该程序是论坛里下的,在OpenCV3+VS2015下修改了一下,调了出来。可以自建文件夹然后创建新的源文件,也可以下载论坛的压缩包,论坛的压缩包里有标定图片还是很好用的。
一下是程序(在修正图片那边代码有点冗乱):
如果需要修正图片,要自建文件夹来存放。
#include "opencv.hpp"
#include <iostream>
#include <fstream>
#include <iostream>
#include <io.h>
#include <string>
#include<vector>
using namespace cv;
using namespace std;
/*
@param File_Directory 为文件夹目录
@param FileType 为需要查找的文件类型
@param FilesName 为存放文件名的容器
*/
void getFilesName(string &File_Directory, string &FileType, vector<string>&FilesName)
{
string buffer = File_Directory + "\\*" + FileType;//查找该目录下所有相同类型的文件
_finddata_t c_file; // 存放文件名的结构体
intptr_t hFile;
hFile = _findfirst(buffer.c_str(), &c_file); //找第一个文件名
if (hFile == -1L) //检查文件夹目录下存在需要查找的文件
printf("No %s files in current directory!\n", FileType);
else
{
string fullFilePath;
do
{
fullFilePath.clear();
fullFilePath = File_Directory + "\\" + c_file.name;
FilesName.push_back(fullFilePath);
} while (_findnext(hFile, &c_file) == 0); //如果找到下个文件的名字成功的话就返回0,否则返回-1
_findclose(hFile);
}
}
void m_calibration(vector<string> &FilesName, Size board_size, Size square_size, Mat &cameraMatrix, Mat &distCoeffs, vector<Mat> &rvecsMat, vector<Mat> &tvecsMat)
{
cout << "开始提取角点………………" << endl;
int image_count = 0; // 图像数量
Size image_size; // 图像的尺寸
vector<Point2f> image_points; // 保存每幅图像上检测到的角点
vector<vector<Point2f>> image_points_seq; // 保存检测到的所有角点(亚像素精确化后)
for (int i = 0;i < FilesName.size();i++)
{
image_count++;
// 用于观察检验输出
cout << "image_count = " << image_count << endl;//输出当前检测图片的编号
Mat imageInput = imread(FilesName[i]);//读取图片
if (image_count == 1) //读入第一张图片时获取图像宽高信息
{
image_size.width = imageInput.cols;
image_size.height = imageInput.rows;
cout << "image_size.width = " << image_size.width << endl;
cout << "image_size.height = " << image_size.height << endl;
//image_size = Size(image_size.width, image_size.height);
}
/* 提取角点 */
bool ok = findChessboardCorners(imageInput, board_size, image_points, CV_CALIB_CB_ADAPTIVE_THRESH | CV_CALIB_CB_NORMALIZE_IMAGE);
if (0 == ok)
{
cout <<"第"<< image_count <<"张照片提取角点失败,请删除后,重新标定!"<<endl; //找不到角点
imshow("失败照片", imageInput);
waitKey(0);
}
else
{
Mat view_gray;
cout << "imageInput.channels()=" << imageInput.channels() << endl;//显示通道数
cvtColor(imageInput, view_gray, CV_RGB2GRAY);//灰度化
/* 亚像素精确化 */
//find4QuadCornerSubpix(view_gray, image_points, Size(5, 5)); //对粗提取的角点进行精确化
cornerSubPix(view_gray, image_points, cv::Size(11, 11), cv::Size(-1, -1), cv::TermCriteria(CV_TERMCRIT_ITER + CV_TERMCRIT_EPS, 20, 0.01));
image_points_seq.push_back(image_points); //保存亚像素角点
/* 在图像上显示角点位置 */
drawChessboardCorners(view_gray, board_size, image_points, true);
imshow("Camera Calibration", view_gray);//显示图片
waitKey(100);//暂停0.1S
}
}
cout << "角点提取完成!!!" << endl;
/*棋盘三维信息*/
vector<vector<Point3f>> object_points_seq; // 保存标定板上角点的三维坐标
for (int t = 0;t < image_count;t++)
{
vector<Point3f> object_points;
for (int i = 0;i < board_size.height;i++)
{
for (int j = 0;j < board_size.width;j++)
{
Point3f realPoint;
/* 假设标定板放在世界坐标系中z=0的平面上 */
realPoint.x = i*square_size.width;
realPoint.y = j*square_size.height;
realPoint.z = 0;
object_points.push_back(realPoint);//保存三维点的三个参数
}
}
object_points_seq.push_back(object_points);//保存所有的三维点
}
ofstream fout("caliberation_result.txt"); // 打开保存标定结果的文件
/* 运行标定函数 */
double err_first = calibrateCamera(object_points_seq, image_points_seq, image_size, cameraMatrix, distCoeffs, rvecsMat, tvecsMat, CV_CALIB_FIX_K3);
