Blend Off :不混合
Blend SrcFactor DstFactor :SrcFactor 是源系数,DstFactor是目标系数,源系数是由片段着色器计算出来的Fragment_out,目标系数是之前累计的原色值,存储在帧缓冲中。
Blend Zero One:只输出帧缓冲中的值,因为帧缓冲值为空,所以看不到物体;
Blend One Zero:只输出Fragment的结果;
Code Resulting Factor (SrcFactor or DstFactor)
One float4(1.0, 1.0, 1.0, 1.0)
Zero float4(0.0, 0.0, 0.0, 0.0)
SrcColor fragment_output
SrcAlpha fragment_output.aaaa
DstColor pixel_color
DstAlpha pixel_color.aaaa
OneMinusSrcColor float4(1.0, 1.0, 1.0, 1.0) - fragment_output
OneMinusSrcAlpha float4(1.0, 1.0, 1.0, 1.0) - fragment_output.aaaa
OneMinusDstColor float4(1.0, 1.0, 1.0, 1.0) - pixel_color
OneMinusDstAlpha float4(1.0, 1.0, 1.0, 1.0) - pixel_color.aaaa