游戏开发第一节——画一个简单的图形

我们先来画一个圆吧,了解一下surfaceView的一般框架。

CircleActivity.java代码

package yy.circle;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;

public class CircleActivity extends Activity {
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        this.requestWindowFeature(Window.FEATURE_NO_TITLE);
        this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
        setContentView(new Circle(this));
    }

}

Circle.java代码

package yy.circle;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PaintFlagsDrawFilter;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.SurfaceHolder.Callback;

public class Circle extends SurfaceView implements Callback,Runnable {
        private SurfaceHolder sfh;
        private Paint paint;
        private Thread thread;
        private boolean flag;
        private Canvas canvas;
        private int screenW,screenH;
        private PaintFlagsDrawFilter pfd=new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG);
    public Circle(Context context){
         super(context);
         sfh=this.getHolder();
         sfh.addCallback(this);
         paint=new Paint();
         paint.setColor(Color.WHITE);
         System.out.print("1");
         setFocusable(true);
        }
    public void surfaceCreated(SurfaceHolder holder){
     screenW=this.getWidth();
     screenH=this.getHeight();
     flag=true;
     thread=new Thread(this);
     thread.start();
    }
    public void myDraw(){
     try{
      canvas=sfh.lockCanvas();
      if(canvas!=null){
      canvas.setDrawFilter(pfd);
      canvas.drawColor(Color.BLACK);
      System.out.print("2");
      canvas.drawCircle(50, 50, 50, paint);
      System.out.print("3");
      }
     }catch(Exception e){}
     finally{
      if(canvas!=null){
       sfh.unlockCanvasAndPost(canvas);
      }
     }
    }
    public boolean onTouchEvent(MotionEvent event){
     return true;
    }
    public boolean onKeyDown(int keyCode,KeyEvent event){
     return super.onKeyDown(keyCode, event);
    }
    public void logic(){}
    public void run(){
     while(flag){
      long start=System.currentTimeMillis();
      myDraw();
      logic();
      long end=System.currentTimeMillis();
      try{
       if(end-start<50){
        Thread.sleep(50-(end-start));
       }
      }catch (InterruptedException e) {
    e.printStackTrace();
   }
     }
    }
    public void surfaceChanged(SurfaceHolder holder,int format,int width,int height){}
    public void surfaceDestroyed(SurfaceHolder holder){
     flag=false;
    }

}

 

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