算法4第3章二叉查找树及习题讲解

//符号表是一种存储键值对的数据结构, 它将一个键Key和一个值Value关联在一起存储,以后可以通过一个键值从符号表中找到其关联的值。
//符号表一般用二叉查找树和哈希表实现,像java库里的HashMap/TreeMap
//二叉查找树中每个节点都有一个Comparable的Key值和与Key关联的Value值,每个节点都有一个父节点(根节点除外),0/1/2个子节点,
//每个节点的Key值比它左子树中任意节点的Key值都大,比它右子树中任意节点的Key值都小,每个节点的Key值互不相同,示意图如下:

Anatomy of a binary search tree

代码实现如下
public class BST<Key extends Comparable<Key>, Value > {
    private class Node {
        private Key key;           // sorted by key
        private Value val;         // associated data
        private Node left, right;  // left and right subtrees
        private int size;          // number of nodes in subtree

        public Node(Key key, Value val, int size) {
            this.key = key;
            this.val = val;
            this.size = size;
        }
    }
    
    private Node root;
    
    /**
     * Initializes an empty symbol table.
     */
    public BST() {
    }

    /**
     * Returns true if this symbol table is empty.
     * @return {@code true} if this symbol table is empty; {@code false} otherwise
     */
    public boolean isEmpty() {
        return size() == 0;
    }

    /**
     * Returns the number of key-value pairs in this symbol table.
     * @return the number of key-value pairs in this symbol table
     */
    public int size() {
        return size(root);
    }

    // 获取以x作为根节点的子树节点的个数
    private int size(Node x) {
        if (x == null) return 0;
        else return x.size;
    }
    
    /**
     * Does this symbol table contain the given key?
     *
     * @param  key the key
     * @return {@code true} if this symbol table contains {@code key} and
     *         {@code false} otherwise
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    public boolean contains(Key key) {
        if (key == null) throw new IllegalArgumentException("argument to contains() is null");
        return get(key) != null;
    }
    
//Ex3.2.13  get非递归版本实现
     Value get2(Key key) {
         Node x = root;
         while (x != null) {
             int cmp = key.compareTo(x.key);
             if      (cmp < 0) x = x.left;
             else if (cmp > 0) x = x.right;
             else return x.val;
         }
         return null;
     }
    
    /**
     * Returns the value associated with the given key.
     *
     * @param  key the key
     * @return the value associated with the given key if the key is in the symbol table
     *         and {@code null} if the key is not in the symbol table
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    public Value get(Key key) {
        //从根节点查找key
        return get(root, key);
    }
    //采用递归的方式从x节点查找key,如果x节点为空说明节点都查找完了未命中,
    //如果key < x.key则从x左子树的根节点开始查找,如果key > x.key则从x右子树的根节点开始查找
    //如果key = x.key,命中
    private Value get(Node x, Key key) {
        if (key == null) throw new IllegalArgumentException("calls get() with a null key");
        if (x == null) return null;
        
        int cmp = key.compareTo(x.key);
        if (cmp < 0) return get(x.left, key);
        else if (cmp > 0) return get(x.right, key);
        else return x.val;
    }
    
  //Ex3.2.13  put非递归版本实现,计算size可以root到key遍历下树
     public void put2(Key key, Value val) {
         Node z = new Node(key, val, 0);
         if (root == null) {
             root = z;
             return;
         }

         Node parent = null, x = root;
         while (x != null) {
             parent = x;
             int cmp = key.compareTo(x.key);
             if      (cmp < 0) x = x.left;
             else if (cmp > 0) x = x.right;
             else {
                 x.val = val;
                 return;
             }
         }
         int cmp = key.compareTo(parent.key);
         if (cmp < 0) parent.left  = z;
         else         parent.right = z;
     }
    
    /**
     * Inserts the specified key-value pair into the symbol table, overwriting the old
     * value with the new value if the symbol table already contains the specified key.
     * Deletes the specified key (and its associated value) from this symbol table
     * if the specified value is {@code null}.
     *
     * @param  key the key
     * @param  val the value
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    public void put(Key key, Value val) {
        if (key == null) throw new IllegalArgumentException("calls put() with a null key");
        //有的实现不一定会删除key
        if (val == null) {
            delete(key);
            return;
        }
        //从根节点开始插入并返回值给根节点,因为插入过程中根节点可能改变
        root = put(root, key, val);
    }
    
