1、gralloc模块通过struct private_module_t来描述
struct private_module_t {
gralloc_module_t base;
private_handle_t* framebuffer;
uint32_t flags;
uint32_t numBuffers;
uint32_t bufferMask;
pthread_mutex_t lock;
buffer_handle_t currentBuffer;
int pmem_master;
void* pmem_master_base;
struct fb_var_screeninfo info;
struct fb_fix_screeninfo finfo;
float xdpi;
float ydpi;
float fps;
};
该结构的成员记录了gralloc模块的各个参数,主要为模块自己使用。
应用程序操作的图形缓冲区的数据结构通过struct private_handle_t来描述
#ifdef __cplusplus
struct private_handle_t : public native_handle {
#else
struct private_handle_t {
struct native_handle nativeHandle;
#endif
enum {
PRIV_FLAGS_FRAMEBUFFER = 0x00000001
};
// file-descriptors
int fd;
// ints
int magic;
int flags;
int size;
int offset;
/*图形缓冲区或帧缓冲的起始虚拟地址*/
// FIXME: the attributes below should be out-of-line
uint64_t base __attribute__((aligned(8)));
int pid;
#ifdef __cplusplus
static inline int sNumInts() {
return (((sizeof(private_handle_t) - sizeof(native_handle_t))/sizeof(int)) - sNumFds);
}
static const int sNumFds = 1;
static const int sMagic = 0x3141592;
private_handle_t(int fd, int size, int flags) :
fd(fd), magic(sMagic), flags(flags), size(size), offset(0),
base(0), pid(getpid())
{
version = sizeof(native_handle);
numInts = sNumInts();
numFds = sNumFds;
}
~private_handle_t() {
magic = 0;
}
static int validate(const native_handle* h) {
const private_handle_t* hnd = (const private_handle_t*)h;
if (!h || h->version != sizeof(native_handle) ||
h->numInts != sNumInts() || h->numFds != sNumFds ||
hnd->magic != sMagic)
{
ALOGE("invalid gralloc handle (at %p)", h);
return -EINVAL;
}
return 0;
}
#endif
};
图形缓冲区的操作接口用struct gralloc_module_t来描述
typedef struct gralloc_module_t {
struct hw_module_t common;
/*
* (*registerBuffer)() must be called before a buffer_handle_t that has not
* been created with (*alloc_device_t::alloc)() can be used.
*
* This is intended to be used with buffer_handle_t's that have been
* received in this process through IPC.
*
* This function checks that the handle is indeed a valid one and prepares
* it for use with (*lock)() and (*unlock)().
*
* It is not necessary to call (*registerBuffer)() on a handle created
* with (*alloc_device_t::alloc)().
*
* returns an error if this buffer_handle_t is not valid.
*/
int (*registerBuffer)(struct gralloc_module_t const* module,
buffer_handle_t handle);
/*
* (*unregisterBuffer)() is called once this handle is no longer needed in
* this process. After this call, it is an error to call (*lock)(),
* (*unlock)(), or (*registerBuffer)().
*
* This function doesn't close or free the handle itself; this is done
* by other means, usually through libcutils's native_handle_close() and
* native_handle_free().
*
* It is an error to call (*unregisterBuffer)() on a buffer that wasn't
* explicitly registered first.
*/
int (*unregisterBuffer)(struct gralloc_module_t const* module,
buffer_handle_t handle);
/*
* The (*lock)() method is called before a buffer is accessed for the
* specified usage. This call may block, for instance if the h/w needs
* to finish rendering or if CPU caches need to be synchronized.
*
* The caller promises to modify only pixels in the area specified
* by (l,t,w,h).
*
* The content of the buffer outside of the specified area is NOT modified
* by this call.
*
* If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address
* of the buffer in virtual memory.
*
* Note calling (*lock)() on HAL_PIXEL_FORMAT_YCbCr_*_888 buffers will fail
* and return -EINVAL. These buffers must be locked with (*lock_ycbcr)()
* instead.
