2023-10-29 游戏开发-CocosCreator游戏资源合集-记录

摘要:

2023-10-29 游戏开发-Cocos Creator 资源合集-记录

仓库:

GitHub - Leo501/awesome-CocosCreator: Cocos Creator 游戏资源合集

参考:

使用Cocos creator制作【治愈七夕】-音乐游戏图形api绘制跳舞的线 - 知乎

Cocos Creator 资源合集

# awesome-CocosCreator

Cocos Creator 资源合集

>由于工作与技术积累的需要,把日常收集到的游戏框架、成品游戏、游戏Demo、棋牌游戏,等资源整理在一起。我会不定时更新,同时欢迎大家把收集好的东西留言(issue,push)分享出来。

#### 框架

* 基于 Cocos Creato 3.x 开发的一款游戏框架 https://gitee.com/dgflash/oops-framework

* 一些常用的用户需求示例 https://gitee.com/yeshao2069/CocosCreatorDemos?_from=gitee_search

* GameplayFramework https://github.com/huangx916/GameplayFramework

* cocos creator 基础框架,包含资源、ui管理,网络模块 https://github.com/wyb10a10/cocos_creator_framework

* CocosCreator_UIFrameWork https://github.com/kirikayakazuto/CocosCreator_UIFrameWork

* cocos creator项目基础类库 https://github.com/caochao/cocos_creator_proj_base

* ECS框架 https://github.com/darkoverlordofdata/entitas-ts

* cocos creator 的 mvvm 的工具 集 https://github.com/wsssheep/cocos_creator_mvvm_tools

* lightMVC [https://github.com/yue19870813/lightMVC](https://github.com/yue19870813/ituuz-x)

* 前端框架 https://github.com/m249212419/CreatorClient

* 一个基于CocosCreator的游戏开发框架 https://forum.cocos.com/t/cocoscreator/79915

* ccc游戏框架 https://github.com/tonyshow/tonyCocosCreatorDamo

#### 成品

---

* facebook迷宫 https://github.com/NorhsArk/Cocos_Mazes

* facebook麻将 https://github.com/NorhsArk/Cocos_MahjongBump

* facebook一笔画2 https://github.com/NorhsArk/Cocos_OneDraw2

* facebook打枪 https://github.com/NorhsArk/Cocos_LastGun

* facebook迷宫变种 https://github.com/NorhsArk/Cocos_MazesCross

* facebook鼻涕 https://github.com/NorhsArk/Cocos_Nose

* facebook一笔画 https://github.com/NorhsArk/Cocos_OneDraw

* facebook爬楼 https://github.com/NorhsArk/Cocos_RiseUp

* facebook拼盘 https://github.com/NorhsArk/Cocos_FunnySlice

* facebook纸牌2048 https://github.com/NorhsArk/Cocos_2048Solitare

* facebook方块十消 https://github.com/NorhsArk/Cocos_1010

* 大富翁 https://github.com/NorhsArk/CashEmpire

---

* 七彩蹦蹦 [https://github.com/shichaohui/ColorUp](https://github.com/shichaohui/ColorUp)

* 六边形消除 https://github.com/WuBuzi/LBXGame

* 俄罗斯方块 https://github.com/KuoKuo666/CocosCreator-Tetris.git

* 开心消消乐 https://github.com/isghost/kaixinxiaoxiaole

* 橡皮怪勇闯地下室 https://github.com/shenghy/Cocos_Basement

* 物理弹球 https://github.com/andynicoo/Physical-Pinball

* 弹跳小卜源码 https://github.com/ccx01/Boo

* 斗兽棋 https://github.com/matchvs/AnimalChecker

* 投石对战微信小游戏 https://github.com/jay602/stone_war

* 密室逃脱类小游戏 https://github.com/fylz1125/SecretBill

* 篮球小游戏 https://github.com/fylz1125/BasketBall

* 2D卷轴闯关小游戏 [https://github.com/Zhniing/Play](https://github.com/Zhniing/Play)

* 治愈七夕,微信小游戏,音乐游戏 [https://github.com/SmileChen518/MusicGame](https://github.com/SmileChen518/MusicGame)

* HorseRace https://github.com/SmileChen518/HorseRace

---

* “建造+道具合成+塔防+攻城”模块的游戏前后端源码 https://github.com/genxium/BuildingAndCraftingAndTowerDefenseGame

