三子棋 实现 思维 导图 方法

今天在学习的过程中,鹏哥在上课的时候给我们说了三字棋比较简单的编程方法!课后我就想自己来试一试!
首先编辑一下这个程序的思维导图

 下面就就开始用代码实现这个思维导图 。首先进行主函数的编写,这个主函数我们希望它可以实现思维导图里面的菜单,输入错误后退出游戏并返回上一级,退出游戏 ,进行游戏等三种操作。同时如果玩家玩完一把还想玩一把 ,所以考虑使用do while,代码如下

int main()
{
	int input = 0;
	srand((unsigned int) time(NULL));
	do
	{
		menu();
		printf("请输入\n");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			printf("三子棋\n");
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("输入错误请重新输入\n");
			break;
		}

	} while (input);
	return 0;
}
void menu()
{
	printf("############################\n");
	printf("############################\n");
	printf("######## 1.play 0.exit######\n");
	printf("############################\n");
	printf("############################\n");
}

玩家选择开始游戏 也就是game()函数的实现

void game()
{
	char coll = ' ';
	char playboard[ROW][COL] = {0};
	isitboard(playboard, ROW, COL);//初始化
	bgboard(playboard, ROW, COL);//打印棋盘

	play_move(playboard, ROW, COL);
	bgboard(playboard, ROW, COL);
	coll = check(playboard, ROW, COL);
	if (coll != 'C')
	computer_move(playboard, ROW, COL);
	bgboard(playboard, ROW, COL);
	coll = check(playboard, ROW, COL);
	if (coll != 'C')	
	
}

此处的playboard[ROW][COL] 是玩家走,computer_move是电脑走  isitboard是棋盘初始化 ,  bgboard是打印棋盘,  check是判断游戏是否进行, 如果进行就执行下一步, 如果结束游戏 ,就要判断玩家赢还是电脑赢还是平局。 

playboard[ROW][COL] 玩家走的代码如下

void play_move(char playboard[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("请输入坐标\n");
		scanf("%d %d", &x, &y);
		if (0<= x-1 && x-1<row && 0<=y-1&&y-1< col)
		{
			if (playboard[x - 1][y - 1] == ' ')
			{
				playboard[x-1][y-1] = '*';
				break;
			}
			else
				printf("坐标被占用请重新输入\n");
		}
		else
			printf("输入错误\n");
	}
}

computer_move 电脑走的代码如下

void computer_move(char playboard[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走\n");
	while(1)
	{
		 x = rand() % row;
		 y = rand() % col;
		if (playboard[x][y] == ' ')
		{
			playboard[x][y] = '#';
			break;
		}
	}
}

 这里的电脑不会堵棋 也不会向着三子相连的方向下棋;电脑是在随机下棋;

isitboard棋盘初始化代码如下

void isitboard(char playboard[ROW][COL], int row, int col)//存入空格
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			playboard[i][j] = ' ';
		}
	}
}

bgboard打印棋盘代码如下

void bgboard(char playboard[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		j = 0;
		for (j = 0; j < col;j++)
		{
			printf(" %c ",playboard[i][j]);
			if(j<col-1)
			   printf("|");
		}
		printf("\n");
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
	}
}

check 判断游戏是否进行 判断谁赢的代码如下

char check(char playboard[ROW][COL], int row, int col)
{
	int i = 0;
	int ret = 0;
	ret = full(playboard, ROW, COL);
	
		for (i = 0; i < row; i++)
		{
			if (playboard[i][0] == playboard[i][1] && playboard[i][0] == playboard[i][2]&& playboard[i][2]!=' ')
				return playboard[i][0];
		}
		for (i = 0; i < col; i++)
		{
			if (playboard[0][i] == playboard[1][i] && playboard[0][i] == playboard[2][i] && playboard[2][i]!=' ')
				return playboard[0][i];
		}
		if (playboard[0][0] == playboard[1][1] && playboard[1][1] == playboard[2][2] && playboard[2][2] != ' ')
			return playboard[1][1];
		if (playboard[0][2] == playboard[1][1] && playboard[1][1] == playboard[2][0] && playboard[2][0] != ' ')
			return playboard[1][1];
	
		if (ret == 0)
		{
			return 'Q';
		}
		return'C';
}

由于check 返回的字符是’C’,‘Q',’*’,‘#’所以我们要对其进行判断 弱国返回的字符是C游戏要继续下去。如果返回的是其他字符游戏要终止并返回菜单界面 。因此game()做一下更改

void game()
{
	char coll = ' ';
	char playboard[ROW][COL] = {0};
	isitboard(playboard, ROW, COL);//初始化
	bgboard(playboard, ROW, COL);//打印棋盘
	while (1)
	{
		play_move(playboard, ROW, COL);
		bgboard(playboard, ROW, COL);
		coll = check(playboard, ROW, COL);
		if (coll != 'C')
			break;
		computer_move(playboard, ROW, COL);
		bgboard(playboard, ROW, COL);
		coll = check(playboard, ROW, COL);
		if (coll != 'C')
			break;
	}//computer_move();
	if (coll == '*')
		printf("玩家赢\n");
	if (coll == '#')
		printf("电脑赢\n");
	if (coll == 'Q')
		printf("平局\n");
}

