An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Library/unity editor resources'
(You are probably referencing internal Unity data in your build.)
Asset: 'Library/unity editor resources'
(You are probably referencing internal Unity data in your build.)
UnityEditor.HostView:OnGUI()
原因:使用Unity默认字体
字体导入:要添加一种字体到您的项目中,你需要将.ttf文件放到你的资源文件夹。
然后Unity将自动导入。你必须确保字体的扩展名是.ttf,否则Unity不能识别。