#### 3d游戏

* 官方Demo集合 https://github.com/cocos-creator/example-3d

* 官方testDemo https://github.com/cocos-creator/test-cases-3d

* 模拟球弹跳 https://github.com/Leo501/CocosCreatorTutorial/tree/master/BassFalling

* Creator 3D 材质系统:曲面效果如何实现 https://mp.weixin.qq.com/s/em641KPHGL5yur03KTSAsA

* 弹弹乐 https://github.com/cocos-creator/demo-ball

* 合成大西瓜3D版本 https://store.cocos.com/app/detail/2687

#### 半成品

* 贪吃蛇 https://github.com/dixonzhang/ccc_snake

* 躲猫猫 - (cocos creator + pomelo) https://github.com/wohow/peekaboo-master

* moba demo 多人pvp https://github.com/mankiw/xiaoxiao

* tankwar https://github.com/m249212419/tankwar

* 打砖块 https://github.com/potato47/brick-breaker-master

* 斗兽棋 https://github.com/m249212419/doushouqi

* 六边形游戏 https://github.com/hellozhangran/game-hexagon

* 仿FC多人联机射击游戏 https://forum.cocos.com/t/fc/81272

* 汉字临摹 https://github.com/Amterasu/writerDemo

#### 游戏核心玩法实现

* [贪吃蛇平滑移动](https://zhuanlan.zhihu.com/p/91325549)

* [割草](https://forum.cocos.org/t/topic/147780)

### 棋牌

* 幼麟棋牌-四川麻将v1.0 https://github.com/babykylin/babykylin_scmj

* 21点游戏 https://github.com/cocos-creator/tutorial-blackjack

* 一个服务端是kbengine,客户端是unity3d的2d麻将游戏 https://github.com/sdkbb2007/mahjongGame_by_Kbengine_unity

* 基于Cocos2d-X 3.17 跨平台单机麻将,商业级麻将算法、AI算法 https://github.com/xiyoufang/mahjong

* https://github.com/ligun123/chess https://github.com/ligun123/chess

* 学习 pomelo 和 Cocos Creator 过程中收集的教程、麻将、斗地主棋牌项目 https://github.com/tumobi/pomelo-cocos-creator-awesome

* 捕鱼达人 https://github.com/fylz1125/CCFish

* 帧同步打造3D台球 https://github.com/EricDDK/billiards_cocos2d

* 斗地主 https://github.com/haoyuan336/doudizhu_os

* 德州扑克 https://github.com/tiancityycf/cocos

* 斗地主1.3 https://github.com/dixonzhang/cocos-doudizhu

* 扎金花游戏 https://github.com/gjh1987/cccGame

* 麻将学习 cocos creator +nodejs 后端 https://github.com/balckban/majiang-cocos-creator

* poker-game-demo https://github.com/zifeiy/poker-game-demo

* 牛牛demo https://github.com/balckban/niuniu-cocos-creator

* 牛牛 https://github.com/cqyuanyou/niuniuapp

* 棋牌的胡牌算法,包括麻将、跑胡子、扑克 https://github.com/yuanfengyun/qipai_algorithm

* 广东四川麻将的吃碰杠听胡逻辑以及广东麻将简易的AI实现 https://github.com/TLeaves/MahjongLogic

* nodejs在线对战斗地主 https://github.com/ksky521/doudizhu

* 棋牌类游戏框架,参考网狐 https://github.com/shihuaping/gamex

* 轮盘抽奖 https://github.com/sky068/Wheel_CocosCreator

* cocoscreator(1.7版本)实现刮刮卡功能 https://github.com/sky068/scratchCard

### 官方手册

* 2d https://github.com/cocos-creator/creator-docs

* 3d https://github.com/cocos-creator/docs-3d

* 常见问题归纳 https://github.com/Jno1995/CocosCreator-FAQ

### 社区精华贴

* 2020年1~4月 https://forum.cocos.org/t/cocos-creator-2020-1-4/91895

* Cocos 技术与实例教程集锦 https://mp.weixin.qq.com/s/ow_kO8vYud-29zM71WBAvA

### 3d

* Cocos Creator 3.0 坐标转换原理 https://mp.weixin.qq.com/s/mV5EY4NMrpgCP9XFocrcGA

* Cocos Creator 3D初体验 https://forum.cocos.org/t/cocos-creator-3d/99188

* cocos creator 四元数与3d旋转 https://mp.weixin.qq.com/s/zwF5PcR96gazP1k-IzXEPg

* unity插件的网格切割 https://forum.cocos.org/t/unity/93796

* 几种资源加载 https://forum.cocos.org/t/creator3d/98389

* Cocos Creator 3.0 基于 PBR 的物理渲染详解 https://mp.weixin.qq.com/s/zkm5XFyKIUkPn5qltDzciw