*
* THREADING CONSIDERATIONS:
*
* It is legal for several different threads to lock a buffer from
* read access, none of the threads are blocked.
*
* However, locking a buffer simultaneously for write or read/write is
* undefined, but:
* - shall not result in termination of the process
* - shall not block the caller
* It is acceptable to return an error or to leave the buffer's content
* into an indeterminate state.
*
* If the buffer was created with a usage mask incompatible with the
* requested usage flags here, -EINVAL is returned.
*
*/
int (*lock)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr);
/*
* The (*unlock)() method must be called after all changes to the buffer
* are completed.
*/
int (*unlock)(struct gralloc_module_t const* module,
buffer_handle_t handle);
/* reserved for future use */
int (*perform)(struct gralloc_module_t const* module,
int operation, ... );
/*
* The (*lock_ycbcr)() method is like the (*lock)() method, with the
* difference that it fills a struct ycbcr with a description of the buffer
* layout, and zeroes out the reserved fields.
*
* If the buffer format is not compatible with a flexible YUV format (e.g.
* the buffer layout cannot be represented with the ycbcr struct), it
* will return -EINVAL.
*
* This method must work on buffers with HAL_PIXEL_FORMAT_YCbCr_*_888
* if supported by the device, as well as with any other format that is
* requested by the multimedia codecs when they are configured with a
* flexible-YUV-compatible color-format with android native buffers.
*
* Note that this method may also be called on buffers of other formats,
* including non-YUV formats.
*
* Added in GRALLOC_MODULE_API_VERSION_0_2.
*/
int (*lock_ycbcr)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
struct android_ycbcr *ycbcr);
/*
* The (*lockAsync)() method is like the (*lock)() method except
* that the buffer's sync fence object is passed into the lock
* call instead of requiring the caller to wait for completion.
*
* The gralloc implementation takes ownership of the fenceFd and
* is responsible for closing it when no longer needed.
*
* Added in GRALLOC_MODULE_API_VERSION_0_3.
*/
int (*lockAsync)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr, int fenceFd);
/*
* The (*unlockAsync)() method is like the (*unlock)() method
* except that a buffer sync fence object is returned from the
* lock call, representing the completion of any pending work
* performed by the gralloc implementation.
*
* The caller takes ownership of the fenceFd and is responsible
* for closing it when no longer needed.
*
* Added in GRALLOC_MODULE_API_VERSION_0_3.
*/
int (*unlockAsync)(struct gralloc_module_t const* module,
buffer_handle_t handle, int* fenceFd);
/*
* The (*lockAsync_ycbcr)() method is like the (*lock_ycbcr)()
* method except that the buffer's sync fence object is passed
* into the lock call instead of requiring the caller to wait for
* completion.
*
* The gralloc implementation takes ownership of the fenceFd and
* is responsible for closing it when no longer needed.
*
* Added in GRALLOC_MODULE_API_VERSION_0_3.
*/
int (*lockAsync_ycbcr)(struct gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
struct android_ycbcr *ycbcr, int fenceFd);
/* getTransportSize(..., outNumFds, outNumInts)
* This function is mandatory on devices running IMapper2.1 or higher.
*
* Get the transport size of a buffer. An imported buffer handle is a raw
* buffer handle with the process-local runtime data appended. This
* function, for example, allows a caller to omit the process-local
* runtime data at the tail when serializing the imported buffer handle.
*
* Note that a client might or might not omit the process-local runtime
* data when sending an imported buffer handle. The mapper must support
* both cases on the receiving end.
*/
int32_t (*getTransportSize)(
struct gralloc_module_t const* module, buffer_handle_t handle, uint32_t *outNumFds,
uint32_t *outNumInts);
/* validateBufferSize(..., w, h, format, usage, stride)
* This function is mandatory on devices running IMapper2.1 or higher.
