目录
基于freertos的嵌入式系统开发(六)FreeRTOS的内存管理方法4
简介
freertos的内存分配第四种方法和前文介绍的第二种方法接近,增加了一个内存合并算法,通过将将相邻的小的空闲内存块合并成一个大块,一定程度上避免了内存泄露,提高内存使用效率。内存管理方法与方法1和2一样,仍然使用一个大数组,定义为:
static uint8_t ucHeap[ configTOTAL_HEAP_SIZE];
所以,配置项configTOTAL_HEAP_SIZE对方法3是有效的。同样,也使用链表结构管理自由内存区域,链表结构体定义也和方法2一样,为:
typedef struct A_BLOCK_LINK
{
struct A_BLOCK_LINK *pxNextFreeBlock; /*指向链表下一个空闲块*/
size_t xBlockSize; /*当前空闲块的大小*/
} BlockLink_t;
内存分配函数void * pvPortMalloc( size_t xWantedSize )
方法4的pvPortMallo函数相对比较复杂,先看流程图:
从流程图可以看出方法4的内存管理策略和方法2不同,方法2中,内存管理策略是空闲块链表以内存块大小为存储顺序,而方法3是以内存块起始地址大小为存储顺序,小的在前,大的在后。这主要是为了后面的内存块合并算法便于处理,下面看代码:
void * pvPortMalloc( size_t xWantedSize )
{
BlockLink_t * pxBlock, * pxPreviousBlock, * pxNewBlockLink;
void * pvReturn = NULL;
vTaskSuspendAll(); //将所有的task挂起
{
/* If this is the first call to malloc then the heap will require
* initialisation to setup the list of free blocks. */
if( pxEnd == NULL ) //判断是否进入始化
{
prvHeapInit();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
/* Check the requested block size is not so large that the top bit is
* set. The top bit of the block size member of the BlockLink_t structure
* is used to determine who owns the block - the application or the
* kernel, so it must be free.
链表结构BlockLink_t、字节对齐 处理,需求内存会变大
*/
if( ( xWantedSize & xBlockAllocatedBit ) == 0 )
{
/* The wanted size must be increased so it can contain a BlockLink_t
* structure in addition to the requested amount of bytes. */
if( ( xWantedSize > 0 ) &&
( ( xWantedSize + xHeapStructSize ) > xWantedSize ) ) /* Overflow check */
{
xWantedSize += xHeapStructSize;
/* Ensure that blocks are always aligned. */
if( ( xWantedSize & portBYTE_ALIGNMENT_MASK ) != 0x00 )
{
/* Byte alignment required. Check for overflow. */
if( ( xWantedSize + ( portBYTE_ALIGNMENT - ( xWantedSize & portBYTE_ALIGNMENT_MASK ) ) )
> xWantedSize )
{
xWantedSize += ( portBYTE_ALIGNMENT - ( xWantedSize & portBYTE_ALIGNMENT_MASK ) );
configASSERT( ( xWantedSize & portBYTE_ALIGNMENT_MASK ) == 0 );
}
else
{
xWantedSize = 0;
}
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
xWantedSize = 0;
}
if( ( xWantedSize > 0 ) && ( xWantedSize <= xFreeBytesRemaining ) )
{ //自由空间足够分配。
/* Traverse the list from the start (lowest address) block until
* one of adequate size is found. */
pxPreviousBlock = &xStart;
pxBlock = xStart.pxNextFreeBlock;
//首先遍历链表,找到比申请空间大小大的空闲块
while( ( pxBlock->xBlockSize < xWantedSize ) && ( pxBlock->pxNextFreeBlock != NULL ) )
{
pxPreviousBlock = pxBlock;
pxBlock = pxBlock->pxNextFreeBlock;
}
/* If the end marker was reached then a block of adequate size
* was not found. */
if( pxBlock != pxEnd )
{ //找到了,修改空闲块的信息,记录用户可用的内存首地址
/* Return the memory space pointed to - jumping over the
* BlockLink_t structure at its start. */
pvReturn = ( void * ) ( ( ( uint8_t * ) pxPreviousBlock->pxNextFreeBlock ) + xHeapStructSize );
/* This block is being returned for use so must be taken out
* of the list of free blocks.
* 将已经分配出去的内存块从空闲块链表中删除 */
pxPreviousBlock->pxNextFreeBlock = pxBlock->pxNextFreeBlock;
/* If the block is larger than required it can be split into
* two. */
if( ( pxBlock->xBlockSize - xWantedSize ) > heapMINIMUM_BLOCK_SIZE )
{//如果减去已经分配出去的部分,剩余空闲块大于heapMINIMUM_BLOCK_SIZE ,则将该空闲块进行分割,把剩余的重新添加到free链表中
/* This block is to be split into two. Create a new
* block following the number of bytes requested. The void
* cast is used to prevent byte alignment warnings from the
* compiler. */
pxNewBlockLink = ( void * ) ( ( ( uint8_t * ) pxBlock ) + xWantedSize );
configASSERT( ( ( ( size_t ) pxNewBlockLink ) & portBYTE_ALIGNMENT_MASK ) == 0 );
/* Calculate the sizes of two blocks split from the
* single block. */
pxNewBlockLink->xBlockSize = pxBlock->xBlockSize - xWantedSize;
pxBlock->xBlockSize = xWantedSize;
/* Insert the new block into the list of free blocks. 、
空闲块插入到空闲块列表中(内部有排序操作)*/
prvInsertBlockIntoFreeList( pxNewBlockLink );
}
else
{
mtCOVERAGE_TEST_MARKER();
}
xFreeBytesRemaining -= pxBlock->xBlockSize;
//标识仍然未分配内存堆空间
if( xFreeBytesRemaining < xMinimumEverFreeBytesRemaining )
{
xMinimumEverFreeBytesRemaining = xFreeBytesRemaining;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
/* The block is being returned - it is allocated and owned
* by the application and has no "next" block.