    //从节点x进行插入,如果x为空则用新节点占据x的位置,否则把key与x.key进行比较
    //如果key < x.key,递归操作从x的左节点x.left进行插入,并更新x.left
    //如果key > x.key,递归操作从x的右节点x.right进行插入,并更新x.right
    //如果key = x.key,命中,更新x.val
    //最后更新x.size因为插入了一个节点
    private Node put(Node x, Key key, Value val) {
        if (x == null) return new Node(key, val, 1);
        int cmp = key.compareTo(x.key);
        if (cmp < 0) x.left = put(x.left, key, val);
        if (cmp > 0) x.right = put(x.right, key, val);
        else x.val = val;
        
        x.size = 1+ size(x.left) + size(x.right);
        return x;
    }
    // 插入和查找操作的时间跟树的高度有关,最好的情况下,一棵含有N个节点的树是完全平衡的,每个叶子节点与根节点的距离~log(N)
    //最坏情况下叶子节点与根节点的距离为N, 平均情况下插入和查找操作的时间复杂度是O(logN)
    
    /**
     * Returns the smallest key in the symbol table.
     *
     * @return the smallest key in the symbol table
     * @throws NoSuchElementException if the symbol table is empty
     */
    public Key min() {
        if (isEmpty()) throw new NoSuchElementException("calls min() with empty symbol table");
        //从根节点查找最小键
        return min(root).key;
    }
    //从x节点查找最小键,小的节点都在x的左子树,如果x.left为空,则x就是最小的键,否则递归从x的左子树查找最小键
    private Node min(Node x) {
        if (x.left == null) return x;
        else return min(x.left);
    }
    
    /**
     * Returns the largest key in the symbol table.
     *
     * @return the largest key in the symbol table
     * @throws NoSuchElementException if the symbol table is empty
     */
    public Key max() {
        if (isEmpty()) throw new NoSuchElementException("calls max() with empty symbol table");
        return max(root).key;
    }

    private Node max(Node x) {
        if (x.right == null) return x;
        else                 return max(x.right);
    }
    
    /**
     * Removes the smallest key and associated value from the symbol table.
     *
     * @throws NoSuchElementException if the symbol table is empty
     */
    public void deleteMin() {
        if (isEmpty()) throw new NoSuchElementException("Symbol table underflow");
        //从root为跟节点的树进行删除,返回删出后树的根节点
        root = deleteMin(root);
        //assert check();
    }
    //从以x为根节点的子树中删除最小值,返回删除后该子树的根节点
    //如果x.left为空说明x是最小值,删除x,返回x.right作为子树的根节点
    //如果x.left不为空,从以x.left为根节点的子树中删除最小值,返回删除后该子树的根节点,付给x.left
    //x.left的子树删除了一个节点,更新x.size
    private Node deleteMin(Node x) {
        if(x.left == null) return x.right;
        x.left = deleteMin(x.left);
        x.size = 1+ size(x.left) + size(x.right);
        return x;
    }
    
    /**
     * Removes the largest key and associated value from the symbol table.
     *
     * @throws NoSuchElementException if the symbol table is empty
     */
    public void deleteMax() {
        if (isEmpty()) throw new NoSuchElementException("Symbol table underflow");
        root = deleteMax(root);
        //assert check();
    }

    private Node deleteMax(Node x) {
        if (x.right == null) return x.left;
        x.right = deleteMax(x.right);
        x.size = size(x.left) + size(x.right) + 1;
        return x;
    }
    Hibbard deletion in a BST
    /**
     * Removes the specified key and its associated value from this symbol table     
     * (if the key is in this symbol table).    
     *
     * @param  key the key
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    public void delete(Key key) {
        if (key == null) throw new IllegalArgumentException("calls delete() with a null key");
      //从root为跟节点的树进行删除,返回删出后树的根节点
        root = delete(root, key);
        //assert check();
    }
  //从以x为根节点的子树中删除指定键,返回删除后该子树的根节点
    private Node delete(Node x, Key key) {
//如果x为null,返回null
        if (x == null) return null;
        int cmp = key.compareTo(x.key);
  //如果key < x.key,进行递归操作从以x.left为根节点的子树中删除指定键,返回删除后该子树的根节点付给x.left
  //如果key > x.key,进行递归操作从以x.right为根节点的子树中删除指定键,返回删除后该子树的根节点付给x.right
        if      (cmp < 0) x.left  = delete(x.left,  key);
        else if (cmp > 0) x.right = delete(x.right, key);
//否则命中删除x节点,删除策略如下
//如果x.right为空,删除x后只剩x的左子树,所以返回x.left
      //如果x.left为空,删除x后只剩x的右子树,所以返回x.right    
        //如果x的左右节点都不为空,删除x节点后应该从x.right中找出最小值替代x作为跟节点
        //所以用t保存原来的子树, 把t.right中最小值付给x,然后删除t.right中最小值,新的右子树付给x.right.
        //再把t.left付给x.left,最后计算x.size,返回x,参考上图
        else {
            if (x.right == null) return x.left;
            if (x.left  == null) return x.right;
            Node t = x;
            x = min(t.right);
            x.right = deleteMin(t.right);
            x.left = t.left;
        }
        x.size = size(x.left) + size(x.right) + 1;
        return x;
    }
    
