多线程学习使用(三)——分发之汽车装配

    声明:文章内容全都是自己的学习总结,如有不对的地方请大家帮忙指出。有需要沟通交流的可加我QQ群:425120333 

    这个系统是关于汽车装配过程中让一辆车从生成到完成装配,最后展示的整个过程。相较于前两个,这个系统用到的知识更广,是对所学相关多线程知识的练习。
    代码示例如下:
import java.util.HashSet;
import java.util.Set;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.CyclicBarrier;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;

public class CarBuilder {
    public static void main(String[] args) {
        ExecutorService service = Executors.newCachedThreadPool();
        RobotPool pool = new RobotPool();
        service.execute(new EngineRobot(pool));
        service.execute(new WheelRobot(pool));
        service.execute(new DriveTrainRobot(pool));
        service.execute(new CarGene());
        new CarFactory(pool, service);
        service.execute(new CarShow());

        //该应用不会结束,下面的语句是为了运行5秒后直接结束
        try {
            TimeUnit.SECONDS.sleep(5);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        service.shutdownNow();
    }
}

class Car {
    private static int count = 0;
    private final int id = count++;

    private boolean engine = false, wheel = false, driveTrain = false;

    public void setEngine() {
        engine = true;
    }

    public void setWheel() {
        wheel = true;
    }

    public void setDriveTrain() {
        driveTrain = true;
    }

    @Override
    public String toString() {
        return "Car_" + id + " [ engine=" + engine + " wheel=" + wheel + " driveTrain="
                + driveTrain + " ]";
    }

}

class CarQueue extends ArrayBlockingQueue<Car> {

    public CarQueue(int capacity) {
        super(capacity);
    }

    private static final long serialVersionUID = 1L;

}

class CarGene implements Runnable {
    static CarQueue originQueue = new CarQueue(50);

    @Override
    public void run() {
        try {
            while (!Thread.interrupted()) {
                TimeUnit.MILLISECONDS.sleep(500);
                Car car = new Car();
                System.out.println(car);
                originQueue.put(car);
            }
        } catch (InterruptedException e) {
            System.out.println("Stop CarGene");
        }

    }

}

class CarFactory implements Runnable {
    CyclicBarrier barrier = new CyclicBarrier(4);
    static CarQueue finishQueue = new CarQueue(50);
    RobotPool pool;
    Car car;

    public CarFactory(RobotPool pool, ExecutorService service) {
        this.pool = pool;
        service.execute(this);
    }

    @Override
    public void run() {
        try {
            while (!Thread.interrupted()) {
                car = CarGene.originQueue.take();
                pool.fire(EngineRobot.class, this);
                pool.fire(WheelRobot.class, this);
                pool.fire(DriveTrainRobot.class, this);
                barrier.await();
                finishQueue.put(car);
            }
        } catch (Exception e) {
            System.out.println("Stop CarFactory");
        }
    }

}

class CarShow implements Runnable {
    @Override
    public void run() {
        try {
            while (!Thread.interrupted()) {
                Car car = CarFactory.finishQueue.take();
                System.out.println(car);
            }
        } catch (InterruptedException e) {
            System.out.println("Stop CarShow");
        }

    }

}

abstract class Robot implements Runnable {
    CarFactory carFactory;
    RobotPool pool;
    boolean working = false;

    public Robot(RobotPool pool) {
        this.pool = pool;
    }

    public Robot setCarFactory(CarFactory carFactory) {
        this.carFactory = carFactory;
        return this;
    }

    public synchronized void startWorking() {
        working = true;
        notify();
    }

    public synchronized void powerDown() {
        working = false;
        carFactory = null;
        pool.add(this);
        try {
            wait();
        } catch (InterruptedException e) {
            System.out.println();
        }

    }

    @Override
    public void run() {
        powerDown();
        try {
            while (!Thread.interrupted()) {
                assembly();
                carFactory.barrier.await();
                powerDown();
            }
        } catch (Exception e) {
            System.out.println(this + " Stop");
        }
    }

    @Override
    public String toString() {
        return this.getClass().getName();
    }

    public abstract void assembly();

}

class EngineRobot extends Robot {

    public EngineRobot(RobotPool pool) {
        super(pool);
    }

    @Override
    public void assembly() {
        System.out.println(this + "had assembly engine...");
        carFactory.car.setEngine();
    }

}

class WheelRobot extends Robot {

    public WheelRobot(RobotPool pool) {
        super(pool);
    }

    @Override
    public void assembly() {
        System.out.println(this + "had assembly wheel...");
        carFactory.car.setWheel();
    }

}

class DriveTrainRobot extends Robot {

    public DriveTrainRobot(RobotPool pool) {
        super(pool);
    }

    @Override
    public void assembly() {
        System.out.println(this + "had assembly driveTrain...");
        carFactory.car.setDriveTrain();
    }

}

class RobotPool {
    Set<Robot> robotSet = new HashSet<Robot>();

    public synchronized void add(Robot robot) {
        robotSet.add(robot);
        notify();
    }

    public synchronized void fire(Class<? extends Robot> robotType, CarFactory carFactory) {
        for (Robot robot : robotSet) {
            if (robot.getClass().equals(robotType)) {
                robotSet.remove(robot);
                robot.setCarFactory(carFactory).startWorking();
                return;
            }
        }
        try {
            wait();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        fire(robotType, carFactory);
    }
}

控制台输出:
Car_0 [ engine=false wheel=false driveTrain=false ]
thinking.ershiyi.eight.WheelRobothad assembly wheel…
thinking.ershiyi.eight.EngineRobothad assembly engine…
thinking.ershiyi.eight.DriveTrainRobothad assembly driveTrain…
Car_0 [ engine=true wheel=true driveTrain=true ]
Car_1 [ engine=false wheel=false driveTrain=false ]
thinking.ershiyi.eight.WheelRobothad assembly wheel…
thinking.ershiyi.eight.DriveTrainRobothad assembly driveTrain…
thinking.ershiyi.eight.EngineRobothad assembly engine…
Car_1 [ engine=true wheel=true driveTrain=true ]
Car_2 [ engine=false wheel=false driveTrain=false ]
thinking.ershiyi.eight.EngineRobothad assembly engine…
thinking.ershiyi.eight.DriveTrainRobothad assembly driveTrain…
thinking.ershiyi.eight.WheelRobothad assembly wheel…
Car_2 [ engine=true wheel=true driveTrain=true ]
Car_3 [ engine=false wheel=false driveTrain=false ]
thinking.ershiyi.eight.EngineRobothad assembly engine…
thinking.ershiyi.eight.DriveTrainRobothad assembly driveTrain…
thinking.ershiyi.eight.WheelRobothad assembly wheel…
Car_3 [ engine=true wheel=true driveTrain=true ]
。。。
就是类似上面的输出如果不结束,能够一直循环下去。
到这里,关于多线程的学习也是暂告一段落了。当然,这不是意味着以后就不学相关的多线程的知识。知识我个人的学习习惯是先有广度,
再有深度,所以回去学习其他知识,再回过头继续深入多线程相关知识。(使用多线程编程时一定要考虑全面,把所有可能的想进去,不然很容易出错。)
当然,每个人都有自己的习惯,想要继续深挖多线程的知识肯定是可以的,路有千千万万条,条条大路通罗马!
废话就到这里,请关注我其他方面的学习总结。
光鲜亮丽的背后,是无数个日日夜夜的汗水洒落!(共勉)

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