* 将已经分配的内存块标识为"已分配*/
pxBlock->xBlockSize |= xBlockAllocatedBit;
pxBlock->pxNextFreeBlock = NULL;
xNumberOfSuccessfulAllocations++;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
mtCOVERAGE_TEST_MARKER();
}
traceMALLOC( pvReturn, xWantedSize );
}
( void ) xTaskResumeAll(); //恢复所有task
#if ( configUSE_MALLOC_FAILED_HOOK == 1 ) //分配失败,钩子函数处理
{
if( pvReturn == NULL )
{
extern void vApplicationMallocFailedHook( void );
vApplicationMallocFailedHook();
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
#endif /* if ( configUSE_MALLOC_FAILED_HOOK == 1 ) */
configASSERT( ( ( ( size_t ) pvReturn ) & ( size_t ) portBYTE_ALIGNMENT_MASK ) == 0 );
return pvReturn;
}
在上面函数中,用到了函数
prvInsertBlockIntoFreeList( pxNewBlockLink );该函数在插入新的free块的同时,会判断前后的空闲块能否合并,解决内存碎片化的问题,后面介绍。
内存释放函数void vPortFree( void * pv )
内存释放函数相对来说比较简单,主要分以下几步:
-
检测待释放内存是否为已分配的非空内存块
-
变更内存已分配标识
-
挂起所以任务
-
将待释放内存块加入free内存链表
-
恢复所有任务
void vPortFree( void * pv )
{
uint8_t * puc = ( uint8_t * ) pv;
BlockLink_t * pxLink;if( pv != NULL ) //待释放内存必须为非空
{
/* The memory being freed will have an BlockLink_t structure immediately
* before it.
* 待释放的内存之前会有一个BlockLink_t结构 */
puc -= xHeapStructSize;/* This casting is to keep the compiler from issuing warnings. */ pxLink = ( void * ) puc; /* Check the block is actually allocated. 检查块已经分配标识 */ configASSERT( ( pxLink->xBlockSize & xBlockAllocatedBit ) != 0 ); configASSERT( pxLink->pxNextFreeBlock == NULL ); if( ( pxLink->xBlockSize & xBlockAllocatedBit ) != 0 ) { if( pxLink->pxNextFreeBlock == NULL ) { /* The block is being returned to the heap - it is no longer allocated. */ pxLink->xBlockSize &= ~xBlockAllocatedBit; //取消已经分配标识 vTaskSuspendAll(); //挂起所以task { /* Add this block to the list of free blocks. 将释放内存块加入free内存链表 */ xFreeBytesRemaining += pxLink->xBlockSize; traceFREE( pv, pxLink->xBlockSize ); prvInsertBlockIntoFreeList( ( ( BlockLink_t * ) pxLink ) ); xNumberOfSuccessfulFrees++; } ( void ) xTaskResumeAll(); //恢复所有任务 } else { mtCOVERAGE_TEST_MARKER(); } } else { mtCOVERAGE_TEST_MARKER(); } } }
内存自由空间管理函数static void prvInsertBlockIntoFreeList( BlockLink_t * pxBlockToInsert )
freertos的内存管理方法4的最大的特点是在回收内存后,有了相邻空闲块的合并的算法,该算法是通过prvInsertBlockIntoFreeList函数实现,下面看具体代码:
static void prvInsertBlockIntoFreeList( BlockLink_t * pxBlockToInsert ) /* PRIVILEGED_FUNCTION */
{
BlockLink_t * pxIterator;
uint8_t * puc;
/* Iterate through the list until a block is found that has a higher address
* than the block being inserted.
遍历空闲内存块链表,找出内存块插入点。因为方法4的内存块是按照地址从低到高排列的,
只要找到最接近且小于pxBlockToInsert的free 块就可以了 */
for( pxIterator = &xStart; pxIterator->pxNextFreeBlock < pxBlockToInsert; pxIterator = pxIterator->pxNextFreeBlock )
{
/* Nothing to do here, just iterate to the right position. */
}
/* Do the block being inserted, and the block it is being inserted after
* make a contiguous block of memory?
* 检查是否和前面的内存可以合并,如果可以则合并
* */
puc = ( uint8_t * ) pxIterator; //找到的新插入指针
if( ( puc + pxIterator->xBlockSize ) == ( uint8_t * ) pxBlockToInsert )
{
pxIterator->xBlockSize += pxBlockToInsert->xBlockSize;
pxBlockToInsert = pxIterator;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
/* Do the block being inserted, and the block it is being inserted before
* make a contiguous block of memory? 检查是否可以与后面的内存合并*/
puc = ( uint8_t * ) pxBlockToInsert;
if( ( puc + pxBlockToInsert->xBlockSize ) == ( uint8_t * ) pxIterator->pxNextFreeBlock )
{
if( pxIterator->pxNextFreeBlock != pxEnd )
{
/* Form one big block from the two blocks. */
pxBlockToInsert->xBlockSize += pxIterator->pxNextFreeBlock->xBlockSize;
pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock->pxNextFreeBlock;
}
else
{
pxBlockToInsert->pxNextFreeBlock = pxEnd;
}
}
else
{
pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock;
}
/* If the block being inserted plugged a gab, so was merged with the block
* before and the block after, then it's pxNextFreeBlock pointer will have
* already been set, and should not be set here as that would make it point
* to itself.
* 前后都不能合并,就作为一个独立free内存块*/
if( pxIterator != pxBlockToInsert )
{
pxIterator->pxNextFreeBlock = pxBlockToInsert;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}