local serchPaths = cc.FileUtils:getInstance():getSearchPaths();
local pathToSave = cc.FileUtils:getInstance():getWritablePath();
其中的serchPaths 为游戏加载文件的路径
pathToSave 为热更时下载到手机的文件路径
local workPath = serchPaths[#serchPaths]
serchPaths[#serchPaths+1] = pathToSave;
serchPaths[#serchPaths+1] = pathToSave .. "src/";
serchPaths[#serchPaths+1] = pathToSave .. "src/Games/";
serchPaths[#serchPaths+1] = pathToSave .. "src/Lobby/";
serchPaths[#serchPaths+1] = pathToSave .. "src/Lobby/src/";
serchPaths[#serchPaths+1] = pathToSave .. "src/Lobby/res/";
serchPaths[#serchPaths+1] = "src/";
serchPaths[#serchPaths+1] = "src/Games/";
serchPaths[#serchPaths+1] = "src/Lobby/"