Ogre::ManualObject *pManual = new Ogre::ManualObject("polyline");
pManual->begin("",Ogre::RenderOperation::OT_LINE_STRIP);
pManual->position(0,0,0);
pManual->position(50,0,0);
pManual->position(0,50,0);
pManual->end();
Ogre::SceneNode *node= m_SceneManager->getRootSceneNode()->createChildSceneNode("node");
TestNode->attachObject(pManual);
TestNode->setPosition(0, 0, 0);