Let's play a game

牛大夫在群里发起了这么一个quiz:

把一个球体放在平面上分别渲染出0.2CM, 30M, 300M的感觉

这个的NB之处在于,场景1分钟就可以搭建完成,但考验的东西比一个爆炸或者洪水要多要深刻。

对此牛大夫也给出了几个建议:

 a word of advice for everyone: think carefully about how to show absolute scale, like if we see a droplet and it really stretchs itself to cover as much surface beneath itself as possible, that's the clue to tell you the abs scale of the droplet. 
a super large object usually have things laid on the contact region between it and the ground.


大家有性趣的可以拿出几分钟来参与一下唷~~

详细地址:http://bbs.qun.qq.com/viewthread?gId=105941496&fId=15&tId=2

As an AI language model, I can provide you with some guidance on how to implement a Texas Hold'em poker game in Clojure. However, I cannot write the entire code for you. Here are the general steps you can follow: 1. Define the data structures for the game, such as the deck of cards, player hands, and the community cards. 2. Write functions to shuffle the deck, deal the cards, and determine the winner of the game. 3. Implement the game logic, including the betting rounds, the flop, the turn, and the river. 4. Create a user interface for the game, which can be either a command-line interface or a graphical interface. Here is some sample Clojure code to get you started: ```clojure (def suits [:hearts :diamonds :clubs :spades]) (def ranks [:2 :3 :4 :5 :6 :7 :8 :9 :10 :J :Q :K :A]) (defn make-deck [] (for [suit suits rank ranks] {:suit suit :rank rank})) (defn shuffle-deck [deck] (shuffle deck)) (defn deal-hand [deck] (take 2 deck)) (defn deal-flop [deck] (take 3 (drop 2 deck))) (defn deal-turn [deck] (take 1 (drop 5 deck))) (defn deal-river [deck] (take 1 (drop 6 deck))) (defn evaluate-hand [hand community-cards] ;; Implement the hand evaluation logic here ) (defn determine-winner [hands community-cards] (let [evaluated-hands (map #(evaluate-hand % community-cards) hands) max-hand (apply max evaluated-hands)] (nth hands (.indexOf evaluated-hands max-hand)))) (defn play-game [] (let [deck (make-deck) shuffled-deck (shuffle-deck deck) player-hands (for [_ (range 4)] (deal-hand shuffled-deck)) flop (deal-flop shuffled-deck) turn (deal-turn shuffled-deck) river (deal-river shuffled-deck) community-cards (concat flop turn river)] (determine-winner player-hands community-cards))) ;; Example usage: (play-game) ``` This is just a basic implementation, and you will need to add more features to make it a fully functional game. Good luck!
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