Vector3 a = new Vector3 (0f,1f,0f);
Vector3 b = Quaternion.Euler (0f, 0f, 45f) * a;(顺时针转动)
Debug.Log (b.ToString());
转载于:https://www.cnblogs.com/Akishimo/p/5028907.html
Vector3 a = new Vector3 (0f,1f,0f);
Vector3 b = Quaternion.Euler (0f, 0f, 45f) * a;(顺时针转动)
Debug.Log (b.ToString());
转载于:https://www.cnblogs.com/Akishimo/p/5028907.html