将使用test.c和game.c和game.h来增加代码的条理性
test.c 来存放菜单,main主程序,游戏主程序,测试主程序
game.c 来存放游戏相关函数实现代码
game.h 来存放头文件,声明,定义
BUG1 以后请注意printf格式问题,不要把board[i][j]放在)外面导致输出随机字符,printf(" %c ",board[i][j]);
BUG2 数组传输问题:传递整个数组不要加上[][],这样默认传输一个元素而非整个数组
test.c
//#define _CRT_SECURE_NO_WARNINGS 1 编译器不安全
#include"game.h"
void menu()
{
printf("************************\n");
printf("****1.play 0.exit******\n");
printf("************************\n");
}
//游戏的实现
void game()
{
//创建一个数组:存放走出的棋盘信息
char board[ROW][COL] = {'0'};//全部空格
char ret = 0;
//初始化棋盘
InitBoard(board, ROW, COL);//游戏的相关代码
DisplayBoard(board, ROW, COL);//打印棋盘
while (1)
{
//玩家下棋
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断玩家是否赢
ret = IsWin(board,ROW,COL);//判断游戏的四种情况: * 玩家赢 #电脑赢 Q平局 C继续下
if (ret != 'C')
{
break;
}
//电脑下棋
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断电脑是否赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch(input)
{
case 1:
printf("三子棋\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择!\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
game.c
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//只能打印n*3
// void DisplayBoard(char board[ROW][COL],int row ,int col)
// {
// int i=0;
// int j=0;
// for(i=0;i<row;i++)
// {
// //1.打印一行的数据
// printf(" %c | %c | %c \n",board[i][0],,board[i][1],,board[i][2];
// //2.打印分割行
// if(i<row-1)
// printf("---|---|---");
// }
// }
//期望打印成这个样子:
// | |
//---|---|---
// | |
//---|---|---
// | |
//优化:可以打印多列
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
//1.打印一行的数据
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
//2.打印分割行
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;//横纵坐标
printf("玩家走:>\n");
while (1)
{
printf("请输入要下的坐标:>");
scanf("%d%d", &x, &y);
//判断坐标的合法性
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;//横纵坐标
printf("电脑走:>\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
//返回1表示棋盘满了
//返回0表示棋盘没满
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;//没满
}
}
}
return 1;//满了
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
//横三行
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
//竖三列
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[1][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
return board[1][1];
if (1 == IsFull(board, ROW, COL))
{
return 'Q';
}
else
{
return 'C';
}
}
//玩家*电脑#平局Q继续C
game.h
#define _CRT_SECURE_NO_WARNINGS
#define ROW 3
#define COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
//声明
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
int IsFull(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);