    /**
     * Returns the largest key in the symbol table less than or equal to {@code key}.
     *
     * @param  key the key
     * @return the largest key in the symbol table less than or equal to {@code key}
     * @throws NoSuchElementException if there is no such key
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    //找出小于等于键key的节点中key值最大的
    public Key floor(Key key) {
        if (key == null) throw new IllegalArgumentException("argument to floor() is null");
        if (isEmpty()) throw new NoSuchElementException("calls floor() with empty symbol table");
        Node x = floor(root, key);
        if (x == null) return null;
        else return x.key;
    }
//从根节点为x的子树中查找小于等于key的节点中最大key的节点
//用key与x.key对比,如果key=x.key,则返回x,x就是最大的key节点
//如果key<x.key,则x和x.right都不能<=key,所以在x.left中递归继续查找
//如果key>x.key,并不能说明x就是最大值,在x.right中可能还有小于等于key的节点,递归在x.right中查找,如果在x.right中没有找到则返回x.
    private Node floor(Node x, Key key) {
        if (x == null) return null;
        int cmp = key.compareTo(x.key);
        if (cmp == 0) return x;
        if (cmp <  0) return floor(x.left, key);
        Node t = floor(x.right, key);
        if (t != null) return t;
        else return x;
    }

    public Key floor2(Key key) {
        return floor2(root, key, null);
    }

    private Key floor2(Node x, Key key, Key best) {
        if (x == null) return best;
        int cmp = key.compareTo(x.key);
        if      (cmp  < 0) return floor2(x.left, key, best);
        else if (cmp  > 0) return floor2(x.right, key, x.key);
        else               return x.key;
    }

    /**
     * Returns the smallest key in the symbol table greater than or equal to {@code key}.
     *
     * @param  key the key
     * @return the smallest key in the symbol table greater than or equal to {@code key}
     * @throws NoSuchElementException if there is no such key
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    public Key ceiling(Key key) {
        if (key == null) throw new IllegalArgumentException("argument to ceiling() is null");
        if (isEmpty()) throw new NoSuchElementException("calls ceiling() with empty symbol table");
        Node x = ceiling(root, key);
        if (x == null) return null;
        else return x.key;
    }

    private Node ceiling(Node x, Key key) {
        if (x == null) return null;
        int cmp = key.compareTo(x.key);
        if (cmp == 0) return x;
        if (cmp < 0) {
            Node t = ceiling(x.left, key);
            if (t != null) return t;
            else return x;
        }
        return ceiling(x.right, key);
    }
    
    /**
     * Return the key in the symbol table whose rank is {@code k}.
     * This is the (k+1)st smallest key in the symbol table.
     *
     * @param  k the order statistic
     * @return the key in the symbol table of rank {@code k}
     * @throws IllegalArgumentException unless {@code k} is between 0 and
     *        <em>n</em>–1
     */
    //找出第k大的节点x,k从0开始,则x前面有k个节点,前面在put,delete操作中记录节点的size主要就为了支持select和rank操作,这样比较麻烦和容易出错
    //如果符号表实现中不需要select和rank操作则可以去掉记录节点size的操作
    public Key select(int k) {
        if (k < 0 || k >= size()) {
            throw new IllegalArgumentException("argument to select() is invalid: " + k);
        }
        Node x = select(root, k);
        return x.key;
    }

    // Return key of rank k.
    private Node select(Node x, int k) {
        if (x == null) return null;
        int t = size(x.left);
        if      (t > k) return select(x.left,  k);
        else if (t < k) return select(x.right, k-t-1);
        else            return x;
    }

    /**
     * Return the number of keys in the symbol table strictly less than {@code key}.
     *
     * @param  key the key
     * @return the number of keys in the symbol table strictly less than {@code key}
     * @throws IllegalArgumentException if {@code key} is {@code null}
     */
    public int rank(Key key) {
        if (key == null) throw new IllegalArgumentException("argument to rank() is null");
        return rank(key, root);
    }

    // Number of keys in the subtree less than key.
    private int rank(Key key, Node x) {
        if (x == null) return 0;
        int cmp = key.compareTo(x.key);
        if      (cmp < 0) return rank(key, x.left);
        else if (cmp > 0) return 1 + size(x.left) + rank(key, x.right);
        else              return size(x.left);
    }
    
    //Ex3.2.13  keys非递归版本实现
     public Iterable<Key> keys2() {
         Stack<Node> stack = new Stack<Node>();
         Queue<Key> queue = new Queue<Key>();
         Node x = root;
         while (x != null || !stack.isEmpty()) {
             if (x != null) {
                 stack.push(x);
                 x = x.left;
             }
             else {
                 x = stack.pop();
                 queue.enqueue(x.key);
                 x = x.right;
             }
         }
         return queue;
     }
    
