- Python (使用 Flask 框架)grsyzp.cn
python
from flask import Flask, request, jsonify
app = Flask(name)
模拟的游戏商品列表
games = [
{“id”: 1, “name”: “Game A”, “price”: 9.99},
{“id”: 2, “name”: “Game B”, “price”: 19.99},
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
for game in games:
if game[‘id’] == game_id:
return jsonify(game)
return jsonify({“error”: “Game not found”}), 404
… 其他路由和逻辑,如购买游戏等 …
if name == ‘main’:
app.run(debug=True)
2. Java (使用 Spring Boot 框架)
这里仅提供一个接口定义和控制器框架,完整的 Spring Boot 项目需要更多的配置和依赖。
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping(“/games”)
public class GameController {
// 模拟的游戏商品列表
private List<Game> games = Arrays.asList(
new Game(1, "Game A", 9.99),
new Game(2, "Game B", 19.99)
);
// 假设的 Game 类
static class Game {
int id;
String name;
double price;
// 构造函数、getter 和 setter 省略...
}
@GetMapping
public List<Game> getGames() {
return games;
}
@GetMapping("/{gameId}")
public Game getGame(@PathVariable int gameId) {
for (Game game : games) {
if (game.id == gameId) {
return game;
}
}
// 返回 404 或自定义错误响应...
return null;
}
// ... 其他方法和逻辑,如购买游戏等 ...
}
3. JavaScript (使用 Node.js 和 Express 框架)
javascript
const express = require(‘express’);
const app = express();
const port = 3000;
// 模拟的游戏商品列表
const games = [
{ id: 1, name: ‘Game A’, price: 9.99 },
{ id: 2, name: ‘Game B’, price: 19.99 },
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:gameId’, (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(game => game.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({ error: ‘Game not found’ });
}
});
// … 其他路由和逻辑,如购买游戏等 …
app.listen(port, () => {
console.log(Server is running on port ${port}
);
});
由于篇幅限制,我不能为每种编程语言都提供一个完整的游戏代码,但我可以为你提供几种不同编程语言中“猜数字”游戏的简化版代码示例。
Python:
python
import random
def game():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input("猜一个1到100之间的数字: "))
attempts += 1
if guess < number_to_guess:
print("太小了!")
elif guess > number_to_guess:
print("太大了!")
print(f"恭喜你,在{attempts}次尝试后猜对了!")
game()
JavaScript (在浏览器控制台或Node.js中运行):
javascript
function game() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
guess = parseInt(prompt("猜一个1到100之间的数字:"));
attempts++;
if (guess < numberToGuess) {
console.log("太小了!");
} else if (guess > numberToGuess) {
console.log("太大了!");
}
}
console.log(`恭喜你,在${attempts}次尝试后猜对了!`);
}
game();
Java (简单的命令行程序):
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
int guess = 0;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.println("恭喜你,在" + attempts + "次尝试后猜对了!");
}
}
以上代码都是“猜数字”游戏的简化版,你可以根据自己的需要进行扩展和修改。