(board);
	showboard(board);
	do
	{

		player1do(board);
		showboard(board);
		Sleep(1000);
		if (ISwin(board) == 1)
			break;
		player2do(board);
		showboard(board);
		Sleep(1000);
		if (ISwin(board) == 1)
			break;
	} while (1);

}



int main()
{
	srand((unsigned int)(time(NULL)));
	int input = 0;
	do
	{
		
		start();
		scanf("%d", &input);
		switch (input)
		{
		    case 1:
				printf("单人游戏开始\n");
				Sleep(1000);
				game1();
				break;
			case 2:
				printf("双人游戏开始\n");
				Sleep(1000);
				game2();
				break;
		    case 0:
				printf("游戏结束\n");
				break;
		    default:
				printf("输入错误\n");
			    break;
		}
		break;

	} while (input);



	return 0;
}

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