创建并使用自定义高度图和图层:https://docs.unrealengine.com/latest/CHN/Engine/Landscape/Custom/index.html 点击打开链接
自发光材质照亮场景:https://docs.unrealengine.com/latest/CHN/Engine/Rendering/Materials/HowTo/EmissiveGlow/index.html 点击打开链接
视图模式(光照,无光照...光照复杂度等解释):https://docs-origin.unrealengine.com/latest/CHN/Engine/UI/LevelEditor/Viewports/ViewModes/index.html
点击打开链接
光线追踪距离场:https://docs.unrealengine.com/latest/CHN/Engine/Rendering/LightingAndShadows/RayTracedDistanceFieldShadowing/index.html点击打开链接
距离场环境遮挡:https://docs.unrealengine.com/latest/CHN/Engine/Rendering/LightingAndShadows/DistanceFieldAmbientOcclusion/index.html点击打开链接
VR最佳实践:https://docs.unrealengine.com/latest/CHN/Platforms/VR/ContentSetup/index.html点击打开链接
可延展性参考:https://docs.unrealengine.com/latest/CHN/Engine/Performance/Scalability/ScalabilityReference/index.html点击打开链接