using UnityEngine; using System.Collections; using UnityEngine.UI; public class Test : MonoBehaviour { [SerializeField] Image myImage; // Use this for initialization void Start () { StartCoroutine(GetImage()); } IEnumerator GetImage() { string url = "http://www.5dbb.com/images/logo.gif"; WWW www = new WWW(url); yield return www; if (string.IsNullOrEmpty(www.error)) { Texture2D tex = www.texture; Sprite temp = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0, 0)); myImage.sprite = temp; } } }