* 四元数与3D旋转实例 https://mp.weixin.qq.com/s/zwF5PcR96gazP1k-IzXEPg

* 弹性跟随相机 https://mp.weixin.qq.com/s/NCn8Ygk_I_nRnhmbHQeZwQ

* 导航网格自动寻路 https://mp.weixin.qq.com/s/ReFmhZde1ATBwaeBMXrssg

### 物理系统

* 常用物理知识 https://blog.csdn.net/qiushisoftware/article/details/12139831

* https://github.com/2youyou2/physics-example

* Physical-Pinball 物理弹球 https://github.com/andynicoo/

* 打砖块 https://github.com/potato47/brick-breaker-master

* 瞄准线 https://github.com/baiyuwubing/cocos-creator-examples/tree/master/aimLine

* 2D液体 https://mp.weixin.qq.com/s/ZA8j1XlOjBFI3J5Ers2c5w

* Cocos Creator 2.0 Material example https://github.com/fylz1125/heartfelt

* 篮球物理游戏开发实战 https://mp.weixin.qq.com/s/t7dFJYARE1C8xtjHxtbtjw

* CocosCreator3.0 3d物理 https://mp.weixin.qq.com/s/U1sjI2TZRI4T-02sOdIRzw

### Shader

* 3D 渲染管线超强解读 https://mp.weixin.qq.com/s/u7bP4HcnxnOD6MmuNDOHAA

* SSRShaderFX && Creator https://forum.cocos.org/t/topic/103617

* 3D渲染技术分享:一种高效的卡通水体渲染 https://mp.weixin.qq.com/s/Hu0EZ4WVtqNITNadzrZ1iw

* 精灵(Sprite)中的网格(Mesh)渲染模式 https://forum.cocos.org/t/sprite-mesh/92976

* 自定义渲染合批之自定义顶点格式 https://forum.cocos.org/t/demo/95087

* Cocos Creator Shader Effect 系列 https://github.com/zhitaocai/CocosCreator-Shader-Effect-Demo

* 3D拖尾特效 https://forum.cocos.org/t/3d/90640

* 使用光照模型实现个性化渲染 https://forum.cocos.org/t/topic/151591

* 2.x https://github.com/colinsusie/creator_2_0_material_demo

* creator 2.x推出了新的Material系统 https://github.com/fylz1125/ShaderDemos

* CocosCreator Effect第三方控件 https://github.com/colin3dmax/CocosCreator

* Cocos Creator 2.x Shader组件 https://github.com/ShawnZhang2015/ShaderHelper

* 探雾效果 https://mp.weixin.qq.com/s/6s-e-NnAX_2_G7OxwUhR2A

* 噪声纹理之消融效果 https://mp.weixin.qq.com/s/9od3cxdinGJ4q8Zjfc4qFQ

* [动态蒙版](https://mp.weixin.qq.com/s?__biz=MjM5ODAxNTM2NA==&mid=2659652865&idx=1&sn=aeb17ccf8d8a6090ba4060a87a03a6ce&chksm=bda28dea8ad504fcdd4ddfe2824450f56c190ee6eec7ccc8b2729b41fef42a89af8da1bdea14&mpshare=1&scene=1&srcid=09144aPxc5akR9NPM6SlnWXh&sharer_sharetime=1600093867114&sharer_shareid=72d91ec594c9b09c9e8422bf070130df&key=74c1d550118a3d2804ed839dd9145f0a36f07a2d2a227d94e5948e9722170155bd8d486cd609b868dea7c5b93fcf9eed8bf122c63dd15096393357bdc3554b0716cec25403e9732e7eb06800f44cb3ef8a50466f8a6aac83f3580bfd85e9ebe984a94d834facb8826f8d00d58f080e83035f637e1fe0c25e1f066023473eb7a4&ascene=1&uin=NDMyMTYyNjQw&devicetype=Windows+10+x64&version=62090529&lang=zh_CN&exportkey=ASRWGxgW1H3BDiZeKdmiOy8%3D&pass_ticket=u%2BKEpv0z16PSYQBo%2BODOZHm69bqxOixMAlIv3eI8tf7n0HjtLGvMa7VacI%2BOQ7H1&wx_header=0)