*
* Validate that the buffer can be safely accessed by a caller who assumes
* the specified width, height, format, usage, and stride. This must at least validate
* that the buffer size is large enough. Validating the buffer against
* individual buffer attributes is optional.
*/
int32_t (*validateBufferSize)(
struct gralloc_module_t const* device, buffer_handle_t handle,
uint32_t w, uint32_t h, int32_t format, int usage,
uint32_t stride);
/* reserved for future use */
void* reserved_proc[1];
} gralloc_module_t;
gralloc设备用结构struct alloc_device_t来描述
/**
* Every device data structure must begin with hw_device_t
* followed by module specific public methods and attributes.
*/
typedef struct alloc_device_t {
struct hw_device_t common;
/*申请图形缓冲区的内存空间*/
/*
* (*alloc)() Allocates a buffer in graphic memory with the requested
* parameters and returns a buffer_handle_t and the stride in pixels to
* allow the implementation to satisfy hardware constraints on the width
* of a pixmap (eg: it may have to be multiple of 8 pixels).
* The CALLER TAKES OWNERSHIP of the buffer_handle_t.
*
* If format is HAL_PIXEL_FORMAT_YCbCr_420_888, the returned stride must be
* 0, since the actual strides are available from the android_ycbcr
* structure.
*
* Returns 0 on success or -errno on error.
*/
int (*alloc)(struct alloc_device_t* dev,
int w, int h, int format, int usage,
buffer_handle_t* handle, int* stride);
/*
* (*free)() Frees a previously allocated buffer.
* Behavior is undefined if the buffer is still mapped in any process,
* but shall not result in termination of the program or security breaches
* (allowing a process to get access to another process' buffers).
* THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes
* invalid after the call.
*
* Returns 0 on success or -errno on error.
*/
int (*free)(struct alloc_device_t* dev,
buffer_handle_t handle);
/* This hook is OPTIONAL.
*
* If non NULL it will be caused by SurfaceFlinger on dumpsys
*/
void (*dump)(struct alloc_device_t *dev, char *buff, int buff_len);
void* reserved_proc[7];
} alloc_device_t;
帧缓冲设备则用结构struct framebuffer_device_t来描述
typedef struct framebuffer_device_t {
/**
* Common methods of the framebuffer device. This *must* be the first member of
* framebuffer_device_t as users of this structure will cast a hw_device_t to
* framebuffer_device_t pointer in contexts where it's known the hw_device_t references a
* framebuffer_device_t.
*/
struct hw_device_t common;
/* flags describing some attributes of the framebuffer */
const uint32_t flags;
/* dimensions of the framebuffer in pixels */
const uint32_t width;
const uint32_t height;
/* frambuffer stride in pixels */
const int stride;
/* framebuffer pixel format */
const int format;
/* resolution of the framebuffer's display panel in pixel per inch*/
const float xdpi;
const float ydpi;
/* framebuffer's display panel refresh rate in frames per second */
const float fps;
/* min swap interval supported by this framebuffer */
const int minSwapInterval;
/* max swap interval supported by this framebuffer */
const int maxSwapInterval;
/* Number of framebuffers supported*/
const int numFramebuffers;
int reserved[7];
/*
* requests a specific swap-interval (same definition than EGL)
*
* Returns 0 on success or -errno on error.
*/
int (*setSwapInterval)(struct framebuffer_device_t* window,
int interval);
/*
* This hook is OPTIONAL.
*
* It is non NULL If the framebuffer driver supports "update-on-demand"
* and the given rectangle is the area of the screen that gets
* updated during (*post)().
*
* This is useful on devices that are able to DMA only a portion of
* the screen to the display panel, upon demand -- as opposed to
* constantly refreshing the panel 60 times per second, for instance.
*
* Only the area defined by this rectangle is guaranteed to be valid, that
* is, the driver is not allowed to post anything outside of this
* rectangle.
