#define N 10
float get_avag(float *a,float angle) {
float sum = 0;
for (int i = 0; i < N-1; i++) {
a[i] = a[i + 1];
}
a[N - 1] = angle;
for (int i = 0; i < N; i++) {
sum += a[i];
}
return sum / N;
}
int main()
{
float angle;
float a[] = { 0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
while (true) {
cin >> angle;
cout << endl;
cout << get_avag(a,angle) << endl;
}
return 0;
}