Unity 进度条
协程异步加载场景
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
using System;
using UnityEngine.UI;
public class LoadScence : MonoBehaviour
{
Slider slider;
Text text;
private void Awake()
{
slider = transform.Find("Slider").GetComponent<Slider>();
text= transform.Find("Text").GetComponent<Text>();
}
private void Start