*
* The rectangle evaluated during (*post)() and specifies which area
* of the buffer passed in (*post)() shall to be posted.
*
* return -EINVAL if width or height <=0, or if left or top < 0
*/
int (*setUpdateRect)(struct framebuffer_device_t* window,
int left, int top, int width, int height);
/*用来将图形缓冲区buffer的内容渲染到帧缓冲区去,即显示到设备的显示屏上*/
/*
* Post <buffer> to the display (display it on the screen)
* The buffer must have been allocated with the
* GRALLOC_USAGE_HW_FB usage flag.
* buffer must be the same width and height as the display and must NOT
* be locked.
*
* The buffer is shown during the next VSYNC.
*
* If the same buffer is posted again (possibly after some other buffer),
* post() will block until the the first post is completed.
*
* Internally, post() is expected to lock the buffer so that a
* subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
* USAGE_*_WRITE will block until it is safe; that is typically once this
* buffer is shown and another buffer has been posted.
*
* Returns 0 on success or -errno on error.
*/
int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
/*
* The (*compositionComplete)() method must be called after the
* compositor has finished issuing GL commands for client buffers.
*/
int (*compositionComplete)(struct framebuffer_device_t* dev);
/*
* This hook is OPTIONAL.
*
* If non NULL it will be caused by SurfaceFlinger on dumpsys
*/
void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
/*
* (*enableScreen)() is used to either blank (enable=0) or
* unblank (enable=1) the screen this framebuffer is attached to.
*
* Returns 0 on success or -errno on error.
*/
int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
void* reserved_proc[6];
} framebuffer_device_t;
2、gralloc模块
HAL中通过hw_get_module接口加载指定id的模块,并获得一个hw_module_t用于打开设备,最终调用到gralloc_device_open完成设备的初始化
int gralloc_device_open(const hw_module_t* module, const char* name,
hw_device_t** device)
{
int status = -EINVAL;
if (!strcmp(name, GRALLOC_HARDWARE_GPU0)) {
gralloc_context_t *dev;
dev = (gralloc_context_t*)malloc(sizeof(*dev));
/* initialize our state here */
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = gralloc_close;
dev->device.alloc = gralloc_alloc;
dev->device.free = gralloc_free;
*device = &dev->device.common;
status = 0;
} else {
status = fb_device_open(module, name, device);
}
return status;
}
所有图形缓冲区都是由SurfaceFlinger 服务分配的。
在系统帧缓冲区分配的图形缓冲区只在SurfaceFlinger 服务中使用,在内存中分配的图形缓冲区即可以在SurfaceFlinger 服务中使用,也可以在其它的应用程序中使用。向上提供的分配函数如下:
static int gralloc_alloc(alloc_device_t* dev,
int width, int height, int format, int usage,
buffer_handle_t* pHandle, int* pStride)
{
if (!pHandle || !pStride)
return -EINVAL;
int bytesPerPixel = 0;
switch (format) {
case HAL_PIXEL_FORMAT_RGBA_FP16:
bytesPerPixel = 8;
break;
case HAL_PIXEL_FORMAT_RGBA_8888:
case HAL_PIXEL_FORMAT_RGBX_8888:
case HAL_PIXEL_FORMAT_BGRA_8888:
bytesPerPixel = 4;
break;
case HAL_PIXEL_FORMAT_RGB_888:
bytesPerPixel = 3;
break;
case HAL_PIXEL_FORMAT_RGB_565:
case HAL_PIXEL_FORMAT_RAW16:
bytesPerPixel = 2;
break;
default:
return -EINVAL;
}
const size_t tileWidth = 2;
const size_t tileHeight = 2;
size_t stride = align(width, tileWidth);
size_t size = align(height, tileHeight) * stride * bytesPerPixel + 4;
int err;
