设置筛选实体面:
var masks = new List<Selection.MaskTriple>();
var mask = new Selection.MaskTriple();
mask.Type = UFConstants.UF_solid_type; //实体
mask.Subtype = UFConstants.UF_solid_face_subtype; //面
mask.SolidBodySubtype = UFConstants.UF_UI_SEL_FEATURE_ANY_FACE;
masks.Add(mask);
var sh = changeDialog.GetSelectionHandle();
theUI.SelectionManager.SetSelectionMask(sh, Selection.SelectionAction.ClearAndEnableSpecific, masks.ToArray());
theUI.SelectionManager.SetTaggedObjectSelectionCallbacks(sh, FilterTaggedObject, TaggedObjectSelection);