    /**
     * Returns all keys in the symbol table as an {@code Iterable}.
     * To iterate over all of the keys in the symbol table named {@code st},
     * use the foreach notation: {@code for (Key key : st.keys())}.
     *
     * @return all keys in the symbol table
     */
    public Iterable<Key> keys() {
        if (isEmpty()) return new Queue<Key>();
        return keys(min(), max());
    }

    /**
     * Returns all keys in the symbol table in the given range,
     * as an {@code Iterable}.
     *
     * @param  lo minimum endpoint
     * @param  hi maximum endpoint
     * @return all keys in the symbol table between {@code lo}
     *         (inclusive) and {@code hi} (inclusive)
     * @throws IllegalArgumentException if either {@code lo} or {@code hi}
     *         is {@code null}
     */
    public Iterable<Key> keys(Key lo, Key hi) {
        if (lo == null) throw new IllegalArgumentException("first argument to keys() is null");
        if (hi == null) throw new IllegalArgumentException("second argument to keys() is null");

        Queue<Key> queue = new Queue<Key>();
        keys(root, queue, lo, hi);
        return queue;
    }
//采用中序遍历的思想,先遍历x.left,打印x,再遍历x.right,把满足条件的节点存入队列Queue
    private void keys(Node x, Queue<Key> queue, Key lo, Key hi) {
        if (x == null) return;
        int cmplo = lo.compareTo(x.key);
        int cmphi = hi.compareTo(x.key);
        //如果x.key > lo,则x.left中可能还有大于lo的节点,递归遍历x.left,如果x.key <= lo则x.left中节点必然小于lo,就不需再遍历x.left
        if (cmplo < 0) keys(x.left, queue, lo, hi);
        //满足条件存入queue
        if (cmplo <= 0 && cmphi >= 0) queue.enqueue(x.key);
        //如果x.key < hi,则x.right中可能还有大于hi的节点,递归遍历x.right,如果x.key >= hi则x.right中节点必然大于hi,就不需再遍历x.right
        if (cmphi > 0) keys(x.right, queue, lo, hi);
    }
    
    /**
     * Returns the height of the BST (for debugging).
     *
     * @return the height of the BST (a 1-node tree has height 0)
     */
    //ex 3.2.6
    public int height() {
        return height(root);
    }
    private int height(Node x) {
        if (x == null) return -1;
        return 1 + Math.max(height(x.left), height(x.right));
    }
    
    /**
     * Returns the keys in the BST in level order (for debugging).
     *
     * @return the keys in the BST in level order traversal
     */
    public Iterable<Key> levelOrder() {
        Queue<Key> keys = new Queue<Key>();
        Queue<Node> queue = new Queue<Node>();
        queue.enqueue(root);
        while (!queue.isEmpty()) {
            Node x = queue.dequeue();
            if (x == null) continue;
            keys.enqueue(x.key);
            queue.enqueue(x.left);
            queue.enqueue(x.right);
        }
        return keys;
    }

  /*************************************************************************
    *  Check integrity of BST data structure.
    ***************************************************************************/
    private boolean check() {
        if (!isBST())            StdOut.println("Not in symmetric order");
        if (!isSizeConsistent()) StdOut.println("Subtree counts not consistent");
        if (!isRankConsistent()) StdOut.println("Ranks not consistent");
        return isBST() && isSizeConsistent() && isRankConsistent();
    }

    // does this binary tree satisfy symmetric order?
    // Note: this test also ensures that data structure is a binary tree since order is strict
    private boolean isBST() {
        return isBST(root, null, null);
    }

    // is the tree rooted at x a BST with all keys strictly between min and max
    // (if min or max is null, treat as empty constraint)
    // Credit: Bob Dondero's elegant solution
    private boolean isBST(Node x, Key min, Key max) {
        if (x == null) return true;
        if (min != null && x.key.compareTo(min) <= 0) return false;
        if (max != null && x.key.compareTo(max) >= 0) return false;
        return isBST(x.left, min, x.key) && isBST(x.right, x.key, max);
    }

    // are the size fields correct?
    private boolean isSizeConsistent() { return isSizeConsistent(root); }
    private boolean isSizeConsistent(Node x) {
        if (x == null) return true;
        if (x.size != size(x.left) + size(x.right) + 1) return false;
        return isSizeConsistent(x.left) && isSizeConsistent(x.right);
    }

    // check that ranks are consistent
    private boolean isRankConsistent() {
        for (int i = 0; i < size(); i++)
            if (i != rank(select(i))) return false;
        for (Key key : keys())
            if (key.compareTo(select(rank(key))) != 0) return false;
        return true;
    }

}

 

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