if (usage & GRALLOC_USAGE_HW_FB) {
err = gralloc_alloc_framebuffer(dev, size, usage, pHandle);
} else {
err = gralloc_alloc_buffer(dev, size, usage, pHandle);
}
if (err < 0) {
return err;
}
*pStride = stride;
return 0;
}
3、fb设备
调用fb_device_open初始化fb设备
int fb_device_open(hw_module_t const* module, const char* name,
hw_device_t** device)
{
int status = -EINVAL;
if (!strcmp(name, GRALLOC_HARDWARE_FB0)) {
/* initialize our state here */
fb_context_t *dev = (fb_context_t*)malloc(sizeof(*dev));
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = fb_close;
dev->device.setSwapInterval = fb_setSwapInterval;
dev->device.post = fb_post;
dev->device.setUpdateRect = 0;
private_module_t* m = (private_module_t*)module;
status = mapFrameBuffer(m);
if (status >= 0) {
int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3);
int format = (m->info.bits_per_pixel == 32)
? (m->info.red.offset ? HAL_PIXEL_FORMAT_BGRA_8888 : HAL_PIXEL_FORMAT_RGBX_8888)
: HAL_PIXEL_FORMAT_RGB_565;
const_cast<uint32_t&>(dev->device.flags) = 0;
const_cast<uint32_t&>(dev->device.width) = m->info.xres;
const_cast<uint32_t&>(dev->device.height) = m->info.yres;
const_cast<int&>(dev->device.stride) = stride;
const_cast<int&>(dev->device.format) = format;
const_cast<float&>(dev->device.xdpi) = m->xdpi;
const_cast<float&>(dev->device.ydpi) = m->ydpi;
const_cast<float&>(dev->device.fps) = m->fps;
const_cast<int&>(dev->device.minSwapInterval) = 1;
const_cast<int&>(dev->device.maxSwapInterval) = 1;
*device = &dev->device.common;
} else {
free(dev);
}
}
return status;
}
在函数中调用mapFrameBuffer获取帧缓冲设备的参数,并将物理显存映射到用户空间
int mapFrameBufferLocked(struct private_module_t* module)
{
// already initialized...
if (module->framebuffer) {
return 0;
}
char const * const device_template[] = {
"/dev/graphics/fb%u",
"/dev/fb%u",
0 };
int fd = -1;
int i=0;
char name[64];
while ((fd==-1) && device_template[i]) {
snprintf(name, 64, device_template[i], 0);
fd = open(name, O_RDWR, 0);
i++;
}
if (fd < 0)
return -errno;
struct fb_fix_screeninfo finfo;
if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
return -errno;
struct fb_var_screeninfo info;
if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
return -errno;
info.reserved[0] = 0;
info.reserved[1] = 0;
info.reserved[2] = 0;
info.xoffset = 0;
info.yoffset = 0;
info.activate = FB_ACTIVATE_NOW;
/*
* Request NUM_BUFFERS screens (at lest 2 for page flipping)
*/
info.yres_virtual = info.yres * NUM_BUFFERS;
uint32_t flags = PAGE_FLIP;
#if USE_PAN_DISPLAY
if (ioctl(fd, FBIOPAN_DISPLAY, &info) == -1) {
ALOGW("FBIOPAN_DISPLAY failed, page flipping not supported");
#else
if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
ALOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
#endif
info.yres_virtual = info.yres;
flags &= ~PAGE_FLIP;
}
if (info.yres_virtual < info.yres * 2) {
// we need at least 2 for page-flipping
info.yres_virtual = info.yres;
flags &= ~PAGE_FLIP;
ALOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
info.yres_virtual, info.yres*2);
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
return -errno;
uint64_t refreshQuotient =
(
uint64_t( info.upper_margin + info.lower_margin + info.yres )
* ( info.left_margin + info.right_margin + info.xres )
* info.pixclock
);