fout << "重投影误差1:" << err_first << "像素" << endl << endl;
cout << "标定完成!!!" << endl;
cout << "开始评价标定结果………………";
double total_err = 0.0; // 所有图像的平均误差的总和
double err = 0.0; // 每幅图像的平均误差
double totalErr = 0.0;
double totalPoints = 0.0;
vector<Point2f> image_points_pro; // 保存重新计算得到的投影点
for (int i = 0;i < image_count;i++)
{
//通过得到的摄像机内外参数,对角点的空间三维坐标进行重新投影计算
projectPoints(object_points_seq[i], rvecsMat[i], tvecsMat[i], cameraMatrix, distCoeffs, image_points_pro);
//计算误差
err = norm(Mat(image_points_seq[i]), Mat(image_points_pro), NORM_L2);
totalErr += err*err;
totalPoints += object_points_seq[i].size();
err /= object_points_seq[i].size();
//fout << "第" << i + 1 << "幅图像的平均误差:" << err << "像素" << endl;
total_err += err;
}
fout << "均方误差:" << sqrt(totalErr / totalPoints) << "像素" << endl << endl;
fout << "平均误差:" << total_err / image_count << "像素" << endl << endl;
//保存定标结果
cout << "开始保存定标结果………………" << endl;
Mat rotation_matrix = Mat(3, 3, CV_32FC1, Scalar::all(0)); /* 保存每幅图像的旋转矩阵 */
fout << "相机内参数矩阵:" << endl;
fout << cameraMatrix << endl << endl;
fout << "畸变系数:\n";
fout << distCoeffs << endl << endl << endl;
for (int i = 0; i < image_count; i++)
{
fout << "第" << i + 1 << "幅图像的旋转向量:" << endl;
fout << rvecsMat[i] << endl;
/* 将旋转向量转换为相对应的旋转矩阵 */
Rodrigues(rvecsMat[i], rotation_matrix);
fout << "第" << i + 1 << "幅图像的旋转矩阵:" << endl;
fout << rotation_matrix << endl;
fout << "第" << i + 1 << "幅图像的平移向量:" << endl;
fout << tvecsMat[i] << endl << endl;
}
cout << "定标结果完成保存!!!" << endl;
fout << endl;
}
void m_undistort(vector<string> &FilesName, Size image_size, Mat &cameraMatrix, Mat &distCoeffs)
{
Mat mapx = Mat(image_size, CV_32FC1); //X 坐标重映射参数
Mat mapy = Mat(image_size, CV_32FC1); //Y 坐标重映射参数
Mat R = Mat::eye(3, 3, CV_32F);
cout << "保存矫正图像" << endl;
string imageFileName; //校正后图像的保存路径
stringstream StrStm;
string temp;
for (int i = 0; i < FilesName.size(); i++)
{
Mat imageSource = imread(FilesName[i]);
Mat newimage = imageSource.clone();
//方法一:使用initUndistortRectifyMap和remap两个函数配合实现
//initUndistortRectifyMap(cameraMatrix,distCoeffs,R, Mat(),image_size,CV_32FC1,mapx,mapy);
// remap(imageSource,newimage,mapx, mapy, INTER_LINEAR);
//方法二:不需要转换矩阵的方式,使用undistort函数实现
undistort(imageSource, newimage, cameraMatrix, distCoeffs);//变换图像以补偿镜头失真
StrStm << i + 1;
StrStm >> temp;
imageFileName = "C:/Users/lenovo/Desktop/Calibration_multi/change_image/" + temp + "_d.jpg";
imwrite(imageFileName, newimage);
StrStm.clear();
imageFileName.clear();
}
cout << "保存结束" << endl;
}
int main()
{
string File_Directory1 = "C:/Users/lenovo/Desktop/Calibration_multi/chess_image"; //文件夹目录1
string FileType = ".jpg"; // 需要查找的文件类型
vector<string>FilesName1; //存放文件名的容器
getFilesName(File_Directory1, FileType, FilesName1); // 标定所用图像文件的路径
Size board_size = Size(9, 6); // 标定板上每行、列的角点数
Size square_size = Size(30, 30); // 实际测量得到的标定板上每个棋盘格的物理尺寸,单位mm
Mat cameraMatrix = Mat(3, 3, CV_32FC1, Scalar::all(0)); // 摄像机内参数矩阵
Mat distCoeffs = Mat(1, 5, CV_32FC1, Scalar::all(0)); // 摄像机的5个畸变系数:k1,k2,p1,p2,k3
vector<Mat> rvecsMat; // 存放所有图像的旋转向量,每一副图像的旋转向量为一个mat
vector<Mat> tvecsMat; // 存放所有图像的平移向量,每一副图像的平移向量为一个mat
m_calibration(FilesName1, board_size, square_size, cameraMatrix, distCoeffs, rvecsMat, tvecsMat);
Size image_size;
Mat imageIn = imread(FilesName1[1]);
image_size.width = imageIn.cols;
image_size.height = imageIn.rows;
m_undistort(FilesName1, image_size, cameraMatrix, distCoeffs);
waitKey();
destroyAllWindows();
return 0;
}