var pos = this.allClips[j][this.allClips[j].length-1].transform.position
pos.y += this._clipHeight/2
以上会直接改变被引用物体的坐标
以下可以不影响原物体位置
var player = new Laya.Sprite3D();
var pos = this.allClips[j][this.allClips[j].length-1].transform.position
var playerPos = new Laya.Vector3(pos.x,pos.y+this._clipHeight/2,pos.z)
player.transform.position = playerPos