https://blog.csdn.net/QianBright
操作系统 ubuntu 20.04
在CMakeLists.txt里添加对应的pylon或者opencv
然后,对于pylon还有一个foundpylon的cmake。在工程目录下创建一个cmake的文件夹。里面有一个FindPylon.cmake.
内容放在最后。
cmake_minimum_required(VERSION 3.5)
project(qttest VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# *****pylon******
find_package(Pylon QUIET)
if (NOT ${Pylon_FOUND})
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/FindPylon.cmake")
endif()
# *****pylon******
find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
# *****opencv******
# find required opencv
find_package(OpenCV REQUIRED)
# directory of opencv headers
include_directories(${OpenCV_INCLUDE_DIRS})
# *****opencv******
# *****pylon******
include_directories(${Pylon_INCLUDE_DIRS})
# *****pylon******
set(PROJECT_SOURCES
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(qttest
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET qttest APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(qttest SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(qttest
${PROJECT_SOURCES}
)
endif()
endif()
# *****opencv******
# directory of opencv library
link_directories(${OpenCV_LIBRARY_DIRS})
# opencv libraries
target_link_libraries(qttest PRIVATE ${OpenCV_LIBS})
# *****opencv******
# *****pylon******
target_link_libraries(qttest PRIVATE ${Pylon_LIBRARIES})
# *****pylon******
target_link_libraries(qttest PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
set_target_properties(qttest PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(qttest)
endif()
FindPylon.cmake
set(PYLON_ROOT $ENV{PYLON_ROOT})
if (NOT DEFINED ENV{PYLON_ROOT})
set(PYLON_ROOT "/opt/pylon")
endif()
set(_PYLON_CONFIG "${PYLON_ROOT}/bin/pylon-config")
if (EXISTS "${_PYLON_CONFIG}")
set(Pylon_FOUND TRUE)
execute_process(COMMAND ${_PYLON_CONFIG} --cflags-only-I OUTPUT_VARIABLE HEADERS_OUT)
execute_process(COMMAND ${_PYLON_CONFIG} --libs-only-l OUTPUT_VARIABLE LIBS_OUT)
execute_process(COMMAND ${_PYLON_CONFIG} --libs-only-L OUTPUT_VARIABLE LIBDIRS_OUT)
string(REPLACE " " ";" HEADERS_OUT "${HEADERS_OUT}")
string(REPLACE "-I" "" HEADERS_OUT "${HEADERS_OUT}")
string(REPLACE "\n" "" Pylon_INCLUDE_DIRS "${HEADERS_OUT}")
string(REPLACE " " ";" LIBS_OUT "${LIBS_OUT}")
string(REPLACE "-l" "" LIBS_OUT "${LIBS_OUT}")
string(REPLACE "\n" "" Pylon_LIBRARIES "${LIBS_OUT}")
string(REPLACE " " ";" LIBDIRS_OUT "${LIBDIRS_OUT}")
string(REPLACE "-L" "" LIBDIRS_OUT "${LIBDIRS_OUT}")
string(REPLACE "\n" "" LIBDIRS_OUT "${LIBDIRS_OUT}")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
foreach (LIBDIR ${LIBDIRS_OUT})
link_directories(${LIBDIR})
endforeach()
else()
set(Pylon_FOUND FALSE)
endif()
移植到Windows
选择编译器
CMakeList.txt
将文件路径改成自己的
cmake_minimum_required(VERSION 3.5)
project(camera VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
find_package(Qt6 COMPONENTS Network REQUIRED)
#set(Pylon_DIR "D:\\Software\\Basler\\pylon 6\\Development\\lib\\x64")
#set(PYLON_ROOT "D:\\Software\\Basler\\Development")
set(Pylon_INCLUDE_DIRS "D:\\Software\\Basler\\pylon 6\\Development\\include")
set(Pylon_LIBRARIES "D:\\Software\\Basler\\pylon 6\\Development\\lib\\x64")
