unity接入应用宝sdk
We are excited to announce the launch of WRLD SDK for Unity, so you can build worlds in Unity using streaming, geo-spatially accurate 3D mapping for your next location-based game, project, or virtual or augmented reality application.
我们很高兴地宣布推出WRLD SDK for Unity ,因此您可以为下一个基于位置的游戏,项目,虚拟或增强现实应用程序使用流式,地理空间精确的3D映射在Unity中构建世界。
WRLD provides a fully textured 3D environment using a real-world global coordinate system so it’s ready to use instantly – no need to build a 3D environment or import any additional GIS data. Create custom styles and use the Unity tool to select the data layers you want – roads, buildings, trees, labels, etc.
WRLD使用现实世界的全局坐标系提供了完全纹理化的3D环境,因此可以立即使用-无需构建3D环境或导入任何其他GIS数据。 创建自定义样式,然后使用Unity工具选择所需的数据层-道路,建筑物,树木,标签等。
We hope this new feature allows developers to create experiences that allow them to explore the world from a total new perspective.
我们希望此新功能使开发人员能够创造体验,使他们能够从全新的角度探索世界。
Explore the WRLD SDK for Unity API and examples here. Structure of the WRLD Package includes:
探索统一API和示例WRLD SDK 这里 。 WRLD软件包的结构包括:
The limitations are only bound by your imagination. To get started you’ll need to create a WRLD API Key and download the SDK through the Unity Asset Store.
这些限制仅受您的想象力约束。 首先,您需要创建WRLD API密钥并通过Unity Asset Store下载SDK。
Please reach out to the WRLD team directly at support@wrld3d.com or on Twitter @WRLD3D with any questions or a link to share your project.
如有任何问题或链接,请直接通过support@wrld3d.com或在Twitter @ WRLD3D上与WRLD团队联系。
The WRLD team is on standby to receive your feedback and looking forward to seeing what experiences they can help you build.
WRLD团队随时待命,以接收您的反馈,并期待看到他们可以帮助您建立什么样的经验。
This blog was written in conjunction with John Bell, Senior Software Engineer at WRLD.
该博客是与WRLD的高级软件工程师John Bell共同撰写的。
unity接入应用宝sdk