今天我又更新了,(托更了一下,谅解😭)。
效果截图:
废话不多说,源码:
import turtle
from random import randrange
snake = [[0, 0]]
aim = [0, 10]
food = [-10, 0]
def change_direction(x, y):
aim[0] = x
aim[1] = y
def sqaure(x, y, size, color):
turtle.penup()
turtle.goto(x, y)
turtle.pendown()
turtle.begin_fill()
turtle.color(color)
for i in range(4):
turtle.forward(size)
turtle.left(90)
turtle.end_fill()
import copy
def inside(head):
return -250<head[0]<250 and -250 <head[1] <250
def snake_move():
#head = snake[-1][:]
# 获取蛇头
head = [snake[-1][0],snake[-1][1]]
# 最后一个加方向
head = [head[0] + aim[0], head[1] + aim[1]]
# 加过后还在蛇里面,不在画布里面
if head in snake or not inside(head):
# 红色
sqaure(head[0],head[1],10,'red')
turtle.update()
return
if head == food:
# 遇到食物
print("snake", len(snake))
food[0] = randrange(-15, 15) * 10
food[1] = randrange(-15, 15) * 10
else:
snake.pop(0)
# 删除蛇尾
snake.append(head)
turtle.clear()
sqaure(food[0], food[1], 10, "green")
for body in snake:
sqaure(body[0], body[1], 10, "black")
turtle.update()
turtle.ontimer(snake_move, 300)
turtle.setup(500,500)
turtle.hideturtle()
turtle.listen()
turtle.onkey(lambda: change_direction(0, 10), "Up")
turtle.onkey(lambda: change_direction(0, -10), "Down")
turtle.onkey(lambda: change_direction(-10, 0), "Left")
turtle.onkey(lambda: change_direction(10, 0), "Right")
turtle.tracer(False)
snake_move()
turtle.done()
希望看过的博客们来个赞啊!
(我毕竟是个学生党啊)