OpenGemEngine
- Library
- Core
- MultiThread
- System
- Standard C library
- Trace and Debug
- Memory manage
- Endian
- Variable type
- OS & Compiler macro
- Reflection
- 3rdPart
- Lua
- pugxml
- libcURL
- ZZlib
- STLPort
- Bullet
- Extand
- Math
- Container
- FileSystem
- XML
- nOSGi
- HTTP
- Locale
- Socket
- Core
- Engine
- ResourceManager
- Render
- Audio
- Network
- HIO
- Physics
- Animation
- AI
- Behaviour
- UI
- OpenGemEngine
- Client
- AppLauncher
- Updater
- FailReporter
- Editor
- EditorCore
- Editor
- SubEditor
- EntityEditor
- AIEditor
- UIEditor
- PhysicsEditor
- AudioEditor
- ParticleEditor
- AnimationEditor
- MaterialEditor
- Importor
- COLLADAImportor
- DDSImportor
- TGAImportor
- Exportor
- ClientExportor
- ServerExportor
- DDSExportor
- Server
- DataBase
- ServerCore
- GameServer
- LobbyServer
- LoginServer
- Router