这里的coll 是为了存储check返回的值 并进行判断

如此一来游戏就编程好了

如果想要代码看起来整洁一点 我引用了鹏哥的方法 将函数的实现放在一个源文件里面  程序主函数放在一个源文件里,并对需要使用的函数进行声明放在头文件里面。最后的代码如下

#define _CRT_SECURE_NO_WARNINGS
#define ROW 3
#define COL 3
#include<stdio.h>
#include<time.h>
void isitboard(char playboard[ROW][COL], int row, int col);
void bgboard(char playboard[ROW][COL], int row, int col);
void play_move(char playboard[ROW][COL], int row, int col);
void computer_move(char playboard[ROW][COL], int row, int col);
char check(char playboard[ROW][CO
#include "game.h"
void menu()
{
	printf("############################\n");
	printf("############################\n");
	printf("######## 1.play 0.exit######\n");
	printf("############################\n");
	printf("############################\n");
}
void game()
{
	char coll = ' ';
	char playboard[ROW][COL] = {0};
	isitboard(playboard, ROW, COL);//初始化
	bgboard(playboard, ROW, COL);//打印棋盘
	while (1)
	{
		play_move(playboard, ROW, COL);
		bgboard(playboard, ROW, COL);
		coll = check(playboard, ROW, COL);
		if (coll != 'C')
			break;
		computer_move(playboard, ROW, COL);
		bgboard(playboard, ROW, COL);
		coll = check(playboard, ROW, COL);
		if (coll != 'C')
			break;
	}//computer_move();
	if (coll == '*')
		printf("玩家赢\n");
	if (coll == '#')
		printf("电脑赢\n");
	if (coll == 'Q')
		printf("平局\n");
}
int main()
{
	int input = 0;
	srand((unsigned int) time(NULL));
	do
	{
		menu();
		printf("请输入\n");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			printf("三子棋\n");
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("输入错误请重新输入\n");
			break;
		}

	} while (input);
	return 0;
}
#include"game.h"
void isitboard(char playboard[ROW][COL], int row, int col)//存入空格
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			playboard[i][j] = ' ';
		}
	}
}
void bgboard(char playboard[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		j = 0;
		for (j = 0; j < col;j++)
		{
			printf(" %c ",playboard[i][j]);
			if(j<col-1)
			   printf("|");
		}
		printf("\n");
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
	}
}
void play_move(char playboard[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("请输入坐标\n");
		scanf("%d %d", &x, &y);
		if (0<= x-1 && x-1<row && 0<=y-1&&y-1< col)
		{
			if (playboard[x - 1][y - 1] == ' ')
			{
				playboard[x-1][y-1] = '*';
				break;
			}
			else
				printf("坐标被占用请重新输入\n");
		}
		else
			printf("输入错误\n");
	}
}
void computer_move(char playboard[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走\n");
	while(1)
	{
		 x = rand() % row;
		 y = rand() % col;
		if (playboard[x][y] == ' ')
		{
			playboard[x][y] = '#';
			break;
		}
	}
}
int full(char playboard[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			if (playboard[i][j] == ' ')
			{
				return 1;
			}
		}
	}
	return 0;
}
char check(char playboard[ROW][COL], int row, int col)
{
	int i = 0;
	int ret = 0;
	ret = full(playboard, ROW, COL);
	
		for (i = 0; i < row; i++)
		{
			if (playboard[i][0] == playboard[i][1] && playboard[i][0] == playboard[i][2]&& playboard[i][2]!=' ')
				return playboard[i][0];
		}
		for (i = 0; i < col; i++)
		{
			if (playboard[0][i] == playboard[1][i] && playboard[0][i] == playboard[2][i] && playboard[2][i]!=' ')
				return playboard[0][i];
		}
		if (playboard[0][0] == playboard[1][1] && playboard[1][1] == playboard[2][2] && playboard[2][2] != ' ')
			return playboard[1][1];
		if (playboard[0][2] == playboard[1][1] && playboard[1][1] == playboard[2][0] && playboard[2][0] != ' ')
			return playboard[1][1];
	
		if (ret == 0)
		{
			return 'Q';
		}
		return'C';
}

到这里这个程序就编写完成了 欢迎大佬们对我的程序进行指正 并提出建议

谢谢大家!

  • 2
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 3
    评论
评论 3
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值