* 探照灯效果 Shader 实现 https://mp.weixin.qq.com/s/Jlj3Dt92tgy2CJot98z5Zg

* 曲面效果 https://mp.weixin.qq.com/s/em641KPHGL5yur03KTSAsA

* 卡通水体渲染教程 https://mp.weixin.qq.com/s/BAwYxilDKr42YaGx5gIBzA##

## DrawCall

* Cocos Creator 性能优化:DrawCall https://forum.cocos.org/t/topic/95043

* Cocos Creator 3.x 性能调优之《如何优化2D/3D Drawcall》 https://forum.cocos.org/t/topic/132490

* MultiTexture实现 https://forum.cocos.org/t/topic/121756

## 引擎

* CocosCreator3.x引擎的动态资源加载和释放方案 https://blog.csdn.net/foupwang/article/details/124701574?spm=1001.2014.3001.5502

### 微信小游戏

* 微信小游戏子域排行榜系统cocos示例程序 https://github.com/864381832/wxGameRank

* cocos-creator-h5-wxapi https://github.com/caochao/cocos-creator-h5-wxapi

### 调试工具

* ccc-devtools https://github.com/potato47/ccc-devtools

### H5构建

* build & optimize & deploy https://github.com/babyzone2004/cocos-fly

### 插件

* 免费插件 https://github.com/tidys/CocosCreatorPlugins

### 原生打包

* 【经验分享】使用 Cocos Creator 进行 原生打包、发布、接入SDK https://forum.cocos.org/t/cocos-creator-sdk/92145

### 热更新

* cocos creator热更新非官方实现方案 https://forum.cocos.org/t/topic/106800

* 大厅+子游戏 https://github.com/TopDiscover/QuickFramework

* Asset Bundle 全解析 https://mp.weixin.qq.com/s/IGuWoQKmd7Fzn5R0YMMq2Q

* [Creator2.x | Asset Bundle 全解析](https://forum.cocos.org/t/creator-asset-bundle/99886)

* 新资源管理系统剖析 https://mp.weixin.qq.com/s/HLQyh_LquAUc5PASu874xQ

* 新资源管理系统剖析【四:资源释放】https://forum.cocos.org/t/topic/103506

* 教育大厅+子游戏开发实战 https://mp.weixin.qq.com/s/Sp85mqRj7JpWmwVony8RzQ

### 代码混淆

* 一个开源的自动代码混淆插件 https://forum.cocos.org/t/topic/92662

### 资源加密

* 资源加密方案 https://github.com/zhitaocai/CocosCreator-Build-Encrypt

### 解压zip

* JSZip_压缩 https://mp.weixin.qq.com/s/n8IhcaEchHlGgCkXX5QKiw

### 图片处理

* [大图裁剪](https://mp.weixin.qq.com/s?__biz=MzA5MDM2NDY3NQ==&mid=2452185861&idx=1&sn=946d392344a3d779f6c416aa1618bd49&chksm=87d10d69b0a6847fcd4e5465cd00f6a20e006842e134e733292fe8332e037b50b298256b4296&mpshare=1&scene=1&srcid=0721Sl9PIdlAg2PdDDlBYzMm&sharer_sharetime=1595344135139&sharer_shareid=72d91ec594c9b09c9e8422bf070130df&key=126745e5a1fffccf4f9bbe714db9621134763fb4a82065c08d1bcd65a899897ae91754470acad2733e4bbed1572e03beda8446cb36587da252136f9599b31cbc51b7b9bf3d7a22868aee9e6a707553c4&ascene=1&uin=NDMyMTYyNjQw&devicetype=Windows+10+x64&version=62090529&lang=zh_CN&exportkey=AaNFX%2FO9UNKZe4I7xH9HsSQ%3D&pass_ticket=8ivZcFlH8%2FPA8n7Czost1a2Z2Towhr3UW%2F%2FG3C91JEVojNKS2aM%2FNfKe9mVW6Xx1)

