0.概述
友元提供了一种 普通函数或者类成员函数 访问另一个类中的私有或保护成员 的机制。也就是说有两种形式的友元:
(1)友元函数:普通函数对一个访问某个类中的私有或保护成员。
(2)友元类:类A中的成员函数访问类B中的私有或保护成员
优点:提高了程序的运行效率。
缺点:破坏了类的封装性和数据的透明性。
总结:
- 能访问私有成员
- 破坏封装性
- 友元关系不可传递
- 友元关系的单向性
- 友元声明的形式及数量不受限制
1.友元函数
在类声明的任何区域中声明,而定义则在类的外部。
friend <类型><友元函数名>(<参数表>);
注意,友元函数只是一个普通函数,并不是该类的类成员函数,它可以在任何地方调用,友元函数中通过对象名来访问该类的私有或保护成员。
#include <iostream>
using namespace std;
class A
{
public:
A(int _a):a(_a){};
friend int geta(A &ca); ///< 友元函数
private:
int a;
};
int geta(A &ca)
{
return ca.a;
}
int main()
{
A a(3);
cout<<geta(a)<<endl;
return 0;
}
#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
#include<string>
using namespace std;
class Building
{
friend void goodSister(Building *building);
public:
Building(string bedroom, string sittingroom) {
this->m_bedroom = bedroom;
this->m_sittingroom = sittingroom;
}
string m_sittingroom;
private:
string m_bedroom;
};
void goodSister(Building *building) {
cout << "好闺蜜正在访问 " << building->m_sittingroom << endl;
cout << "好闺蜜正在访问 " << building->m_bedroom << endl;
}
int main1(){
Building *building = new Building("卧室", "客厅");
goodSister(building);
delete building;
system("pause");
return 0;
}
2.友元类
友元类的声明在该类的声明中,而实现在该类外。
friend class <友元类名>;
类B是类A的友元,那么类B可以直接访问A的私有成员。
#include <iostream>
using namespace std;
class A
{
public:
A(int _a):a(_a){};
friend class B;
private:
int a;
};
class B
{
public:
int getb(A ca) {
return ca.a;
};
};
int main()
{
A a(3);
B b;
cout<<b.getb(a)<<endl;
return 0;
}
整个类做友元类
#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
#include<string>
using namespace std;
class BuildingS;
class GoodSister {
public:
GoodSister(BuildingS *_building) :building(_building) {}
void visit();
private:
BuildingS *building;
};
class BuildingS {
public:
friend class GoodSister;
BuildingS(string bedroom, string sittingroom);
string m_sittingroom;
private:
string m_bedroom;
};
BuildingS::BuildingS(string bedroom, string sittingroom)
{
this->m_bedroom = bedroom;
this->m_sittingroom = sittingroom;
}
void GoodSister::visit()
{
cout << "好闺蜜正在访问 " << building->m_sittingroom << endl;
cout << "好闺蜜正在访问 " << building->m_bedroom << endl;
}
int main(){
BuildingS *building = new BuildingS("卧室", "客厅");
GoodSister *goodSister = new GoodSister(building);
goodSister->visit();
delete building;
delete goodSister;
system("pause");
return 0;
}
成员函数做友元函数
#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
#include<string>
using namespace std;
class BuildingS;
class GoodSister {
public:
GoodSister(BuildingS *_building) :building(_building) {}
void visit_1();
void visit_2();
private:
BuildingS *building;
};
class BuildingS {
public:
friend void GoodSister::visit_2();
BuildingS(string bedroom, string sittingroom);
string m_sittingroom;
private:
string m_bedroom;
};
BuildingS::BuildingS(string bedroom, string sittingroom)
{
this->m_bedroom = bedroom;
this->m_sittingroom = sittingroom;
}
void GoodSister::visit_1()
{
cout << "好闺蜜正在访问 " << building->m_sittingroom << endl;
//cout << "好闺蜜正在访问 " << building->m_bedroom << endl;
}
void GoodSister::visit_2()
{
cout << "好闺蜜正在访问 " << building->m_sittingroom << endl;
cout << "好闺蜜正在访问 " << building->m_bedroom << endl;
}
int main() {
BuildingS *building = new BuildingS("卧室", "客厅");
GoodSister *goodSister = new GoodSister(building);
goodSister->visit_2();
delete building;
delete goodSister;
system("pause");
return 0;
}
3.注意
- 友元关系没有继承性
假如类B是类A的友元,类C继承于类A,那么友元类B是没办法直接访问类C的私有或保护成员。
- 友元关系没有传递性
假如类B是类A的友元,类C是类B的友元,那么友元类C是没办法直接访问类A的私有或保护成员,也就是不存在“友元的友元”这种关系。