Despite the great opportunities of cloud gaming, several crucial challenges must be addressed by the research community before it reaches its full potentials to attract more gamers, game developers, and service providers. We summarize the most important aspect as follows. First, cloud gaming platforms and testbeds must be built up for comprehensive performance evaluations. The evaluations include measurements on Quality of Service (QoS) metrics, such as energy consumption and network metrics, and Quality of Experience (QoE) metrics, such as gamer perceived experience. Building platforms and testbeds, designing the test scenarios, and carrying out the evaluations, require significant efforts, while analyzing the complex interplay between QoS and QoE metrics is even more difficult.
尽管云游戏有着巨大的机遇,但在充分发挥潜力吸引更多玩家、游戏开发商和服务提供商之前,研究界必须应对几个关键挑战。我们将最重要的方面总结如下。首先,必须建立云游戏平台和测试平台,以进行全面的性能评估。评估包括对服务质量(QoS)指标(如能耗和网络指标)和体验质量(QoE)指标(如玩家感知体验)的测量。构建平台和测试平台、设计测试场景并进行评估需要付出巨大的努力,而分析QoS和QoE指标之间复杂的相互作用则更加困难。
“A Survey on Cloud Gaming: Future of Computer Games”学习笔记
最新推荐文章于 2024-09-12 13:33:30 发布