/* Beware, info.pixclock might be 0 under emulation, so avoid a
* division-by-0 here (SIGFPE on ARM) */
int refreshRate = refreshQuotient > 0 ? (int)(1000000000000000LLU / refreshQuotient) : 0;
if (refreshRate == 0) {
// bleagh, bad info from the driver
refreshRate = 60*1000; // 60 Hz
}
if (int(info.width) <= 0 || int(info.height) <= 0) {
// the driver doesn't return that information
// default to 160 dpi
info.width = ((info.xres * 25.4f)/160.0f + 0.5f);
info.height = ((info.yres * 25.4f)/160.0f + 0.5f);
}
float xdpi = (info.xres * 25.4f) / info.width;
float ydpi = (info.yres * 25.4f) / info.height;
float fps = refreshRate / 1000.0f;
ALOGI( "using (fd=%d)\n"
"id = %s\n"
"xres = %d px\n"
"yres = %d px\n"
"xres_virtual = %d px\n"
"yres_virtual = %d px\n"
"bpp = %d\n"
"r = %2u:%u\n"
"g = %2u:%u\n"
"b = %2u:%u\n",
fd,
finfo.id,
info.xres,
info.yres,
info.xres_virtual,
info.yres_virtual,
info.bits_per_pixel,
info.red.offset, info.red.length,
info.green.offset, info.green.length,
info.blue.offset, info.blue.length
);
ALOGI( "width = %d mm (%f dpi)\n"
"height = %d mm (%f dpi)\n"
"refresh rate = %.2f Hz\n",
info.width, xdpi,
info.height, ydpi,
fps
);
if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
return -errno;
if (finfo.smem_len <= 0)
return -errno;
module->flags = flags;
module->info = info;
module->finfo = finfo;
module->xdpi = xdpi;
module->ydpi = ydpi;
module->fps = fps;
/*
* map the framebuffer
*/
size_t fbSize = roundUpToPageSize(finfo.line_length * info.yres_virtual);
module->framebuffer = new private_handle_t(dup(fd), fbSize, 0);
module->numBuffers = info.yres_virtual / info.yres;
module->bufferMask = 0;
void* vaddr = mmap(0, fbSize, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
if (vaddr == MAP_FAILED) {
ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
return -errno;
}
module->framebuffer->base = intptr_t(vaddr);
memset(vaddr, 0, fbSize);
return 0;
}
fb设备向上提供fb_post函数,应用程序通过该接口可以将指定内容写入显存即显示到显示屏上
static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
{
if (private_handle_t::validate(buffer) < 0)
return -EINVAL;
private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(buffer);
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
const size_t offset = hnd->base - m->framebuffer->base;
m->info.activate = FB_ACTIVATE_VBL;
m->info.yoffset = offset / m->finfo.line_length;
if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) {
ALOGE("FBIOPUT_VSCREENINFO failed");
m->base.unlock(&m->base, buffer);
return -errno;
}
m->currentBuffer = buffer;
} else {
// If we can't do the page_flip, just copy the buffer to the front
// FIXME: use copybit HAL instead of memcpy
void* fb_vaddr;
void* buffer_vaddr;
m->base.lock(&m->base, m->framebuffer,
GRALLOC_USAGE_SW_WRITE_RARELY,
0, 0, m->info.xres, m->info.yres,
&fb_vaddr);
m->base.lock(&m->base, buffer,
GRALLOC_USAGE_SW_READ_RARELY,
0, 0, m->info.xres, m->info.yres,
&buffer_vaddr);
memcpy(fb_vaddr, buffer_vaddr, m->finfo.line_length * m->info.yres);
m->base.unlock(&m->base, buffer);
m->base.unlock(&m->base, m->framebuffer);
}
return 0;
}
综上,Gralloc模块提供了这三种抽象功能:分配、映射、渲染。gralloc设备打开过程中,为调用者返回了gralloc_alloc方法;fb设备打开过程,获取了帧缓冲区信息,并初始化了虚拟显示屏,同时映射了帧缓冲区,返回了渲染方法fb_post;而gralloc模块提供了register_gralloc_buffer方法给调用者用来映射。