●unity打包apk缺少assets文件
unity读取不到jar的assets目录,所以要手动用压缩工具打开jar包,把assets里面的文件都拷贝到unity项目的Android/assets目录下。
●缺少aidl文件导致报错闪退
接vivo的时候一直报错,发现是.aidl文件打包成jar是不会自动生成java文件的,必须要在eclipse中生成出来,从Gen目录下拷贝到源目录,删掉aidl文件即可。(如果没有自动生成java文件,就需要打开eclipse的时候直接复制粘贴进去,就会自动生成了)
●unity打包apk报错提示.so文件加载不了
.so文件读取不到,或者编译报错,Found plugins with same names and architectures, Assets/Plugins/Android/libs/xxx.so (ARMv7) and Assets/Plugins/Android/libs/armeabi-v7a/xxx.so (ARMv7). Assign different architectures or delete the duplicate.
解决办法:直接复制armeabi文件夹内的.so文件到libs目录下,删掉x86、armeabi、armeabi-v7a等目录,即可编译通过。不过不知道这样会有什么其他问题,反正是测试通过了。
●安卓闪退报错,java.lang.IllegalAccessError: Class ref in pre-verified class resolved to unexpected implementation
11-15 16:21:01.695: W/dalvikvm(6319): Class resolved by unexpected DEX: Lcom/cottongame/isoland/MainActivity;(0x4286a820):0x6b5ad000 ref [Lcom/unicom/dcLoader/Utils;] Lcom/unicom/dcLoader/Utils;(0x4286a820):0x6b6ef000
11-15 16:21:01.695: W/dalvikvm(6319): (Lcom/cottongame/isoland/MainActivity; had used a different Lcom/unicom/dcLoader/Utils; during pre-verification)
11-15 16:21:01.695: D/AndroidRuntime(6319): Shutting down VM
11-15 16:21:01.695: W/dalvikvm(6319): threadid=1: thread exiting with uncaught exception (group=0x41f0cc98)
11-15 16:21:01.695: W/dalvikvm(6319): threadid=1: uncaught exception occurred
11-15 16:21:01.695: W/System.err(6319): java.lang.IllegalAccessError: Class ref in pre-verified class resolved to unexpected implementation
11-15 16:21:01.695: W/System.err(6319): at com.cottongame.isoland.MainActivity.OnBuyProductHandle(MainActivity.java:21)
11-15 16:21:01.696: W/System.err(6319): at com.cottongame.isoland.BaseMainActivity$2.run(BaseMainActivity.java:45)
11-15 16:21:01.696: W/System.err(6319): at android.os.Handler.handleCallback(Handler.java:808)
11-15 16:21:01.696: W/System.err(6319): at android.os.Handler.dispatchMessage(Handler.java:103)
11-15 16:21:01.696: W/System.err(6319): at android.os.Looper.loop(Looper.java:193)
11-15 16:21:01.696: W/System.err(6319): at android.app.ActivityThread.main(ActivityThread.java:5333)
11-15 16:21:01.696: W/System.err(6319): at java.lang.reflect.Method.invokeNative(Native Method)
11-15 16:21:01.696: W/System.err(6319): at java.lang.reflect.Method.invoke(Method.java:515)
11-15 16:21:01.696: W/System.err(6319): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:830)
11-15 16:21:01.696: W/System.err(6319): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:646)
11-15 16:21:01.696: W/System.err(6319): at dalvik.system.NativeStart.main(Native Method)
11-15 16:21:01.696: W/dalvikvm(6319): threadid=1: calling UncaughtExceptionHandler
11-15 16:21:01.698: E/AndroidRuntime(6319): FATAL EXCEPTION: main
11-15 16:21:01.698: E/AndroidRuntime(6319): Process: com.cottongame.isoland.xiaowo, PID: 6319
11-15 16:21:01.698: E/AndroidRuntime(6319): java.lang.Error: FATAL EXCEPTION [main]
11-15 16:21:01.698: E/AndroidRuntime(6319): Unity version : 5.0.2p3
11-15 16:21:01.698: E/AndroidRuntime(6319): Device model : GiONEE GN9000
11-15 16:21:01.698: E/AndroidRuntime(6319): Device fingerprint: alps/gionee92_cwet_kk/gionee92_cwet_kk:4.4.2/KOT49H/1448506471:user/test-keys
11-15 16:21:01.698: E/AndroidRuntime(6319): Caused by: java.lang.IllegalAccessError: Class ref in pre-verified class resolved to unexpected implementation
11-15 16:21:01.698: E/AndroidRuntime(6319): at com.cottongame.isoland.MainActivity.OnBuyProductHandle(MainActivity.java:21)
11-15 16:21:01.698: E/AndroidRuntime(6319): at com.cottongame.isoland.BaseMainActivity$2.run(BaseMainActivity.java:45)
11-15 16:21:01.698: E/AndroidRuntime(6319): at android.os.Handler.handleCallback(Handler.java:808)
11-15 16:21:01.698: E/AndroidRuntime(6319): at android.os.Handler.dispatchMessage(Handler.java:103)
11-15 16:21:01.698: E/AndroidRuntime(6319): at android.os.Looper.loop(Looper.java:193)
11-15 16:21:01.698: E/AndroidRuntime(6319): at android.app.ActivityThread.main(ActivityThread.java:5333)
11-15 16:21:01.698: E/AndroidRuntime(6319): at java.lang.reflect.Method.invokeNative(Native Method)
11-15 16:21:01.698: E/AndroidRuntime(6319): at java.lang.reflect.Method.invoke(Method.java:515)
11-15 16:21:01.698: E/AndroidRuntime(6319): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:830)
11-15 16:21:01.698: E/AndroidRuntime(6319): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:646)
11-15 16:21:01.698: E/AndroidRuntime(6319): at dalvik.system.NativeStart.main(Native Method)
11-15 16:21:01.701: V/Provider/Settings(710): from settings cache , name = dropbox:data_app_crash , value = null
原因是需要放在runtime目录打包的jar文件,放到libs文件了。
ps:runtime目录作用是什么?runtime下只参加编译 保证能编译通过 最终不会被编到代码中
●支付sdk界面弹出后最小化,点击游戏图标界面消失
接入uc和爱贝支付sdk之后,弹出sdk界面,然后最小化游戏,点击游戏图标,sdk界面消失,也无任何回调。
解决办法:
以上方法修改后无效,建议反编译APK查看下是否修改成功,如修改不生效,请参考下面air的解决方案修改
参考链接:http://bbs.9game.cn/thread-3183713-1-2.html
●友盟修改渠道id,后台没有数据
非常重要:每台设备仅记录首次安装激活的渠道,如果该设备再次安装其他渠道包,则数据仍会被记录在初始的安装渠道上。 所以在测试不同的渠道时,请使用不同的设备来分别测试。
参考链接:http://bbs.umeng.com/thread-6017-1-1.html