#find_package(Pylon REQUIRED)
#find_package(Pylon QUIET)
#if (NOT ${Pylon_FOUND})
# include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/FindPylon.cmake")
#endif()
include_directories(${Pylon_INCLUDE_DIRS})
set(OpenCV_DIR "D:\\Software\\opencv\\build\\x64\\vc15\\lib")
# *****opencv******
# find required opencv
find_package(OpenCV REQUIRED)
# directory of opencv headers
include_directories(${OpenCV_INCLUDE_DIRS})
# *****opencv******
set(PROJECT_SOURCES
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
inc/camera.h
inc/bbaslercamercontrol.h
src/bbaslercamercontrol.cpp
inc/imgView.h
src/imgView.cpp
inc/serverSocket.h
src/serverSocket.cpp
inc/detect_target.h
src/detect_target.cpp
inc/calibrate.h
src/calibrate.cpp
inc/transformer.h
src/transformer.cpp
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(camera
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET camera APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(camera SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(camera
${PROJECT_SOURCES}
)
endif()
endif()
# *****opencv******
# directory of opencv library
link_directories(${OpenCV_LIBRARY_DIRS})
# opencv libraries
target_link_libraries(camera PRIVATE ${OpenCV_LIBS})
# *****opencv******
link_directories(${Pylon_LIBRARIES})
link_libraries("${Pylon_LIBRARIES}\\GCBase_MD_VC141_v3_1_Basler_pylon.lib")
link_libraries("${Pylon_LIBRARIES}\\GenApi_MD_VC141_v3_1_Basler_pylon.lib")
link_libraries("${Pylon_LIBRARIES}\\PylonBase_v6_3.lib")
link_libraries("${Pylon_LIBRARIES}\\PylonC.lib")
link_libraries("${Pylon_LIBRARIES}\\PylonGUI_v6_3.lib")
link_libraries("${Pylon_LIBRARIES}\\PylonUtility_v6_3.lib")
target_include_directories(camera PRIVATE ${Pylon_INCLUDE_DIRS})
target_link_directories(camera PRIVATE ${Pylon_LIBRARIES})
target_link_libraries(camera PRIVATE "${Pylon_LIBRARIES}\\GCBase_MD_VC141_v3_1_Basler_pylon.lib")
target_link_libraries(camera PRIVATE "${Pylon_LIBRARIES}\\GenApi_MD_VC141_v3_1_Basler_pylon.lib")
target_link_libraries(camera PRIVATE "${Pylon_LIBRARIES}\\PylonBase_v6_3.lib")
target_link_libraries(camera PRIVATE "${Pylon_LIBRARIES}\\PylonC.lib")
target_link_libraries(camera PRIVATE "${Pylon_LIBRARIES}\\PylonGUI_v6_3.lib")
target_link_libraries(camera PRIVATE "${Pylon_LIBRARIES}\\PylonUtility_v6_3.lib")
target_link_libraries(camera PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
target_link_libraries(camera PRIVATE Qt6::Network)
set_target_properties(camera PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(camera)
endif()
报错
会出现一大堆错误,但是大概率是和windows冲突了
其中一个是 删掉using namespace cv
改成cv::
这样。
另一个是 删掉using namespace std
改成std::
这样。
这样就剩下警告了
使用了pylon导致的可以在文件头加入#pragma pack(8)
具体为什么是8我乱填的可以查一下有关方面字节对齐的资料,如果您明白了务必分享给我,谢谢!
还有就是在创建文件夹我不知道为什么同样的程序windows就无法创建成功
ubuntu下可以的
QDir devParaSaveDir(QDir::currentPath()+"dev");
if (!devParaSaveDir.exists()) {
if (!devParaSaveDir.mkdir())
QMessageBox::warning(this, tr("ERROR"), tr("未知错误"));
}
修改后在windows下
QDir devParaSaveDir(QDir::currentPath());
if (!devParaSaveDir.exists("dev")) {
if (!devParaSaveDir.mkdir("dev"))
QMessageBox::warning(this, tr("ERROR"), tr("未知错误"));
}
如果您明白了务必分享给我,谢谢!!!