### 遮罩

* 刮刮卡实现 https://forum.cocos.org/t/topic/91302

* 自定义渲染应用——图片遮罩合批 https://forum.cocos.org/t/topic/95986

* 自定义渲染合批之自定义顶点格式(附 Demo 和引擎源码解读) https://forum.cocos.org/t/topic/95087

### UI

* 虚拟列表(ScrollView)https://forum.cocos.org/t/scrollview-item-drawcall/79055

* 奎特尔星球上的UI大杀器 https://github.com/ShawnZhang2015/uikiller

* UILoader(资源加载和资源释放) https://github.com/1083921307/UILoader

* 弹窗管理方案 https://mp.weixin.qq.com/s/T9ZX7bbLj7GK1Qg01ud1Gw

### 插件

* 插件教程 https://mp.weixin.qq.com/s/7TKTlyY_hkQzi9jeHR-sjA

### 粒子

* Cocos Creator 3D 粒子系统初战:火焰 https://mp.weixin.qq.com/s/m9nPv2NTZrBnXWCYxcrnAQ

### 新手引导

* GodGuide https://github.com/ShawnZhang2015/GodGuide

### OpenGL

* Learn OpenGL ES via Cocos2D-X https://github.com/zilongshanren/OpenGLES-cocos2dx

* 一个基于 OpenGL 和 Creator 的攻击范围绘制Demo https://github.com/shpz/AttackArea

### Websocket多人在线

* 多人在线pv https://github.com/wheatup/scrabble

* websocket使用ssl https://forum.cocos.org/t/websocket-ssl/60024

### 同步

* RPC 框架 https://tsrpc.cn/docs/introduction.html

* TSRPC + Cocos 多人实时对战 Demo https://github.com/k8w/tsrpc-examples/tree/main/examples/cocos-creator-multiplayer

* 帧同步和状态同步 https://github.com/cisen/blog/issues/304

* 手游后台PVP系统网络同步方案总结 https://cloud.tencent.com/developer/article/1097767

* 帧同步游戏开发基础指南 https://mp.weixin.qq.com/s/ambS-XTKV_RllXG3F5FjcA

* 乐观帧同步网页示例,支持断线重连 https://github.com/fylz1125/LockstepDemo

* creator2.0实现的帧同步Demo https://gitee.com/haozi0904/LockStep/tree/master/

### astar算法寻路

* https://github.com/sky068/AstarCreator

### AI行为树

* https://github.com/behavior3/behavior3editor

### 支持gif

* 支持2.0~2.3 https://github.com/baibai2013/cocos-creator-gifLib

* 支持2.4.4 https://github.com/newGy/cocos-creator-gif-2.4.4/

### 生成单Html包

* 支持2.0~2.3 https://github.com/fkworld/cocos-to-playable-ad

* 支持2.4 [https://github.com/badApple001/Cocos-Creator-Build-Tool](https://gitee.com/welcome2jcSpace/Cocos-Creator-Build-Tool)

### 优化

* 突破 Label 的缓存模式:CHAR 无限模式 https://mp.weixin.qq.com/s/NUjDaE0WAP3tf3G571GSsw

* 性能调优优化集锦 https://mp.weixin.qq.com/s/OaZVFMq4vZIrVeSZb17ing

* 纹理压缩方案 https://mp.weixin.qq.com/s/s-ykV2Nbp8Oc7H7PfUxW_w

* JavaScript兼容性问题规避 https://mp.weixin.qq.com/s/b9nfWj8T3FcSHQUmOdAGgg

* 如何重绘「江南百景图」?近300页 PPT 免费分享 https://forum.cocos.org/t/topic/121618/1

### 曲线

* 贝塞尔曲线的路径实现 https://github.com/haoyuan336/cocoscreator3dBezier/tree/master/Bezier

* cocoscreator3d塔防游戏技术分享(一)贝塞尔曲线的实现 https://mp.weixin.qq.com/s/FdfDN4qg1FLDbBEh4kFLsA

* 贝塞尔曲线路径在线绘制工具 https://forum.cocos.org/t/topic/88433

### 原生第三方sdk

* 极光推送sdk https://github.com/longyinzaitian/JiGuangIntegration

### 工具

* spine转龙骨工具 https://github.com/DragonBones/Tools/blob/master/README-zh_CN.md

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