代码如下:
void MainWindow::keyPressEvent(QKeyEvent *event){
if(event->type()==QKeyEvent::KeyPress)
{
if(event->key()==Qt::Key_Return)
{
QWidget *current_focus_w = this->focusWidget();//获取当前焦点的控件
if(!current_focus_w)
return;
QPushButton * btn = qobject_cast<QPushButton*>(current_focus_w);
if(btn)
btn->click();
}
}
}
判断对象类型
T qobject_cast(QObject *object)
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns 0. If object is 0 then it will also return 0.
The class T must inherit (directly or indirectly) QObject and be declared with the Q_OBJECT macro.
A class is considered to inherit itself.
如果给定的object是T类型或者T的子类,那么该方法把object转换成T类型,否则返回0,空对象也返回0.
必要条件:要求T类型必须是继承自QObject 的对象
下面这个也可以用于判断
bool QObject::inherits(const char *className) const
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
A class is considered to inherit itself.
如果需要转换成T类,就用上面那个方法,如果只是判断用下面这个就可以。
pushButton要想接收默认键盘消息如Key_Return之类的,要勾选上其pushButton的default,autodefault属性
模拟键盘发送消息
QKeyEvent *key_event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier,QString(QChar(key)));
QCoreApplication::postEvent(QApplication::focusObject(), key_event);
注意:
如果不设置QApplication::focusObject(),就会不正常。像一些方向键就不对了。
当需要在QEditline之类的输入框中模拟输入字符时,QKeyEvent还要加上const QString &text参数再发送,
使用postEvent时必须是
QKeyEvent *
类型变量,如果是sendEvent则可以QKeyEvent
类型变量。因为如果用的是局部变量,postEvent可能还没操作完局部变量就失效了,导致失败。